Greetings,
First time poster in a long time, so please forgive the casual mistakes.
I'm a returning player who is trying to get his Ice/Stone tanker up to snuff. I've seen a few different Ice/* builds but they all vary in different directions on some of the powers.
I also went with fly instead of jumping (character concept). I’m not sure how badly this hurts me as I didn’t take Combat Jumping. Can Hover work here instead? Though with the new issue coming out this might end up being mute. I don’t know?
The powers I’m having the hardest time fleshing out is, Energy Absorption, Chilling Embrace, Tough, Icicles and Tremor.
Of course I’m hoping folks can help me with any other glaring issues.
Hero Plan by Mids' Hero Designer 1.942
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Tanker
Primary Power Set: Ice Armor
Secondary Power Set: Stone Melee
Power Pool: Flight
Power Pool: Fighting
Power Pool: Speed
Ancillary Pool: Energy Mastery
Hero Profile:
Level 1: Frozen Armor- (A) Luck of the Gambler - Defense/Endurance: Level 50
- (7) Luck of the Gambler - Defense/Endurance/Recharge: Level 50
- (9) Luck of the Gambler - Defense: Level 50
- (9) Luck of the Gambler - Recharge Speed: Level 50
Level 1: Stone Fist- (A) Crushing Impact - Accuracy/Damage: Level 50
- (11) Crushing Impact - Accuracy/Damage/Recharge: Level 50
- (11) Crushing Impact - Accuracy/Damage/Endurance: Level 50
- (13) Crushing Impact - Damage/Endurance: Level 50
- (13) Crushing Impact - Damage/Endurance/Recharge: Level 50
Level 2: Hoarfrost- (A) Doctored Wounds - Heal/Endurance: Level 50
- (3) Doctored Wounds - Endurance/Recharge: Level 50
- (3) Doctored Wounds - Heal/Recharge: Level 50
- (5) Doctored Wounds - Heal/Endurance/Recharge: Level 50
- (5) Doctored Wounds - Heal: Level 50
- (7) Doctored Wounds - Recharge: Level 50
Level 4: Chilling Embrace- (A) Impeded Swiftness - Chance of Damage(Smashing): Level 30
- (15) Impeded Swiftness - Endurance/Recharge/Slow: Level 30
- (15) Impeded Swiftness - Accuracy/Endurance: Level 30
Level 6: Heavy Mallet- (A) Crushing Impact - Accuracy/Damage: Level 50
- (17) Crushing Impact - Accuracy/Damage/Endurance: Level 50
- (17) Crushing Impact - Damage/Endurance/Recharge: Level 50
- (19) Crushing Impact - Damage/Endurance: Level 50
- (19) Crushing Impact - Accuracy/Damage/Recharge: Level 50
Level 8: Wet Ice- (A) Endurance Reduction IO: Level 50
Level 10: Taunt- (A) Taunt Duration IO: Level 50
Level 12: Air Superiority- (A) Accuracy IO: Level 50
Level 14: Fly- (A) Flight Speed IO: Level 50
Level 16: Icicles- (A) Multi Strike - Accuracy/Damage: Level 50
- (21) Multi Strike - Damage/Endurance: Level 50
- (21) Multi Strike - Damage/Recharge: Level 50
- (23) Multi Strike - Accuracy/Endurance: Level 50
- (23) Multi Strike - Accuracy/Damage/Endurance: Level 50
- (25) Multi Strike - Damage/Endurance/Recharge: Level 50
Level 18: Glacial Armor- (A) Luck of the Gambler - Recharge Speed: Level 50
- (25) Luck of the Gambler - Defense: Level 50
- (31) Luck of the Gambler - Defense/Endurance: Level 50
- (31) Luck of the Gambler - Defense/Endurance/Recharge: Level 50
Level 20: Fault- (A) Absolute Amazement - Stun: Level 50
