InstantCarnation

Citizen
  • Posts

    7
  • Joined

  1. Quote:
    Originally Posted by Sprite Fire View Post
    Ill/Rad is the best build in the game for solo AVs or GMs... but you're right that Ill/Cold is very good at it.
    For what it's worth ill/rad is solid, but bested (in both speed and ability to take on harder targets easier) by an ill/cold. It's just a lot easier to get an ill/rad to the point it can do such feats.

    bots/traps easily trumps both though, I mean you can take on most AV's with just SO's with a bot/traps.
  2. Quote:
    Originally Posted by Obitus View Post
    Some people have already gotten below one minute

    Still, the Lore-included DPS figures in that thread seem a little beside the point to me. Once you've gotten the Pylon down below the five minute duration of the pets, you're no longer measuring the average contribution of the pets. It's almost as if someone tried to measure his DPS using only the 10-second duration of Build Up. Lore is basically long-duration burst damage, because the pets are only available 1/3rd of the time.

    That said, the numbers people are pulling with Lore pets and buggy Ion Judgement are hilariously impressive. But all of the above is a bit off-topic, so I'll stop here
    I think a more appropriate pylon test for incarnates is how fast you can kill 3 or even 5 of them in a row... because you are exactly right, the "short" duration uptime of the pets are definitely skewing the numbers. However, at the same time they last long enough for many builds to kill all but the toughest of enemies before they expire, so who knows.
  3. Quote:
    Originally Posted by Gaderath View Post
    I do not understand why people are doubting Ill/Storm can solo AVs. It can. Easily...
    there is no doubt that it can, just not in the same realm of how well ill/cold can do it.

    If it is a purpose built toon with the intent of killing hard targets the ill/cold is a clearly superior choice. Along with being the "better" teaming toon. Ill/storm is crazy fun though, can do a lot of things very well and is among the most visually appealing combos in the game.
  4. Quote:
    Originally Posted by Lord_Saigon View Post
    Nother thing so I don't clutter the forum with multiple post. Why do people take the ice mastery app over earth or fire? And what's the optimal incarnate route to go for a ill/cold?
    Those are all viable options. Ice is great cause the blast is so fast and icestorm does huge damage without containment, which ill is weak at creating, so you can still wipe spawns out pretty easy with sleet+icestorm as a 1-2 punch.

    Seimsic smash is great, but ill/cold plays so well at range while your pets occupy everything, so running up to punch things in the face is a bit off for the set. Satisfying though.
    Fissure is also super fun, but again requires you to be so close to the enemy that it is better suited to a melee range set like fire or ice control or kinetics.

    Scorp is also another option, you get another nice pet and given the high rech goals of the build it should be perma. With shields and the tuant of your ill pets it lasts a long time. additional -res is welcome too.

    The shields are a great pick up. Just color them a dark palette so the are nearly invisible. FW is an astounding buff in some situations and does nothing in others. Nice if you have room as it can do a ton in the way of layered mitigation.

    Spiritual seems to be the ticket. more rech is always welcome. The high firedot one seems great too. And get a high damage pet.
  5. Quote:
    Originally Posted by Lord_Saigon View Post
    Decided just to roll and lvl the Cold, got to 23 in one night. Not bad, the decision was based on how I had to look outside the storm set for -regen, which doesn't allow me to get something else opposed to cold. I've looked at alot of builds and none of them include aidself, but to my surprise contains snow storm, why is that? Does sleet not do the knockdown freezing rain does? Would make snow storm seem not needed if so.
    Aidself is almost entirely unneeded on an ill/cold.

    Snowstorm is a nice single/two slot power and cause /cold doesn't have much going on on the active side of battles in the earlier levels snowstorm can be a nice contribution.

    IMO it is also not needed in later levels as it takes too long to cast and because unnecessary with perma sleet. But up until that build point it has value in some situations. Ill is also a bit lacking in the aoe control department (or at least hard control) so the addition soft control of snowstorm coupled with spec terror is generally very sufficient for most encounters (again prior to high uptime of sleet).
  6. Quote:
    Originally Posted by Lord_Saigon View Post
    Basically I have a ill/storm on pinnacle that I enjoyed alot. My only issue with him was the fact it was hard to take down AV's. Now I'm on virtue and I want a troller and all my sg mates keep saying ill/cold and that ill/storm sucks and storm has no synergy with illusions (I disagree). Now my problem is low lvl illusion trolling is brutal, but if ill/cold is leaps and bounds above ill/storm I don't want to waste money to transfer it no matter how much I enjoy the combo. Any help? Thx in advance.
    For the purpose of killing AVs ill/cold remains one of the premier builds in the game, perhaps only bested by bots/traps.

    Ill/storm gains some good tricks from the new powers for the task, but Ill/cold already had the task beaten so as such has more freedom to do whatever it likes with the new power selections.

    Even with the new endurance management methods I could still see an ill/storm gasping for breath going all out. However /cold doesn't worry about end. Also AV's hit hard and often Mez. You will get hit at some point and a /storm will feel it fully and get mezzed for a long time (and likely die). Benumb from cold makes them hit like a kitten and makes their mezzes last a fraction of the normal duration.

    That said, storm is more active, flashy and a ton of fun. Cold is more powerful and if cold, effective, ultimate power is your thing then that is the way to go.

    P.S. with the new Lore pets available I'm pretty sure a ill/cold could kill an AV in about 30 seconds....or less.
  7. Crabs (and all the builds that have a lot of pets) have always produced way more st damage than most people realize. It just doesn't come in the form of a 1000 dam headsplitter, or isn't always on instant demand like bu+blaze. But for anything that doesn't get insta-gibbed it is crazy how high the damage the pet classes can produce is.

    That said, I'd give some time for the new pylon times to settle in. 3:00 was very impressive pre-incarnates, but for the most part heavy damage incarnate builds can fart at it and it will drop in about 2 min.

    The time you ripped off is insane though, and shows how much benefit forcemultiplying builds gain through these abilities. Well done.