Ionized

Citizen
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  1. Bump, Just went back to my Dom again and am hoping to better him if possible, slightly revised build. Any helps help is appreciated. Thanks

    Villain Plan by Mids' Villain Designer 1.957
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Ionized Coil: Level 50 Technology Dominator
    Primary Power Set: Electric Control
    Secondary Power Set: Psionic Assault
    Power Pool: Speed
    Power Pool: Leadership
    Power Pool: Fighting
    Power Pool: Concealment
    Ancillary Pool: Ice Mastery

    Villain Profile:
    Level 1: Tesla Cage -- BasGaze-Acc/Hold(A), BasGaze-Rchg/Hold(3), BasGaze-EndRdx/Rchg/Hold(3), BasGaze-Acc/EndRdx/Rchg/Hold(5)
    Level 1: Psionic Dart -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(5), Decim-Dmg/Rchg(7), Decim-Acc/EndRdx/Rchg(7), Decim-Acc/Dmg/Rchg(9)
    Level 2: Mind Probe -- Hectmb-Dmg(A), Hectmb-Dmg/Rchg(9), Hectmb-Acc/Dmg/Rchg(11), Hectmb-Dmg/EndRdx(11), Hectmb-Dam%(13)
    Level 4: Chain Fences -- SAotDominator-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(A), SAotDominator-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(13), SAotDominator-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(15), SAotDominator-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(15), SAotDominator-Rchg/+Dmg%(17), Posi-Dam%(37)
    Level 6: Jolting Chain -- Dev'n-Hold%(A), EnManip-Stun%(17), Apoc-Dam%(19), EndMod-I(19)
    Level 8: Conductive Aura -- Efficacy-EndMod(A), Efficacy-EndMod/Rchg(21), Efficacy-EndMod/Acc/Rchg(37), Efficacy-Acc/Rchg(39), Efficacy-EndMod/Acc(42), Efficacy-EndMod/EndRdx(42)
    Level 10: Hasten -- RechRdx-I(A), RechRdx-I(21)
    Level 12: Static Field -- FtnHyp-Sleep(A), FtnHyp-Sleep/Rchg(23), FtnHyp-Acc/Sleep/Rchg(25), FtnHyp-Acc/Rchg(25), FtnHyp-Sleep/EndRdx(27)
    Level 14: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(46)
    Level 16: Psychic Scream -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(29), Posi-Dmg/Rchg(29), Posi-Acc/Dmg/EndRdx(31), Posi-Dam%(31)
    Level 18: Mental Blast -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(31), Decim-Dmg/Rchg(33), Decim-Acc/EndRdx/Rchg(33), Decim-Acc/Dmg/Rchg(33)
    Level 20: Drain Psyche -- Dct'dW-Heal/Rchg(A), Dct'dW-Heal(23), Dct'dW-Heal/EndRdx/Rchg(34), Dct'dW-Heal/EndRdx(34), Dct'dW-Rchg(34)
    Level 22: Assault -- EndRdx-I(A)
    Level 24: Boxing -- KntkC'bat-Knock%(A)
    Level 26: Synaptic Overload -- CoPers-Conf/Rchg(A), CoPers-Conf%(27), CoPers-Acc/Conf/Rchg(36), CoPers-Acc/Rchg(36), CoPers-Conf/EndRdx(39)
    Level 28: Tough -- S'fstPrt-ResDam/Def+(A), GA-3defTpProc(39)
    Level 30: Weave -- LkGmblr-Def/EndRdx(A), LkGmblr-Def(40), LkGmblr-Rchg+(40)
    Level 32: Gremlins -- ExRmnt-+Res(Pets)(A), ExRmnt-Acc/Dmg(36), ExRmnt-Dmg/EndRdx(37), ExRmnt-Acc/Dmg/Rchg(42)
    Level 35: Vengeance -- LkGmblr-Rchg+(A)
    Level 38: Psychic Shockwave -- Oblit-Dmg(A), Oblit-%Dam(40), Oblit-Acc/Rchg(43), Oblit-Dmg/Rchg(45), Oblit-Acc/Dmg/Rchg(45), Oblit-Acc/Dmg/EndRdx/Rchg(45)
    Level 41: Sleet -- Achilles-ResDeb%(A), LdyGrey-DefDeb/Rchg/EndRdx(43), LdyGrey-Rchg/EndRdx(43), LdyGrey-%Dam(46)
    Level 44: Frozen Armor -- LkGmblr-Def/EndRdx(A), LkGmblr-Rchg+(46), LkGmblr-Def(48)
    Level 47: Ice Storm -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(48), Posi-Dam%(48), Posi-Dmg/Rchg(50), Posi-Acc/Dmg/EndRdx(50)
    Level 49: Stealth -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(50)
    Level 1: Brawl -- Acc-I(A)
    Level 1: Domination
    Level 1: Prestige Power Dash -- Empty(A)
    Level 1: Prestige Power Slide -- Empty(A)
    Level 1: Prestige Power Quick -- Empty(A)
    Level 1: Prestige Power Rush -- Empty(A)
    Level 1: Prestige Power Surge -- Empty(A)
    Level 1: Sprint -- ULeap-Stlth(A)
    Level 2: Rest -- RechRdx-I(A)
    Level 2: Swift -- Run-I(A)
    Level 2: Health -- Numna-Heal(A)
    Level 2: Hurdle -- Jump-I(A)
    Level 2: Stamina -- P'Shift-End%(A)
    Level 4: Ninja Run
    Level 50: Musculature Radial Paragon
    Level 50: Ion Radial Final Judgement
    Level 50: Assault Radial Embodiment
    Level 50: Barrier Radial Epiphany
    ------------



