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Hiya! I just made this build on Mids and was wondering if I could get some advice on making it better. It's going to be used for farming in AE. I was using a Brute build to make this one if anyone is wondering.
Hero Plan by Mids' Hero Designer 1.957
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Tanker
Primary Power Set: Fiery Aura
Secondary Power Set: Electrical Melee
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leaping
Power Pool: Leadership
Ancillary Pool: Pyre Mastery
Hero Profile:
Level 1: Fire Shield -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(17), RctvArm-ResDam/EndRdx/Rchg(17), RctvArm-ResDam(19), RctvArm-EndRdx(19)
Level 1: Charged Brawl -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(34), Mako-Acc/Dmg/EndRdx/Rchg(36)
Level 2: Blazing Aura -- Oblit-Dmg(A), Oblit-Acc/Rchg(9), Oblit-Dmg/Rchg(11), Oblit-Acc/Dmg/Rchg(11), Oblit-Acc/Dmg/EndRdx/Rchg(15), Oblit-%Dam(15)
Level 4: Healing Flames -- Numna-Heal/EndRdx(A), Numna-Heal/Rchg(36), Numna-Heal/EndRdx/Rchg(36), Numna-Heal(45)
Level 6: Boxing -- Dmg(A)
Level 8: Temperature Protection -- S'fstPrt-ResDam/Def+(A), S'fstPrt-ResKB(31)
Level 10: Hasten -- RechRdx(A), RechRdx(13), RechRdx(13)
Level 12: Plasma Shield -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam(33), RctvArm-EndRdx(46)
Level 14: Tough -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(21), RctvArm-ResDam/EndRdx/Rchg(21), RctvArm-ResDam(23), RctvArm-EndRdx(23)
Level 16: Thunder Strike -- Oblit-Dmg(A), Oblit-Acc/Rchg(43), Oblit-Dmg/Rchg(43), Oblit-Acc/Dmg/Rchg(43), Oblit-Acc/Dmg/EndRdx/Rchg(45), Oblit-%Dam(45)
Level 18: Consume -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(33), P'Shift-End%(33), P'Shift-EndMod/Acc/Rchg(34), P'Shift-EndMod/Acc(34)
Level 20: Weave -- LkGmblr-Def/EndRdx(A), LkGmblr-Def(29), LkGmblr-Rchg+(31)
Level 22: Combat Jumping -- LkGmblr-Def/EndRdx(A), LkGmblr-Def(25), LkGmblr-Rchg+(25), Krma-ResKB(27)
Level 24: Maneuvers -- LkGmblr-Def/EndRdx(A), LkGmblr-Def(27), LkGmblr-Rchg+(29)
Level 26: Burn -- Oblit-Dmg(A), Oblit-Acc/Rchg(40), Oblit-Dmg/Rchg(40), Oblit-Acc/Dmg/EndRdx/Rchg(40), Oblit-%Dam(42), Oblit-Acc/Dmg/Rchg(42)
Level 28: Assault -- EndRdx(A), EndRdx(31)
Level 30: Vengeance -- LkGmblr-Rchg+(A)
Level 32: Fiery Embrace -- RechRdx(A)
Level 35: Chain Induction -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(37), Mako-Dmg/Rchg(37), Mako-Dam%(37), Mako-Acc/Dmg/EndRdx/Rchg(50), Mako-Acc/EndRdx/Rchg(50)
Level 38: Lightning Rod -- Oblit-Dmg(A), Oblit-Acc/Rchg(39), Oblit-Dmg/Rchg(39), Oblit-Acc/Dmg/Rchg(39), Oblit-Acc/Dmg/EndRdx/Rchg(42), Oblit-%Dam(50)
Level 41: Char -- Dmg(A)
Level 44: Melt Armor -- LdyGrey-DefDeb(A), LdyGrey-DefDeb/Rchg/EndRdx(46), LdyGrey-DefDeb/EndRdx(46)
Level 47: Fire Ball -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(48), Posi-Dmg/Rchg(48), Posi-Acc/Dmg/EndRdx(48)
Level 49: Build Up -- RechRdx(A)
Level 1: Brawl -- Empty(A)
Level 1: Gauntlet
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Run(A)
Level 2: Health -- Mrcl-Heal/EndRdx(A), Mrcl-Heal/Rchg(3), Numna-Heal/EndRdx(3), Numna-Heal(5)
Level 2: Hurdle -- Jump(A)
Level 2: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(5), P'Shift-EndMod/Acc/Rchg(7), P'Shift-EndMod/Acc(7), P'Shift-End%(9)
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http://www.cohplanner.com/mids/downl...193902267AE144
Thanks in advance! -
Hiya! I just returned to CoH from last year...and a LOT has changed lol. The AE feels so much more empty!! Anyways, I've had this 50 Fire/Elec Tank that I'd like to slot and use for farming. I know it wont be as good as a Brute but it's the best I got for now.
