Hollowfernes

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  1. CITY OF HEROES HELP
    A Collection of Seemingly Useful Info for Your Benefit

    Compiled by the one and only Mr. 55K LVL 50 Blaster Energy/Energy

    This guide is a compilation of random bits and pieces of information I found while browsing the internet. This helped me better understand some of the hidden or shady aspects of the game. This guide was meant for the players, was made by a player and will always be here for the players. I don’t take credit for any of the information shown in this guide and I give full credit to all creators, editors, writers or anything of the sort that made this information available. This is just me putting this information into a nice little package for the players, so don’t think for a second that I wrote all this, cause I can tell you right now, I sure as hell didn’t.




    Table of Contents
    Page 1 Table of Contents
    Page 2 Tier Level Dictations
    Page 3 Tier Level Dictations Cont. Page 4 Invention Origin Information
    Page 5 Continued
    Page 6 Continued
    Page 7 Cont. + Ultra Rare IO sets
    Page 8 Continued
    Page 9 Continued
    Page 10 Continued
    Page 11 Continued
    Page 12 Continued
    Page 13 Continued
    Page 14 Continued
    Page 15 Cont. + Mission Specifics
    Page 16 Continued
    Page 17 Continued + Websites







    Tier Level Dictations
    (Drops based on level categorized in groups)

    Enemy level 4-19: Tier 1 only.
    Enemy level 20-25: Mixture of Tier 1 and Tier 2.
    Enemy level 26-34: Tier 2 only.
    Enemy level 35-39: Mixture of Tier 2 and Tier 3.
    Enemy level 40-54: Tier 3 only.

    Salvage drops list

    Magic Only: Banished Pantheon, Cabal, Cap au Diable Gremlins, Carnival of Souls, Circle of Thorns, Fir Bolg, Ghosts (Croatoa), Hellions, Lanaruu, Minions of Igneous, Psychic Clockwork, Red Caps, Rularuu, Slag Golems, Snakes, Spectral Pirates, Tsoo, Tuatha de Danaan, Wailers, Warriors.
    Tech Only: Arachnoids, Cage Consortium Guards, Coralax, Council, Crey, Devouring Earth, Dockworkers, Family, Freakshow, Gold Brickers, Hydra, Infected, Knives of Artemis, Legacy Chain, Lost, Luddites, Malta, Mooks, Nemesis Army, Outcasts, Paragon Police Department, Prisoners, Rikti, Rogue Isles Police, Security Guards, Shivans, Skulls, Sky Raiders, Spetzsnaz Commandos, Trolls, Turrets, Vahzilok, Wyvern.
    Mixture of Magic and Tech: Arachnos, Clockwork, Ghosts (ghost ship), Longbow, Scrapyarders, Void Hunters.
    Items drop tiers

    Tech Common:
    Tier 1: Human Blood Sample, Inanimate Carbon Rod, Computer Virus, Simple Chemical, Brass, Boresight.
    Tier 2: Improvised Cybernetic, Inert Gas, Scientific Theory, Circuit Board, Stabilized Mutant Genome, Iron.
    Tier 3: Kinetic Weapon, Temporal Analyzer, Ceramic Armor Plate, Hydraulic Piston, Silver, Mathematical Proof.
    Tech Uncommon:
    Tier 1: Mutant Blood Sample, Heavy Water, Daemon Program, Chemical Formula, Polycarbon, Scope.
    Tier 2: Commercial Cybernetic, Corrosive Gas, Scientific Law, Data Drive, Mutant DNA Strand, Steel.
    Tier 3: Energy Weapon, Temporal Tracer, Titanium Shard, Pneumatic Piston, Gold, Chaos Theorem.
    Tech Rare:
    Tier 1: Alien Blood Sample, Enriched Plutonium, Source Code, Complex Chemical Formula, Plasma Converter, Heads Up Display.
    Tier 2: Military Cybernetic, Reactive Gas, Conspiratorial Evidence, Holographic Memory, Mutating Genome, Impervium.
    Tier 3: Photonic Weapon, Chronal Skip, Rikti Alloy, Positronic Matrix, Platinum, Synthetic Intelligence Unit.