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  2. Hello all, as of recently i have made a BR/traps corr hoping for a fun toon and so far i have found the combo to be quite fun. I normally play a Bots/traps MM and was hoping to possibly find something similar but still be viable during circumstances such as Speed TF runs, SLAM, etc. I am hoping for a build that will allow me to do my share in teams via Damage/debuffing and such if not more. I haven't been able to find much on this Combination and was hoping for any advice i could get. I have put together a build below. I focused on trying to Soft Cap my defenses to give me the survivability during runs but wasn't sure if i was sacrificing to much for it. Thank you for taking the time to look at my post.

    A side note, i have been recently interested in GM/AV soloing on my Mastermind and was curious to the opinion of others if this combination could have the potential to do so also. It has the -regen via Poison trap and disintegrate, and the additional tools to help in traps.

    Hero Plan by Mids' Hero Designer 1.957
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Ionized Salamander: Level 50 Science Corruptor
    Primary Power Set: Beam Rifle
    Secondary Power Set: Traps
    Power Pool: Speed
    Power Pool: Leaping
    Power Pool: Leadership
    Power Pool: Fighting
    Ancillary Pool: Soul Mastery

    Hero Profile:
    Level 1: Single Shot
    • (A) Decimation - Accuracy/Damage
    • (3) Decimation - Damage/Endurance
    • (3) Decimation - Damage/Recharge
    • (5) Decimation - Accuracy/Endurance/Recharge
    • (5) Decimation - Accuracy/Damage/Recharge
    • (36) Force Feedback - Chance for +Recharge
    Level 1: Web Grenade
    • (A) Enfeebled Operation - Accuracy/Immobilize
    • (37) Enfeebled Operation - Accuracy/Recharge
    • (46) Enfeebled Operation - Endurance/Immobilize
    • (46) Enfeebled Operation - Accuracy/Immobilize/Recharge
    • (46) Enfeebled Operation - Immobilize/Range
    • (48) Enfeebled Operation - Accuracy/Endurance
    Level 2: Charged Shot
    • (A) Superior Malice of the Corruptor - Accuracy/Damage
    • (7) Superior Malice of the Corruptor - Damage/Recharge
    • (7) Superior Malice of the Corruptor - Accuracy/Damage/Recharge
    • (9) Superior Malice of the Corruptor - Damage/Endurance/Recharge
    • (9) Superior Malice of the Corruptor - Accuracy/Damage/Endurance/Recharge
    • (31) Superior Malice of the Corruptor - Recharge/Chance for Negative Energy Damage
    Level 4: Cutting Beam
    • (A) Shield Breaker - Chance for Lethal Damage
    • (11) Shield Breaker - Defense Debuff
    • (11) Shield Breaker - Accuracy/Defense Debuff
    • (13) Shield Breaker - Accuracy/Recharge
    • (13) Shield Breaker - Defense Debuff/Endurance/Recharge
    • (15) Shield Breaker - Accuracy/Endurance/Recharge
    Level 6: Disintegrate
    • (A) Thunderstrike - Accuracy/Damage
    • (15) Thunderstrike - Damage/Endurance
    • (17) Thunderstrike - Damage/Recharge
    • (17) Thunderstrike - Accuracy/Damage/Recharge
    • (19) Thunderstrike - Accuracy/Damage/Endurance
    • (50) Thunderstrike - Damage/Endurance/Recharge
    Level 8: Triage Beacon
    • (A) Numina's Convalescence - Heal/Endurance
    • (19) Numina's Convalescence - Endurance/Recharge
    • (21) Numina's Convalescence - Heal/Recharge
    • (21) Numina's Convalescence - Heal/Endurance/Recharge
    • (23) Numina's Convalescence - Heal
    • (48) Numina's Convalescence - +Regeneration/+Recovery
    Level 10: Acid Mortar
    • (A) Achilles' Heel - Chance for Res Debuff
    • (31) Shield Breaker - Accuracy/Defense Debuff
    • (33) Shield Breaker - Accuracy/Recharge
