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Posts
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Joined
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Bump, Just went back to my Dom again and am hoping to better him if possible, slightly revised build. Any helps help is appreciated. Thanks
Villain Plan by Mids' Villain Designer 1.957
http://www.cohplanner.com/
Click this DataLink to open the build!
Ionized Coil: Level 50 Technology Dominator
Primary Power Set: Electric Control
Secondary Power Set: Psionic Assault
Power Pool: Speed
Power Pool: Leadership
Power Pool: Fighting
Power Pool: Concealment
Ancillary Pool: Ice Mastery
Villain Profile:
Level 1: Tesla Cage -- BasGaze-Acc/Hold(A), BasGaze-Rchg/Hold(3), BasGaze-EndRdx/Rchg/Hold(3), BasGaze-Acc/EndRdx/Rchg/Hold(5)
Level 1: Psionic Dart -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(5), Decim-Dmg/Rchg(7), Decim-Acc/EndRdx/Rchg(7), Decim-Acc/Dmg/Rchg(9)
Level 2: Mind Probe -- Hectmb-Dmg(A), Hectmb-Dmg/Rchg(9), Hectmb-Acc/Dmg/Rchg(11), Hectmb-Dmg/EndRdx(11), Hectmb-Dam%(13)
Level 4: Chain Fences -- SAotDominator-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(A), SAotDominator-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(13), SAotDominator-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(15), SAotDominator-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(15), SAotDominator-Rchg/+Dmg%(17), Posi-Dam%(37)
Level 6: Jolting Chain -- Dev'n-Hold%(A), EnManip-Stun%(17), Apoc-Dam%(19), EndMod-I(19)
Level 8: Conductive Aura -- Efficacy-EndMod(A), Efficacy-EndMod/Rchg(21), Efficacy-EndMod/Acc/Rchg(37), Efficacy-Acc/Rchg(39), Efficacy-EndMod/Acc(42), Efficacy-EndMod/EndRdx(42)
Level 10: Hasten -- RechRdx-I(A), RechRdx-I(21)
Level 12: Static Field -- FtnHyp-Sleep(A), FtnHyp-Sleep/Rchg(23), FtnHyp-Acc/Sleep/Rchg(25), FtnHyp-Acc/Rchg(25), FtnHyp-Sleep/EndRdx(27)
Level 14: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(46)
Level 16: Psychic Scream -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(29), Posi-Dmg/Rchg(29), Posi-Acc/Dmg/EndRdx(31), Posi-Dam%(31)
Level 18: Mental Blast -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(31), Decim-Dmg/Rchg(33), Decim-Acc/EndRdx/Rchg(33), Decim-Acc/Dmg/Rchg(33)
Level 20: Drain Psyche -- Dct'dW-Heal/Rchg(A), Dct'dW-Heal(23), Dct'dW-Heal/EndRdx/Rchg(34), Dct'dW-Heal/EndRdx(34), Dct'dW-Rchg(34)
Level 22: Assault -- EndRdx-I(A)
Level 24: Boxing -- KntkC'bat-Knock%(A)
Level 26: Synaptic Overload -- CoPers-Conf/Rchg(A), CoPers-Conf%(27), CoPers-Acc/Conf/Rchg(36), CoPers-Acc/Rchg(36), CoPers-Conf/EndRdx(39)
Level 28: Tough -- S'fstPrt-ResDam/Def+(A), GA-3defTpProc(39)
Level 30: Weave -- LkGmblr-Def/EndRdx(A), LkGmblr-Def(40), LkGmblr-Rchg+(40)
Level 32: Gremlins -- ExRmnt-+Res(Pets)(A), ExRmnt-Acc/Dmg(36), ExRmnt-Dmg/EndRdx(37), ExRmnt-Acc/Dmg/Rchg(42)
Level 35: Vengeance -- LkGmblr-Rchg+(A)
Level 38: Psychic Shockwave -- Oblit-Dmg(A), Oblit-%Dam(40), Oblit-Acc/Rchg(43), Oblit-Dmg/Rchg(45), Oblit-Acc/Dmg/Rchg(45), Oblit-Acc/Dmg/EndRdx/Rchg(45)
Level 41: Sleet -- Achilles-ResDeb%(A), LdyGrey-DefDeb/Rchg/EndRdx(43), LdyGrey-Rchg/EndRdx(43), LdyGrey-%Dam(46)
Level 44: Frozen Armor -- LkGmblr-Def/EndRdx(A), LkGmblr-Rchg+(46), LkGmblr-Def(48)
Level 47: Ice Storm -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(48), Posi-Dam%(48), Posi-Dmg/Rchg(50), Posi-Acc/Dmg/EndRdx(50)
Level 49: Stealth -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(50)