- (33) Absolute Amazement - Stun/Recharge: Level 50
- (33) Absolute Amazement - Accuracy/Stun/Recharge: Level 50
- (33) Absolute Amazement - Accuracy/Recharge: Level 50
- (34) Absolute Amazement - Chance for ToHit Debuff: Level 50
- (34) Absolute Amazement - Endurance/Stun: Level 50
Level 22: Boxing- (A) Accuracy IO: Level 50
Level 24: Tough- (A) Steadfast Protection - Resistance/+Def 3%: Level 30
- (34) Steadfast Protection - Resistance/Endurance: Level 30
- (36) Reactive Armor - Resistance: Level 40
- (36) Reactive Armor - Resistance/Endurance: Level 40
- (50) Reactive Armor - Endurance: Level 40
Level 26: Energy Absorption- (A) Luck of the Gambler - Recharge Speed: Level 50
- (27) Luck of the Gambler - Defense/Endurance/Recharge: Level 50
- (27) Performance Shifter - Chance for +End: Level 50
- (29) Performance Shifter - EndMod: Level 50
- (29) Performance Shifter - EndMod/Recharge: Level 50
- (31) Luck of the Gambler - Defense: Level 50
Level 28: Weave- (A) Luck of the Gambler - Recharge Speed: Level 50
- (36) Luck of the Gambler - Defense: Level 50
- (37) Luck of the Gambler - Defense/Endurance/Recharge: Level 50
- (37) Luck of the Gambler - Defense/Endurance: Level 50
Level 30: Hasten- (A) Recharge Reduction IO: Level 50
- (37) Recharge Reduction IO: Level 50
- (39) Recharge Reduction IO: Level 50
Level 32: Hibernate- (A) Recharge Reduction IO: Level 50
Level 35: Tremor- (A) Scirocco's Dervish - Accuracy/Damage: Level 50
- (39) Scirocco's Dervish - Damage/Endurance: Level 50
- (39) Scirocco's Dervish - Damage/Recharge: Level 50
- (40) Scirocco's Dervish - Accuracy/Recharge: Level 50
- (40) Scirocco's Dervish - Accuracy/Damage/Endurance: Level 50
- (43) Scirocco's Dervish - Chance of Damage(Lethal): Level 50
Level 38: Seismic Smash- (A) Crushing Impact - Accuracy/Damage: Level 50
- (40) Crushing Impact - Damage/Endurance: Level 50
- (42) Crushing Impact - Accuracy/Damage/Endurance: Level 50
- (42) Crushing Impact - Accuracy/Damage/Recharge: Level 50
- (42) Crushing Impact - Damage/Endurance/Recharge: Level 50
Level 41: Permafrost- (A) Resist Damage IO: Level 40
- (43) Resist Damage IO: Level 50
- (43) Resist Damage IO: Level 50
Level 44: Build Up- (A) Adjusted Targeting - To Hit Buff: Level 50
- (45) Adjusted Targeting - To Hit Buff/Recharge: Level 50
- (45) Adjusted Targeting - Recharge: Level 50
- (50) Adjusted Targeting - To Hit Buff/Endurance/Recharge: Level 50
- (50) Adjusted Targeting - To Hit Buff/Endurance: Level 50
Level 47: Conserve PowerLevel 49: Physical Perfection------------
Level 1: BrawlLevel 1: Gauntlet
Level 1: SprintLevel 2: RestLevel 4: Ninja Run
Level 2: Swift- (A) Run Speed IO: Level 50
Level 2: Health- (A) Miracle - +Recovery: Level 40
- (46) Miracle - Heal: Level 40
- (46) Numina's Convalescence - +Regeneration/+Recovery: Level 50
- (48) Numina's Convalescence - Heal: Level 50
- (48) Harmonized Healing - Heal: Level 40
- (48) Regenerative Tissue - +Regeneration: Level 30
Level 2: HurdleLevel 2: Stamina- (A) Performance Shifter - Chance for +End: Level 50
- (45) Performance Shifter - EndMod: Level 50
- (46) Endurance Modification IO: Level 50