    • (42) Shield Breaker - Defense Debuff/Endurance/Recharge
    • (48) Shield Breaker - Accuracy/Endurance/Recharge
    Level 12: Hasten
    • (A) Recharge Reduction IO
    • (23) Recharge Reduction IO
    • (25) Recharge Reduction IO
    Level 14: Super Speed
    • (A) Blessing of the Zephyr - Knockback Reduction (4 points)
    Level 16: Lancer Shot
    • (A) Apocalypse - Damage
    • (25) Apocalypse - Damage/Recharge
    • (27) Apocalypse - Accuracy/Damage/Recharge
    • (27) Apocalypse - Accuracy/Recharge
    • (29) Apocalypse - Damage/Endurance
    Level 18: Force Field Generator
    • (A) Luck of the Gambler - Recharge Speed
    • (29) Luck of the Gambler - Defense/Endurance
    • (31) Luck of the Gambler - Defense
    Level 20: Poison Trap
    • (A) Recharge Reduction IO
    Level 22: Combat Jumping
    • (A) Luck of the Gambler - Recharge Speed
    Level 24: Maneuvers
    • (A) Luck of the Gambler - Recharge Speed
    • (33) Luck of the Gambler - Defense/Endurance
    • (33) Luck of the Gambler - Defense
    Level 26: Aim
    • (A) Gaussian's Synchronized Fire-Control - To Hit Buff
    • (34) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
    • (34) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
    • (34) Gaussian's Synchronized Fire-Control - Recharge/Endurance
    • (36) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
    • (36) Gaussian's Synchronized Fire-Control - Chance for Build Up
    Level 28: Tactics
    • (A) Rectified Reticle - To Hit Buff
    Level 30: Vengeance
    • (A) Luck of the Gambler - Recharge Speed
    Level 32: Overcharge
    • (A) Ragnarok - Damage
    • (43) Ragnarok - Damage/Recharge
    • (43) Ragnarok - Accuracy/Damage/Recharge
    • (43) Ragnarok - Accuracy/Recharge
    • (45) Ragnarok - Damage/Endurance
    Level 35: Seeker Drones
    • (A) Siphon Insight - ToHit Debuff
    • (37) Siphon Insight - Accuracy/ToHit Debuff
    • (37) Siphon Insight - Accuracy/Recharge
    • (40) Siphon Insight - Chance for +ToHit
    • (42) Siphon Insight - ToHit Debuff/Endurance/Recharge
    • (42) Siphon Insight - Accuracy/Endurance/Recharge
    Level 38: Boxing
    • (A) Accuracy IO
    Level 41: Tough
    • (A) Steadfast Protection - Resistance/+Def 3%
    • (50) Gladiator's Armor - TP Protection +3% Def (All)
    Level 44: Weave
    • (A) Luck of the Gambler - Recharge Speed
    • (45) Luck of the Gambler - Defense/Endurance
    • (45) Luck of the Gambler - Defense
    Level 47: Soul Drain
    • (A) Accuracy IO
    Level 49: Power Boost
    • (A) Recharge Reduction IO
    • (50) Recharge Reduction IO
    Level 1: Brawl
    • (A) Empty
    Level 1: Prestige Power Dash
    • (A) Empty
    Level 1: Prestige Power Slide
    • (A) Empty
    Level 1: Prestige Power Quick
    • (A) Empty
    Level 1: Prestige Power Rush
    • (A) Empty
    Level 1: Prestige Power Surge
    • (A) Empty
    Level 1: Scourge
    Level 1: Sprint
    • (A) Celerity - +Stealth
    Level 2: Rest
    • (A) Empty
    Level 4: Ninja Run
    Level 2: Swift
    • (A) Run Speed IO
    Level 2: Health
    • (A) Miracle - +Recovery
    Level 2: Hurdle
    • (A) Jumping IO
    Level 2: Stamina
    • (A) Performance Shifter - EndMod
    • (39) Performance Shifter - EndMod/Recharge
    • (39) Performance Shifter - EndMod/Accuracy/Recharge
    • (39) Performance Shifter - Accuracy/Recharge
    • (40) Performance Shifter - EndMod/Accuracy
    • (40) Performance Shifter - Chance for +End
    Level 0: Freedom Phalanx Reserve
    Level 0: Portal Jockey
    Level 0: Task Force Commander
    Level 0: The Atlas Medallion
    Level 50: Spiritual Core Paragon
    ------------