Level 1: Brawl -- Acc-I(A)
Level 1: Domination
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- ULeap-Stlth(A)
Level 2: Rest -- RechRdx-I(A)
Level 2: Swift -- Run-I(A)
Level 2: Health -- Numna-Heal(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- P'Shift-End%(A)
Level 4: Ninja Run
Level 50: Musculature Radial Paragon
Level 50: Ion Radial Final Judgement
Level 50: Assault Radial Embodiment
Level 50: Barrier Radial Epiphany
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Hello all, as of recently i have made a BR/traps corr hoping for a fun toon and so far i have found the combo to be quite fun. I normally play a Bots/traps MM and was hoping to possibly find something similar but still be viable during circumstances such as Speed TF runs, SLAM, etc. I am hoping for a build that will allow me to do my share in teams via Damage/debuffing and such if not more. I haven't been able to find much on this Combination and was hoping for any advice i could get. I have put together a build below. I focused on trying to Soft Cap my defenses to give me the survivability during runs but wasn't sure if i was sacrificing to much for it. Thank you for taking the time to look at my post.
A side note, i have been recently interested in GM/AV soloing on my Mastermind and was curious to the opinion of others if this combination could have the potential to do so also. It has the -regen via Poison trap and disintegrate, and the additional tools to help in traps.
Hero Plan by Mids' Hero Designer 1.957
http://www.cohplanner.com/
Click this DataLink to open the build!
Ionized Salamander: Level 50 Science Corruptor
Primary Power Set: Beam Rifle
Secondary Power Set: Traps
Power Pool: Speed
Power Pool: Leaping
Power Pool: Leadership
Power Pool: Fighting
Ancillary Pool: Soul Mastery
Hero Profile:
Level 1: Single Shot- (A) Decimation - Accuracy/Damage
- (3) Decimation - Damage/Endurance
- (3) Decimation - Damage/Recharge
- (5) Decimation - Accuracy/Endurance/Recharge
- (5) Decimation - Accuracy/Damage/Recharge
- (36) Force Feedback - Chance for +Recharge
- (A) Enfeebled Operation - Accuracy/Immobilize
- (37) Enfeebled Operation - Accuracy/Recharge
- (46) Enfeebled Operation - Endurance/Immobilize
- (46) Enfeebled Operation - Accuracy/Immobilize/Recharge
- (46) Enfeebled Operation - Immobilize/Range
- (48) Enfeebled Operation - Accuracy/Endurance
- (A) Superior Malice of the Corruptor - Accuracy/Damage
- (7) Superior Malice of the Corruptor - Damage/Recharge
- (7) Superior Malice of the Corruptor - Accuracy/Damage/Recharge
- (9) Superior Malice of the Corruptor - Damage/Endurance/Recharge
- (9) Superior Malice of the Corruptor - Accuracy/Damage/Endurance/Recharge
- (31) Superior Malice of the Corruptor - Recharge/Chance for Negative Energy Damage
- (A) Shield Breaker - Chance for Lethal Damage
- (11) Shield Breaker - Defense Debuff
- (11) Shield Breaker - Accuracy/Defense Debuff
- (13) Shield Breaker - Accuracy/Recharge
- (13) Shield Breaker - Defense Debuff/Endurance/Recharge
- (15) Shield Breaker - Accuracy/Endurance/Recharge
- (A) Thunderstrike - Accuracy/Damage
- (15) Thunderstrike - Damage/Endurance
- (17) Thunderstrike - Damage/Recharge
- (17) Thunderstrike - Accuracy/Damage/Recharge
- (19) Thunderstrike - Accuracy/Damage/Endurance
- (50) Thunderstrike - Damage/Endurance/Recharge
- (A) Numina's Convalescence - Heal/Endurance
- (19) Numina's Convalescence - Endurance/Recharge