    Magic Common:
    Tier 1: Ancient Artifact, Luck Charm, Clockwork Winder, Spell Scroll, Spiritual Essence, Runebound Armor.
    Tier 2: Masterwork Weapon, Rune, Demonic Blood Sample, Alchemical Silver, Ancient Bone, Spell Ink.
    Tier 3: Nonmelting Ice, Fortune, Ruby, Demonic Threat Report, Regenerating Flesh, Spirit Thorn.

    Magic Uncommon:
    Tier 1: Unearthed Relic, Temporal Sands, Clockwork Gear, Volume of the Obsidium Liborum, Psionic Ectoplasm, Soulbound Armor.
    Tier 2: Ensorcelled Weapon, Symbol, Blood of the Incarnate, Alchemical Gold, Carnival of Shadows Mask, Living Tattoo.
    Tier 3: Unquenchable Flame, Destiny, Sapphire, Psionic Threat Report, Bleeding Stone, Thorn Tree Vine.
    Magic Rare:
    Tier 1: Lament Box, Strand of Fate, Psionicly Charged Brass, Page from the Malleus Mundi, Psionic Manifestation, Symbiotic Armor.
    Tier 2: Deific Weapon, Empowered Sigil, Black Blood of the Earth, Enchanted Impervium, Mu Vestment, Soul Trapped Gem.
    Tier 3: Pangean Soil, Prophesy, Diamond, Magical Conspiracy, Essence of the Furies, Hamidon Goo.


    INVENTION ORIGIN ENHANCEMENT SET BONUSES
    Overview
    Set bonuses are earned from slotting more than one distinct Enhancement from the same set into the same power. Set bonuses apply to the character at all times, regardless of the power into which the set is slotted.
    Bonuses, Restrictions, and ED
    Set Bonuses are constant percent benefits, unaffected by the level of the enhancement or the character. An Invention Enhancement's level affects the strength of its basic enhancement bonus, whereas Global IO benefits, such as Stealth or a chance of causing extra damage, may depend on the level of the character.
    Each IO Set consists of three to six different Enhancement versions. Multiples of the same set and version Enhancement cannot be slotted into one power, although they can be spread across multiple powers. Multiple distinct partial sets can also be slotted into one power, and will all give partial set benefits.
    Enhancement Diversification does not apply to special benefits or set bonuses. Hence, they are often used to get around the limitation of ED, and in some cases can provide greater percent improvement than the old pre-ED slotting.
    The Law of Fives
    While a character can slot the same (full or partial) set multiple times in different powers, he cannot benefit from more than five copies of any one set bonus of the exact same attribute and amount. This is a stronger restriction than simply being limiting to five copies of each set. It means that if two different sets give the same size bonus to the same thing, the character can't get more than 5x that bonus even if he uses a mix of sets.
    Example: The Kinetic Combat set can give +1.5% Max Health and +3.3% Immobilization Resistance. The Mako's Bite set can give +1.5% Max Health and +2.75% Immobilization Resistance. If a character slots four partial sets of both, he will receive the full total of 24.2% Immobilization Resistance but only +7.5% Max Health because he cannot get more than five Max Health bonuses of exactly +1.5%.
    Global benefits from single IOs are tracked separately from set bonuses. The two don't count against each other even when the bonuses are the same size. For instance, a character can benefit from the global +7.5% bonus to Recharge Rate provided by Luck of the Gambler: Defense/Increased Recharge Speed as well as from up to five set bonuses of +7.5% Recharge.
    Set Bonus Values
    Each bonus has a power level. Generally, the higher level sets give bigger bonuses. The bonuses in the tables on the Invention Origin Enhancement Sets page are color coded to show what level they belong to. Generally, the colors are selected to follow the Con System that regular players should be well familiar with. Bonus strength is in relation to Level One (base) bonuses.
    Level 1 2 3 4 5 6 7
    Color Green Blue Black Orange Red Purple Purple
    Bonus Multiplier x1 (base) x1.5 x2 x2.5 x3 x3.5 x4
    All of the currently existing Purple set bonuses are level 7. Level 6 bonuses are allowed for in the code, but no sets have been established yet that use them.
    Base Values
    Below are the Level One base values for the set bonuses. Multiply this value by the level multiplier (see above) to get the actual bonus value.
    Bonus Type Base Strength
    +Accuracy (special)
    +Damage 1.00%
    +Endurance 0.90%
    +Health 0.75%
    -Recharge Time 2.50%
    +Recovery 1.00%
    +Regeneration 4.00%
    +RunSpeed 2.00%
    +SpeedFlying 2.00%
    +SpeedJumping 2.00%
    +Movement Speed 2.00%
    Improved Healing 2.00%
    Improved Knockback 2.00%
    Improved Slow 1.00%
    Confuse Dur 1.00%
    Fear Dur 1.10%
    Hold Dur 1.00%
    Immob Dur 2.00%
    Sleep Dur 2.00%
    Stun Dur 1.00%
    Confuse Res 1.10%
    Fear Res 1.10%
    Hold Res 1.10%
    Immob Res 1.10%
    Sleep Res 1.10%
    Stun Res 1.10%
    Bonus Type Base Strength
    +AoE Def 1.25%
    +Melee Def 1.25%
    +Ranged Def 1.25%
    +Cold Def 1.25%
    +Cold Res 1.25%
    +Energy Def 1.25%
    +Energy Res 1.25%
    +Fire Def 1.25%
    +Fire Res 1.25%
    +Lethal Def 1.25%
    +Lethal Res 1.25%
    +Negative Energy Def 1.25%
    +Negative Energy Res 1.25%
    +Psionic Def 1.25%
    +Psionic Res 1.25%
    +Smashing Def 1.25%
    +Smashing Res 1.25%
    +Toxic Res 1.25%
    +Fire/Cold Def 0.63%
    +Fire/Cold Res 0.63%
    +Pos/Neg Energy Def 0.63%
    +Pos/Neg Energy Res 0.63%
    +Smashing/Lethal Def 0.63%
    +Smashing/Lethal Res 0.63%
    +Toxic/Psionic Res 0.63%
    Debt Protection 1.00%
    +Accuracy set bonuses follow a unique schedule:
    Level 1 2 3 4 5 6 7
    Color Green Blue Black Orange Red Purple Purple
    Bonus 3% 5% 7% 9% 11% 13% 15%