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  3. Gave another shot at trying to get more recharge for Perma Drain Psyche and more survivability. Also decided to proc out Jolting chain and moved the proc slot from psionic dart to chain fences. Trying to get a happy medium build for Solo/farming and running Incarnates and other Task forces. Would love any advice anyone would have. Thank you

    Villain Plan by Mids' Villain Designer 1.957
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Ionized Coil: Level 50 Technology Dominator
    Primary Power Set: Electric Control
    Secondary Power Set: Psionic Assault
    Power Pool: Speed
    Power Pool: Leadership
    Power Pool: Fighting
    Power Pool: Concealment
    Ancillary Pool: Ice Mastery

    Villain Profile:
    Level 1: Tesla Cage
    • (A) Basilisk's Gaze - Accuracy/Hold
    • (3) Basilisk's Gaze - Recharge/Hold
    • (3) Basilisk's Gaze - Endurance/Recharge/Hold
    • (5) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold
    Level 1: Psionic Dart
    • (A) Decimation - Accuracy/Damage
    • (5) Decimation - Damage/Endurance
    • (7) Decimation - Damage/Recharge
    • (7) Decimation - Accuracy/Endurance/Recharge
    • (9) Decimation - Accuracy/Damage/Recharge
    Level 2: Mind Probe
    • (A) Hecatomb - Damage
    • (9) Hecatomb - Damage/Recharge
    • (11) Hecatomb - Accuracy/Damage/Recharge
    • (11) Hecatomb - Damage/Endurance
    • (13) Hecatomb - Chance of Damage(Negative)
    Level 4: Chain Fences
    • (A) Superior Ascendency of the Dominator - Accuracy/Confused/Hold/Immobilize/Sleep/Stun/Terrorized
    • (13) Superior Ascendency of the Dominator - Confused/Hold/Immobilize/Sleep/Stun/Terrorized/Recharge
    • (15) Superior Ascendency of the Dominator - Accuracy/Confused/Hold/Immobilize/Sleep/Stun/Terrorized/Endurance
    • (15) Superior Ascendency of the Dominator - Accuracy/Confused/Hold/Immobilize/Sleep/Stun/Terrorized/Endurance/Recharge
    • (17) Superior Ascendency of the Dominator - Recharge/Chance for +Damage
    • (37) Positron's Blast - Chance of Damage(Energy)
    Level 6: Jolting Chain
    • (A) Devastation - Chance of Hold
    • (17) Energy Manipulator - Chance to Stun
    • (19) Apocalypse - Chance of Damage(Negative)
    • (19) Endurance Modification IO
    Level 8: Conductive Aura
    • (A) Efficacy Adaptor - EndMod
    • (21) Efficacy Adaptor - EndMod/Recharge
    • (37) Efficacy Adaptor - EndMod/Accuracy/Recharge
    • (39) Efficacy Adaptor - Accuracy/Recharge
    • (42) Efficacy Adaptor - EndMod/Accuracy
    • (42) Efficacy Adaptor - EndMod/Endurance
    Level 10: Hasten
    • (A) Recharge Reduction IO
    • (21) Recharge Reduction IO
    Level 12: Static Field
    • (A) Fortunata Hypnosis - Sleep
    • (23) Fortunata Hypnosis - Sleep/Recharge
    • (25) Fortunata Hypnosis - Accuracy/Sleep/Recharge
    • (25) Fortunata Hypnosis - Accuracy/Recharge
    • (27) Fortunata Hypnosis - Sleep/Endurance
    Level 14: Maneuvers
    • (A) Luck of the Gambler - Recharge Speed
    Level 16: Psychic Scream
    • (A) Positron's Blast - Accuracy/Damage
    • (29) Positron's Blast - Damage/Endurance
    • (29) Positron's Blast - Damage/Recharge
    • (31) Positron's Blast - Accuracy/Damage/Endurance
    • (31) Positron's Blast - Chance of Damage(Energy)
    Level 18: Mental Blast
    • (A) Decimation - Accuracy/Damage
    • (31) Decimation - Damage/Endurance
    • (33) Decimation - Damage/Recharge
    • (33) Decimation - Accuracy/Endurance/Recharge
    • (33) Decimation - Accuracy/Damage/Recharge
    Level 20: Drain Psyche
    • (A) Doctored Wounds - Heal/Recharge
    • (23) Doctored Wounds - Heal
