In response to Positron's post about the Baphomet badge, he said that we may have to beat him again. That is where I have a problem.
I hope the developers can either find a way to allow for those of us who have already taken him down get credit for it, or to make him available in a higher level mission (41-50). I wouldn't mind having to fight him again to get the badge if it wasn't so difficult to find someone who has that particular mission.
Baphomet (as most of you know) is in a 35+ mission, and timed at that. Unless there is another point at which we can fight him, that means we only have one shot which is now wasted if there's no way to retroactively award the badge.
Yes, we can join up with someone else who has the mission, but the problem there is the fact that it's a relatively high level mission. Unlike, say, the Spelunker mission, where you can talk a friend into starting up a new character and power levelling them to get to that mission, or that the sheer number of lower level characters makes the mission readily accessible, the availability on Baphomet is going to be much lower. If we have to beat him again to get the badge, then we'll have to wait for potentially hours, broadcasting requests for someone who has the mission to please let you in. And we can't participate in missions during that time, because we'll have to be in the main Nerva area in order to send out the broadcasts. That is a rather excessive effort considering that we have, in fact, done what was required for the badge.
I hope this doesn't come across as whining, because to be honest, I do love the game. It's just when I hit a snag like this that I tend to get irritated.