- (21) Numina's Convalescence - Heal/Recharge
- (21) Numina's Convalescence - Heal/Endurance/Recharge
- (23) Numina's Convalescence - Heal
- (48) Numina's Convalescence - +Regeneration/+Recovery
- (A) Achilles' Heel - Chance for Res Debuff
- (31) Shield Breaker - Accuracy/Defense Debuff
- (33) Shield Breaker - Accuracy/Recharge
- (42) Shield Breaker - Defense Debuff/Endurance/Recharge
- (48) Shield Breaker - Accuracy/Endurance/Recharge
- (A) Recharge Reduction IO
- (23) Recharge Reduction IO
- (25) Recharge Reduction IO
- (A) Blessing of the Zephyr - Knockback Reduction (4 points)
- (A) Apocalypse - Damage
- (25) Apocalypse - Damage/Recharge
- (27) Apocalypse - Accuracy/Damage/Recharge
- (27) Apocalypse - Accuracy/Recharge
- (29) Apocalypse - Damage/Endurance
- (A) Luck of the Gambler - Recharge Speed
- (29) Luck of the Gambler - Defense/Endurance
- (31) Luck of the Gambler - Defense
- (A) Recharge Reduction IO
- (A) Luck of the Gambler - Recharge Speed
- (A) Luck of the Gambler - Recharge Speed
- (33) Luck of the Gambler - Defense/Endurance
- (33) Luck of the Gambler - Defense
- (A) Gaussian's Synchronized Fire-Control - To Hit Buff
- (34) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
- (34) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
- (34) Gaussian's Synchronized Fire-Control - Recharge/Endurance
- (36) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
- (36) Gaussian's Synchronized Fire-Control - Chance for Build Up
- (A) Rectified Reticle - To Hit Buff
- (A) Luck of the Gambler - Recharge Speed
- (A) Ragnarok - Damage
- (43) Ragnarok - Damage/Recharge
- (43) Ragnarok - Accuracy/Damage/Recharge
- (43) Ragnarok - Accuracy/Recharge
- (45) Ragnarok - Damage/Endurance
- (A) Siphon Insight - ToHit Debuff
- (37) Siphon Insight - Accuracy/ToHit Debuff
- (37) Siphon Insight - Accuracy/Recharge
- (40) Siphon Insight - Chance for +ToHit
- (42) Siphon Insight - ToHit Debuff/Endurance/Recharge
- (42) Siphon Insight - Accuracy/Endurance/Recharge
- (A) Accuracy IO
- (A) Steadfast Protection - Resistance/+Def 3%
- (50) Gladiator's Armor - TP Protection +3% Def (All)
- (A) Luck of the Gambler - Recharge Speed
- (45) Luck of the Gambler - Defense/Endurance
- (45) Luck of the Gambler - Defense
- (A) Accuracy IO
- (A) Recharge Reduction IO
- (50) Recharge Reduction IO
- (A) Empty
- (A) Empty
- (A) Empty
- (A) Empty
- (A) Empty
- (A) Empty
Level 1: Sprint- (A) Celerity - +Stealth
- (A) Empty
Level 2: Swift- (A) Run Speed IO
- (A) Miracle - +Recovery
- (A) Jumping IO
- (A) Performance Shifter - EndMod
- (39) Performance Shifter - EndMod/Recharge
- (39) Performance Shifter - EndMod/Accuracy/Recharge
- (39) Performance Shifter - Accuracy/Recharge
- (40) Performance Shifter - EndMod/Accuracy
- (40) Performance Shifter - Chance for +End
Level 0: Portal Jockey
Level 0: Task Force Commander
Level 0: The Atlas Medallion
Level 50: Spiritual Core Paragon
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Gave another shot at trying to get more recharge for Perma Drain Psyche and more survivability. Also decided to proc out Jolting chain and moved the proc slot from psionic dart to chain fences. Trying to get a happy medium build for Solo/farming and running Incarnates and other Task forces. Would love any advice anyone would have. Thank you
Villain Plan by Mids' Villain Designer 1.957
http://www.cohplanner.com/
Click this DataLink to open the build!