    • (34) Doctored Wounds - Heal/Endurance/Recharge
    • (34) Doctored Wounds - Heal/Endurance
    • (34) Doctored Wounds - Recharge
    Level 22: Assault
    • (A) Endurance Reduction IO
    Level 24: Boxing
    • (A) Kinetic Combat - Knockdown Bonus
    Level 26: Synaptic Overload
    • (A) Coercive Persuasion - Confused/Recharge
    • (27) Coercive Persuasion - Contagious Confusion
    • (36) Coercive Persuasion - Accuracy/Confused/Recharge
    • (36) Coercive Persuasion - Accuracy/Recharge
    • (39) Coercive Persuasion - Confused/Endurance
    Level 28: Tough
    • (A) Steadfast Protection - Resistance/+Def 3%
    • (39) Gladiator's Armor - TP Protection +3% Def (All)
    Level 30: Weave
    • (A) Luck of the Gambler - Defense/Endurance
    • (40) Luck of the Gambler - Defense/Endurance/Recharge
    • (40) Luck of the Gambler - Defense
    • (40) Luck of the Gambler - Recharge Speed
    Level 32: Gremlins
    • (A) Expedient Reinforcement - Resist Bonus Aura for Pets
    • (36) Expedient Reinforcement - Accuracy/Damage
    • (37) Expedient Reinforcement - Damage/Endurance
    • (42) Expedient Reinforcement - Accuracy/Damage/Recharge
    Level 35: Vengeance
    • (A) Luck of the Gambler - Recharge Speed
    Level 38: Psychic Shockwave
    • (A) Obliteration - Damage
    • (43) Obliteration - Accuracy/Recharge
    • (45) Obliteration - Damage/Recharge
    • (45) Obliteration - Accuracy/Damage/Recharge
    • (45) Obliteration - Accuracy/Damage/Endurance/Recharge
    • (46) Obliteration - Chance for Smashing Damage
    Level 41: Sleet
    • (A) Achilles' Heel - Chance for Res Debuff
    • (43) Touch of Lady Grey - Defense Debuff/Recharge/Endurance
    • (43) Touch of Lady Grey - Recharge/Endurance
    • (46) Touch of Lady Grey - Chance for Negative Damage
    Level 44: Frozen Armor
    • (A) Luck of the Gambler - Defense/Endurance
    • (46) Luck of the Gambler - Defense/Endurance/Recharge
    • (48) Luck of the Gambler - Defense
    • (48) Luck of the Gambler - Recharge Speed
    Level 47: Ice Storm
    • (A) Positron's Blast - Accuracy/Damage
    • (48) Positron's Blast - Damage/Endurance
    • (50) Positron's Blast - Damage/Recharge
    • (50) Positron's Blast - Accuracy/Damage/Endurance
    • (50) Positron's Blast - Chance of Damage(Energy)
    Level 49: Stealth
    • (A) Luck of the Gambler - Recharge Speed
    Level 1: Brawl
    • (A) Accuracy IO
    Level 1: Domination
    Level 1: Prestige Power Dash
    • (A) Empty
    Level 1: Prestige Power Slide
    • (A) Empty
    Level 1: Prestige Power Quick
    • (A) Empty
    Level 1: Prestige Power Rush
    • (A) Empty
    Level 1: Prestige Power Surge
    • (A) Empty
    Level 1: Sprint
    • (A) Unbounded Leap - +Stealth
    Level 2: Rest
    • (A) Recharge Reduction IO
    Level 2: Swift
    • (A) Run Speed IO
    Level 2: Health
    • (A) Numina's Convalescence - Heal
    Level 2: Hurdle
    • (A) Jumping IO
    Level 2: Stamina
    • (A) Endurance Modification IO
    Level 4: Ninja Run
    Level 50: Musculature Radial Paragon
    Level 50: Ion Radial Final Judgement
    Level 50: Assault Radial Embodiment
    Level 50: Barrier Radial Epiphany
    ------------
  4. I recently just returned to CoH from a three year break. I couldn't get into any of my old 50s, so i did a little research to find ideas for a new hero and found a few threads about Elec/Psi Doms. After falling in love with the dom and getting him to 50, I have been planning on spending the cash and Maximizing the full potential of the toon. This is my attempt at a build. I'm wanting to do TFs, Soloing and if possible AV/GM soloing with the same build. Any Helpful criticism appreciated. Thanks.