I'm not very good with creating on Mids so please bare with me!!
Hero Plan by Mids' Hero Designer 1.957
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Tanker
Primary Power Set: Fiery Aura
Secondary Power Set: Electrical Melee
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Speed
Ancillary Pool: Pyre Mastery
Hero Profile:
Level 1: Fire Shield- (A) Steadfast Protection - Resistance/+Def 3%
- (3) Steadfast Protection - Knockback Protection
- (3) Reactive Armor - Resistance/Endurance
- (5) Reactive Armor - Resistance/Recharge
- (5) Reactive Armor - Resistance
- (7) Reactive Armor - Endurance
- (A) Kinetic Combat - Accuracy/Damage
- (7) Kinetic Combat - Damage/Endurance
- (9) Kinetic Combat - Damage/Recharge
- (9) Kinetic Combat - Damage/Endurance/Recharge
- (11) Mako's Bite - Accuracy/Endurance/Recharge
- (A) Doctored Wounds - Heal/Endurance
- (11) Doctored Wounds - Endurance/Recharge
- (13) Doctored Wounds - Heal/Recharge
- (13) Doctored Wounds - Heal
- (48) Doctored Wounds - Recharge
- (A) Eradication - Damage
- (17) Eradication - Accuracy/Damage/Recharge
- (17) Eradication - Accuracy/Damage/Endurance/Recharge
- (23) Eradication - Damage/Recharge
- (33) Multi Strike - Accuracy/Damage/Endurance
- (A) Eradication - Accuracy/Damage/Recharge
- (19) Eradication - Damage/Recharge
- (19) Eradication - Accuracy/Damage/Endurance/Recharge
- (21) Multi Strike - Damage/Endurance
- (21) Multi Strike - Accuracy/Damage/Endurance
- (A) Performance Shifter - EndMod/Recharge
- (15) Performance Shifter - EndMod/Accuracy/Recharge
- (15) Performance Shifter - Accuracy/Recharge
- (A) Perfect Zinger - Taunt
- (23) Perfect Zinger - Taunt/Recharge
- (25) Perfect Zinger - Taunt/Recharge/Range
- (25) Perfect Zinger - Accuracy/Recharge
- (27) Perfect Zinger - Taunt/Range
- (27) Perfect Zinger - Chance for Psi Damage
- (A) Reactive Armor - Resistance/Endurance
- (29) Reactive Armor - Resistance
- (29) Reactive Armor - Resistance/Endurance/Recharge
- (31) Reactive Armor - Resistance/Recharge
- (A) Kinetic Combat - Accuracy/Damage
- (31) Kinetic Combat - Damage/Endurance
- (31) Kinetic Combat - Damage/Recharge
- (33) Kinetic Combat - Damage/Endurance/Recharge
- (A) Eradication - Accuracy/Damage/Endurance/Recharge
- (33) Eradication - Accuracy/Damage/Recharge
- (34) Eradication - Damage
- (34) Eradication - Damage/Recharge
- (37) Multi Strike - Accuracy/Damage/Endurance
- (A) Eradication - Damage
- (34) Eradication - Accuracy/Damage/Recharge
- (36) Eradication - Accuracy/Damage/Endurance/Recharge
- (36) Eradication - Damage/Recharge
- (36) Multi Strike - Accuracy/Damage/Endurance
- (A) Rectified Reticle - To Hit Buff
- (37) Rectified Reticle - To Hit Buff/Recharge
- (37) Recharge Reduction IO
- (A) Reactive Armor - Resistance/Endurance
- (39) Reactive Armor - Resistance
- (39) Reactive Armor - Resistance/Endurance/Recharge
- (39) Reactive Armor - Resistance/Recharge
- (A) Luck of the Gambler - Defense/Endurance
- (40) Luck of the Gambler - Defense
- (40) Luck of the Gambler - Recharge Speed
- (40) Luck of the Gambler - Defense/Endurance/Recharge
- (A) Recharge Reduction IO
- (42) Recharge Reduction IO
- (A) Kinetic Combat - Damage/Endurance
- (43) Mako's Bite - Accuracy/Damage/Endurance/Recharge
- (46) Kinetic Combat - Damage/Recharge
- (46) Kinetic Combat - Damage/Endurance/Recharge
- (50) Kinetic Combat - Accuracy/Damage
- (A) Luck of the Gambler - Recharge Speed
- (42) Karma - Knockback Protection