Ionized Coil: Level 50 Technology Dominator
Primary Power Set: Electric Control
Secondary Power Set: Psionic Assault
Power Pool: Speed
Power Pool: Leadership
Power Pool: Fighting
Power Pool: Concealment
Ancillary Pool: Ice Mastery
Villain Profile:
Level 1: Tesla Cage- (A) Basilisk's Gaze - Accuracy/Hold
- (3) Basilisk's Gaze - Recharge/Hold
- (3) Basilisk's Gaze - Endurance/Recharge/Hold
- (5) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold
- (A) Decimation - Accuracy/Damage
- (5) Decimation - Damage/Endurance
- (7) Decimation - Damage/Recharge
- (7) Decimation - Accuracy/Endurance/Recharge
- (9) Decimation - Accuracy/Damage/Recharge
- (A) Hecatomb - Damage
- (9) Hecatomb - Damage/Recharge
- (11) Hecatomb - Accuracy/Damage/Recharge
- (11) Hecatomb - Damage/Endurance
- (13) Hecatomb - Chance of Damage(Negative)
- (A) Superior Ascendency of the Dominator - Accuracy/Confused/Hold/Immobilize/Sleep/Stun/Terrorized
- (13) Superior Ascendency of the Dominator - Confused/Hold/Immobilize/Sleep/Stun/Terrorized/Recharge
- (15) Superior Ascendency of the Dominator - Accuracy/Confused/Hold/Immobilize/Sleep/Stun/Terrorized/Endurance
- (15) Superior Ascendency of the Dominator - Accuracy/Confused/Hold/Immobilize/Sleep/Stun/Terrorized/Endurance/Recharge
- (17) Superior Ascendency of the Dominator - Recharge/Chance for +Damage
- (37) Positron's Blast - Chance of Damage(Energy)
- (A) Devastation - Chance of Hold
- (17) Energy Manipulator - Chance to Stun
- (19) Apocalypse - Chance of Damage(Negative)
- (19) Endurance Modification IO
- (A) Efficacy Adaptor - EndMod
- (21) Efficacy Adaptor - EndMod/Recharge
- (37) Efficacy Adaptor - EndMod/Accuracy/Recharge
- (39) Efficacy Adaptor - Accuracy/Recharge
- (42) Efficacy Adaptor - EndMod/Accuracy
- (42) Efficacy Adaptor - EndMod/Endurance
- (A) Recharge Reduction IO
- (21) Recharge Reduction IO
- (A) Fortunata Hypnosis - Sleep
- (23) Fortunata Hypnosis - Sleep/Recharge
- (25) Fortunata Hypnosis - Accuracy/Sleep/Recharge
- (25) Fortunata Hypnosis - Accuracy/Recharge
- (27) Fortunata Hypnosis - Sleep/Endurance
- (A) Luck of the Gambler - Recharge Speed
- (A) Positron's Blast - Accuracy/Damage
- (29) Positron's Blast - Damage/Endurance
- (29) Positron's Blast - Damage/Recharge
- (31) Positron's Blast - Accuracy/Damage/Endurance
- (31) Positron's Blast - Chance of Damage(Energy)
- (A) Decimation - Accuracy/Damage
- (31) Decimation - Damage/Endurance
- (33) Decimation - Damage/Recharge
- (33) Decimation - Accuracy/Endurance/Recharge
- (33) Decimation - Accuracy/Damage/Recharge
- (A) Doctored Wounds - Heal/Recharge
- (23) Doctored Wounds - Heal
- (34) Doctored Wounds - Heal/Endurance/Recharge
- (34) Doctored Wounds - Heal/Endurance
- (34) Doctored Wounds - Recharge
- (A) Endurance Reduction IO
- (A) Kinetic Combat - Knockdown Bonus
- (A) Coercive Persuasion - Confused/Recharge
- (27) Coercive Persuasion - Contagious Confusion
- (36) Coercive Persuasion - Accuracy/Confused/Recharge
- (36) Coercive Persuasion - Accuracy/Recharge
- (39) Coercive Persuasion - Confused/Endurance
- (A) Steadfast Protection - Resistance/+Def 3%
- (39) Gladiator's Armor - TP Protection +3% Def (All)
- (A) Luck of the Gambler - Defense/Endurance
- (40) Luck of the Gambler - Defense/Endurance/Recharge
- (40) Luck of the Gambler - Defense
- (40) Luck of the Gambler - Recharge Speed
- (A) Expedient Reinforcement - Resist Bonus Aura for Pets
- (36) Expedient Reinforcement - Accuracy/Damage
- (37) Expedient Reinforcement - Damage/Endurance
- (42) Expedient Reinforcement - Accuracy/Damage/Recharge