    I was also thinking of putting 5 Doctored Wounds + ACC IO but haven't made up my mind.

    Villain Plan by Mids' Villain Designer 1.956

    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Ionized Coil: Level 50 Technology Dominator
    Primary Power Set: Electric Control
    Secondary Power Set: Psionic Assault
    Power Pool: Speed
    Power Pool: Leadership
    Power Pool: Fighting
    Ancillary Pool: Ice Mastery

    Villain Profile:
    Level 1: Tesla Cage
    • (A) Basilisk's Gaze - Accuracy/Hold
    • (3) Basilisk's Gaze - Recharge/Hold
    • (3) Basilisk's Gaze - Endurance/Recharge/Hold
    • (5) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold
    Level 1: Psionic Dart
    • (A) Decimation - Accuracy/Damage
    • (5) Decimation - Damage/Endurance
    • (7) Decimation - Damage/Recharge
    • (7) Decimation - Accuracy/Endurance/Recharge
    • (9) Decimation - Accuracy/Damage/Recharge
    • (39) Apocalypse - Chance of Damage(Negative)
    Level 2: Mind Probe
    • (A) Hecatomb - Damage
    • (9) Hecatomb - Damage/Recharge
    • (11) Hecatomb - Accuracy/Damage/Recharge
    • (11) Hecatomb - Damage/Endurance
    • (13) Hecatomb - Chance of Damage(Negative)
    Level 4: Chain Fences
    • (A) Superior Ascendency of the Dominator - Accuracy/Confused/Hold/Immobilize/Sleep/Stun/Terrorized
    • (13) Superior Ascendency of the Dominator - Confused/Hold/Immobilize/Sleep/Stun/Terrorized/Recharge
    • (15) Superior Ascendency of the Dominator - Accuracy/Confused/Hold/Immobilize/Sleep/Stun/Terrorized/Endurance
    • (15) Superior Ascendency of the Dominator - Accuracy/Confused/Hold/Immobilize/Sleep/Stun/Terrorized/Endurance/Recharge
    • (17) Superior Ascendency of the Dominator - Recharge/Chance for +Damage
    Level 6: Jolting Chain
    • (A) Decimation - Accuracy/Damage
    • (17) Decimation - Damage/Endurance
    • (19) Decimation - Accuracy/Endurance/Recharge
    • (19) Decimation - Accuracy/Damage/Recharge
    • (21) Decimation - Chance of Build Up
    • (37) Devastation - Chance of Hold
    Level 8: Conductive Aura
    • (A) Endurance Modification IO
    Level 10: Hasten
    • (A) Recharge Reduction IO
    • (21) Recharge Reduction IO
    • (27) Recharge Reduction IO
    Level 12: Static Field
    • (A) Fortunata Hypnosis - Sleep
    • (23) Fortunata Hypnosis - Sleep/Recharge
    • (25) Fortunata Hypnosis - Accuracy/Sleep/Recharge
    • (25) Fortunata Hypnosis - Accuracy/Recharge
    • (27) Fortunata Hypnosis - Sleep/Endurance
    Level 14: Maneuvers
    • (A) Luck of the Gambler - Recharge Speed
    Level 16: Psychic Scream
    • (A) Positron's Blast - Accuracy/Damage
    • (29) Positron's Blast - Damage/Endurance
    • (29) Positron's Blast - Damage/Recharge
    • (31) Positron's Blast - Accuracy/Damage/Endurance
    • (31) Positron's Blast - Chance of Damage(Energy)
    Level 18: Mental Blast
    • (A) Decimation - Accuracy/Damage
    • (31) Decimation - Damage/Endurance
    • (33) Decimation - Damage/Recharge
    • (33) Decimation - Accuracy/Endurance/Recharge
    • (33) Decimation - Accuracy/Damage/Recharge
    Level 20: Drain Psyche
    • (A) Touch of the Nictus - Heal/HitPoints/Regeneration/Recharge
    • (23) Touch of the Nictus - Accuracy/Healing
    • (34) Touch of the Nictus - Accuracy/Endurance/Recharge