- (A) Blessing of the Zephyr - Knockback Reduction (4 points)
- (43) Winter's Gift - Slow Resistance (20%)
- (A) Recharge Reduction IO
- (A) Eradication - Accuracy/Recharge
- (42) Multi Strike - Damage/Endurance
- (45) Eradication - Accuracy/Damage/Recharge
- (45) Eradication - Accuracy/Damage/Endurance/Recharge
- (45) Eradication - Damage/Recharge
- (A) Recharge Reduction IO
- (43) Recharge Reduction IO
- (A) Basilisk's Gaze - Accuracy/Recharge
- (46) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold
- (A) Thunderstrike - Accuracy/Damage
- (48) Thunderstrike - Damage/Endurance
- (48) Thunderstrike - Damage/Recharge
- (A) Positron's Blast - Accuracy/Damage
- (50) Positron's Blast - Damage/Endurance
- (50) Positron's Blast - Damage/Recharge
- (A) Empty
Level 1: Prestige Power Dash- (A) Empty
- (A) Empty
- (A) Empty
- (A) Empty
- (A) Empty
- (A) Empty
- (A) Empty
Level 2: Swift- (A) Empty
- (A) Empty
- (A) Empty
- (A) Empty
Ok this is what my build is without the slotting. Please tell me if this is terrible :P. I'm also thinking about taking out Rise of the Pheonix for something better, and possibly getting rid of Super Jump for another power since this tank will just be farming. Thanks in advance! -
Hiya! I'm fairly new to CoH/CoV/Going Rouge and have finally gotten to the point where I'd like to respec and enhance my level 50 tank. I looked over a couple builds on the forums but decided I'd rather make my own. Unfortunately, I'm not very good about how many slots to put on each power and what IO's to put where.
I want this to be a farming tank. So here's what I got so far...
Hero Plan by Mids' Hero Designer 1.92
http://www.cohplanner.com/
Click this DataLink to open the build!
Larangzha: Level 50 Magic Tanker
Primary Power Set: Fiery Aura
Secondary Power Set: Electrical Melee
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fighting
Ancillary Pool: Pyre Mastery
Hero Profile:
Level 1: Blazing Aura- (A) Empty
- (3) Empty
- (3) Empty
- (31) Empty
- (31) Empty
- (A) Empty
- (5) Empty
- (5) Empty
- (31) Empty
- (33) Empty
- (A) Empty
- (7) Empty
- (7) Empty
- (34) Empty
- (34) Empty
- (A) Empty
- (9) Empty
- (9) Empty
- (34) Empty
- (36) Empty
- (A) Empty
- (11) Empty
- (11) Empty
- (36) Empty
- (37) Empty
- (A) Empty
- (13) Empty
- (13) Empty
- (37) Empty
- (37) Empty
- (A) Empty
- (15) Empty
- (15) Empty
- (39) Empty
- (40) Empty
- (A) Empty
- (17) Empty
- (17) Empty
- (A) Empty
- (A) Empty
- (19) Empty
- (19) Empty
- (A) Empty
- (21) Empty
- (21) Empty
- (40) Empty
- (40) Empty
- (A) Empty
- (A) Empty
- (23) Empty
- (23) Empty
- (A) Empty
- (25) Empty
- (25) Empty
- (42) Empty
- (43) Empty
- (A) Empty
- (27) Empty
- (27) Empty
- (A) Empty
- (29) Empty
- (29) Empty
- (43) Empty
- (43) Empty
- (A) Empty
- (A) Empty
- (33) Empty
- (33) Empty
- (A) Empty
- (36) Empty
- (A) Empty
- (39) Empty
- (39) Empty
- (45) Empty
- (45) Empty
- (A) Empty
- (42) Empty
- (42) Empty
- (45) Empty
- (46) Empty
- (A) Empty
- (A) Empty
- (48) Empty
- (48) Empty
- (48) Empty
- (A) Empty
- (50) Empty
- (50) Empty
- (50) Empty
Level 1: Brawl- (A) Empty
Level 1: Sprint- (A) Empty
- (A) Empty
Level 2: Swift- (A) Empty
- (A) Empty
- (A) Empty
- (A) Empty
- (46) Empty
- (46) Empty
I don't care about the cost, I plan to make the Inf by farming. Also I'd like to get my alpha slot and level shift eventually, so if you'd like please let me know what best for my this build. Please post one of Mids import codes if you'd like. Thank you.