- (A) Luck of the Gambler - Recharge Speed
- (A) Obliteration - Damage
- (43) Obliteration - Accuracy/Recharge
- (45) Obliteration - Damage/Recharge
- (45) Obliteration - Accuracy/Damage/Recharge
- (45) Obliteration - Accuracy/Damage/Endurance/Recharge
- (46) Obliteration - Chance for Smashing Damage
- (A) Achilles' Heel - Chance for Res Debuff
- (43) Touch of Lady Grey - Defense Debuff/Recharge/Endurance
- (43) Touch of Lady Grey - Recharge/Endurance
- (46) Touch of Lady Grey - Chance for Negative Damage
- (A) Luck of the Gambler - Defense/Endurance
- (46) Luck of the Gambler - Defense/Endurance/Recharge
- (48) Luck of the Gambler - Defense
- (48) Luck of the Gambler - Recharge Speed
- (A) Positron's Blast - Accuracy/Damage
- (48) Positron's Blast - Damage/Endurance
- (50) Positron's Blast - Damage/Recharge
- (50) Positron's Blast - Accuracy/Damage/Endurance
- (50) Positron's Blast - Chance of Damage(Energy)
- (A) Luck of the Gambler - Recharge Speed
- (A) Accuracy IO
Level 1: Prestige Power Dash- (A) Empty
- (A) Empty
- (A) Empty
- (A) Empty
- (A) Empty
- (A) Unbounded Leap - +Stealth
- (A) Recharge Reduction IO
- (A) Run Speed IO
- (A) Numina's Convalescence - Heal
- (A) Jumping IO
- (A) Endurance Modification IO
Level 50: Musculature Radial Paragon
Level 50: Ion Radial Final Judgement
Level 50: Assault Radial Embodiment
Level 50: Barrier Radial Epiphany
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I recently just returned to CoH from a three year break. I couldn't get into any of my old 50s, so i did a little research to find ideas for a new hero and found a few threads about Elec/Psi Doms. After falling in love with the dom and getting him to 50, I have been planning on spending the cash and Maximizing the full potential of the toon. This is my attempt at a build. I'm wanting to do TFs, Soloing and if possible AV/GM soloing with the same build. Any Helpful criticism appreciated. Thanks.
I was also thinking of putting 5 Doctored Wounds + ACC IO but haven't made up my mind.
Villain Plan by Mids' Villain Designer 1.956
http://www.cohplanner.com/
Click this DataLink to open the build!
Ionized Coil: Level 50 Technology Dominator
Primary Power Set: Electric Control
Secondary Power Set: Psionic Assault
Power Pool: Speed
Power Pool: Leadership
Power Pool: Fighting
Ancillary Pool: Ice Mastery
Villain Profile:
Level 1: Tesla Cage- (A) Basilisk's Gaze - Accuracy/Hold
- (3) Basilisk's Gaze - Recharge/Hold
- (3) Basilisk's Gaze - Endurance/Recharge/Hold
- (5) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold
- (A) Decimation - Accuracy/Damage
- (5) Decimation - Damage/Endurance
- (7) Decimation - Damage/Recharge
- (7) Decimation - Accuracy/Endurance/Recharge
- (9) Decimation - Accuracy/Damage/Recharge
- (39) Apocalypse - Chance of Damage(Negative)
- (A) Hecatomb - Damage
- (9) Hecatomb - Damage/Recharge
- (11) Hecatomb - Accuracy/Damage/Recharge
- (11) Hecatomb - Damage/Endurance
- (13) Hecatomb - Chance of Damage(Negative)
- (A) Superior Ascendency of the Dominator - Accuracy/Confused/Hold/Immobilize/Sleep/Stun/Terrorized
- (13) Superior Ascendency of the Dominator - Confused/Hold/Immobilize/Sleep/Stun/Terrorized/Recharge
- (15) Superior Ascendency of the Dominator - Accuracy/Confused/Hold/Immobilize/Sleep/Stun/Terrorized/Endurance
- (15) Superior Ascendency of the Dominator - Accuracy/Confused/Hold/Immobilize/Sleep/Stun/Terrorized/Endurance/Recharge
- (17) Superior Ascendency of the Dominator - Recharge/Chance for +Damage
- (A) Decimation - Accuracy/Damage