    • (34) Touch of the Nictus - Accuracy/Endurance/Heal/HitPoints/Regeneration
    • (34) Performance Shifter - EndMod/Recharge
    • (37) Efficacy Adaptor - EndMod/Recharge
    Level 22: Assault
    • (A) Endurance Reduction IO
    Level 24: Boxing
    • (A) Accuracy IO
    Level 26: Synaptic Overload
    • (A) Coercive Persuasion - Confused/Recharge
    • (36) Coercive Persuasion - Accuracy/Confused/Recharge
    • (36) Coercive Persuasion - Accuracy/Recharge
    • (39) Coercive Persuasion - Confused/Endurance
    • (39) Coercive Persuasion - Contagious Confusion
    Level 28: Tough
    • (A) Steadfast Protection - Resistance/+Def 3%
    Level 30: Weave
    • (A) Luck of the Gambler - Defense/Endurance
    • (40) Luck of the Gambler - Defense/Endurance/Recharge
    • (40) Luck of the Gambler - Defense
    • (40) Luck of the Gambler - Recharge Speed
    Level 32: Gremlins
    • (A) Soulbound Allegiance - Damage
    • (36) Soulbound Allegiance - Damage/Recharge
    • (37) Soulbound Allegiance - Accuracy/Damage/Recharge
    • (42) Soulbound Allegiance - Accuracy/Recharge
    • (42) Soulbound Allegiance - Damage/Endurance
    • (42) Soulbound Allegiance - Chance for Build Up
    Level 35: Vengeance
    • (A) Luck of the Gambler - Recharge Speed
    Level 38: Psychic Shockwave
    • (A) Obliteration - Damage
    • (43) Obliteration - Accuracy/Recharge
    • (45) Obliteration - Damage/Recharge
    • (45) Obliteration - Accuracy/Damage/Recharge
    • (45) Obliteration - Accuracy/Damage/Endurance/Recharge
    • (46) Obliteration - Chance for Smashing Damage
    Level 41: Sleet
    • (A) Achilles' Heel - Chance for Res Debuff
    • (43) Touch of Lady Grey - Defense Debuff/Recharge/Endurance
    • (43) Touch of Lady Grey - Recharge/Endurance
    • (46) Touch of Lady Grey - Chance for Negative Damage
    Level 44: Frozen Armor
    • (A) Luck of the Gambler - Defense/Endurance
    • (46) Luck of the Gambler - Defense/Endurance/Recharge
    • (48) Luck of the Gambler - Defense
    • (48) Luck of the Gambler - Recharge Speed
    Level 47: Ice Storm
    • (A) Positron's Blast - Accuracy/Damage
    • (48) Positron's Blast - Damage/Endurance
    • (50) Positron's Blast - Damage/Recharge
    • (50) Positron's Blast - Accuracy/Damage/Endurance
    • (50) Positron's Blast - Chance of Damage(Energy)
    Level 49: Hoarfrost
    • (A) Gladiator's Armor - TP Protection +3% Def (All)
    Level 1: Brawl
    • (A) Kinetic Combat - Knockdown Bonus
    Level 1: Domination
    Level 1: Prestige Power Dash
    • (A) Empty
    Level 1: Prestige Power Slide
    • (A) Empty
    Level 1: Prestige Power Quick
    • (A) Empty
    Level 1: Prestige Power Rush
    • (A) Empty
    Level 1: Prestige Power Surge
    • (A) Empty
    Level 1: Sprint
    • (A) Unbounded Leap - +Stealth
    Level 2: Rest
    • (A) Recharge Reduction IO
    Level 2: Swift
    • (A) Run Speed IO
    Level 2: Health
    • (A) Numina's Convalescence - +Regeneration/+Recovery
    Level 2: Hurdle
    • (A) Jumping IO
    Level 2: Stamina
    • (A) Endurance Modification IO
    Level 4: Ninja Run
    Level 50: Musculature Radial Paragon
    Level 50: Ion Radial Final Judgement
    ------------



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