- (17) Decimation - Damage/Endurance
- (19) Decimation - Accuracy/Endurance/Recharge
- (19) Decimation - Accuracy/Damage/Recharge
- (21) Decimation - Chance of Build Up
- (37) Devastation - Chance of Hold
- (A) Endurance Modification IO
- (A) Recharge Reduction IO
- (21) Recharge Reduction IO
- (27) Recharge Reduction IO
- (A) Fortunata Hypnosis - Sleep
- (23) Fortunata Hypnosis - Sleep/Recharge
- (25) Fortunata Hypnosis - Accuracy/Sleep/Recharge
- (25) Fortunata Hypnosis - Accuracy/Recharge
- (27) Fortunata Hypnosis - Sleep/Endurance
- (A) Luck of the Gambler - Recharge Speed
- (A) Positron's Blast - Accuracy/Damage
- (29) Positron's Blast - Damage/Endurance
- (29) Positron's Blast - Damage/Recharge
- (31) Positron's Blast - Accuracy/Damage/Endurance
- (31) Positron's Blast - Chance of Damage(Energy)
- (A) Decimation - Accuracy/Damage
- (31) Decimation - Damage/Endurance
- (33) Decimation - Damage/Recharge
- (33) Decimation - Accuracy/Endurance/Recharge
- (33) Decimation - Accuracy/Damage/Recharge
- (A) Touch of the Nictus - Heal/HitPoints/Regeneration/Recharge
- (23) Touch of the Nictus - Accuracy/Healing
- (34) Touch of the Nictus - Accuracy/Endurance/Recharge
- (34) Touch of the Nictus - Accuracy/Endurance/Heal/HitPoints/Regeneration
- (34) Performance Shifter - EndMod/Recharge
- (37) Efficacy Adaptor - EndMod/Recharge
- (A) Endurance Reduction IO
- (A) Accuracy IO
- (A) Coercive Persuasion - Confused/Recharge
- (36) Coercive Persuasion - Accuracy/Confused/Recharge
- (36) Coercive Persuasion - Accuracy/Recharge
- (39) Coercive Persuasion - Confused/Endurance
- (39) Coercive Persuasion - Contagious Confusion
- (A) Steadfast Protection - Resistance/+Def 3%
- (A) Luck of the Gambler - Defense/Endurance
- (40) Luck of the Gambler - Defense/Endurance/Recharge
- (40) Luck of the Gambler - Defense
- (40) Luck of the Gambler - Recharge Speed
- (A) Soulbound Allegiance - Damage
- (36) Soulbound Allegiance - Damage/Recharge
- (37) Soulbound Allegiance - Accuracy/Damage/Recharge
- (42) Soulbound Allegiance - Accuracy/Recharge
- (42) Soulbound Allegiance - Damage/Endurance
- (42) Soulbound Allegiance - Chance for Build Up
- (A) Luck of the Gambler - Recharge Speed
- (A) Obliteration - Damage
- (43) Obliteration - Accuracy/Recharge
- (45) Obliteration - Damage/Recharge
- (45) Obliteration - Accuracy/Damage/Recharge
- (45) Obliteration - Accuracy/Damage/Endurance/Recharge
- (46) Obliteration - Chance for Smashing Damage
- (A) Achilles' Heel - Chance for Res Debuff
- (43) Touch of Lady Grey - Defense Debuff/Recharge/Endurance
- (43) Touch of Lady Grey - Recharge/Endurance
- (46) Touch of Lady Grey - Chance for Negative Damage
- (A) Luck of the Gambler - Defense/Endurance
- (46) Luck of the Gambler - Defense/Endurance/Recharge
- (48) Luck of the Gambler - Defense
- (48) Luck of the Gambler - Recharge Speed
- (A) Positron's Blast - Accuracy/Damage
- (48) Positron's Blast - Damage/Endurance
- (50) Positron's Blast - Damage/Recharge
- (50) Positron's Blast - Accuracy/Damage/Endurance
- (50) Positron's Blast - Chance of Damage(Energy)
- (A) Gladiator's Armor - TP Protection +3% Def (All)
- (A) Kinetic Combat - Knockdown Bonus
Level 1: Prestige Power Dash- (A) Empty
- (A) Empty
- (A) Empty
- (A) Empty
- (A) Empty
- (A) Unbounded Leap - +Stealth
- (A) Recharge Reduction IO
- (A) Run Speed IO
- (A) Numina's Convalescence - +Regeneration/+Recovery
- (A) Jumping IO
- (A) Endurance Modification IO
Level 50: Musculature Radial Paragon
Level 50: Ion Radial Final Judgement
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