    VERY RARE IO SETS
    Overview
    Ultra Rare IO Sets (aka Purple Sets) are IO sets that only drop as level 50 recipes. They provide stronger enhancement bonuses and stronger set bonuses than normal. Also, their set bonuses are available at all levels even when exemplaring, unlike other sets. To balance these strengths, Very Rare IOs can only be slotted by level 50 characters, and every single one is Unique.
    Set Summary
    Set name Type

    Absolute Amazement
    Stun

    Apocalypse
    Ranged Damage

    Armageddon
    PBAoE Damage


    Coercive Persuasion
    Confuse

    Fortunata Hypnosis
    Sleep

    Gravitational Anchor
    Immobilize

    Hecatomb
    Melee Damage

    Ragnarok
    Targeted AoE Damage

    Soulbound Allegiance
    Pet Damage

    Unbreakable Constraint
    Hold
    Sets
    Confuse

    Coercive Persuasion (Level 50)

    Confuse (Superior)


    Confuse/Recharge (Superior)


    Confuse/Recharge/Accuracy (Superior)


    Recharge/Accuracy (Superior)


    Confuse/Endurance (Superior)


    Contagious Confusion


    Set Bonuses
    2: Increases Recovery by 4%.
    3: Improves the duration of your Confuse effects by 4%.
    4: Improves the Damage of all your powers by 4%.
    5: Improves the Recharge of all your powers by 10%.
    6: Increases Ranged Defense by 5%.

    Hold

    Unbreakable Constraint (Level 50)

    Hold (Superior)


    Hold/Recharge (Superior)


    Hold/Recharge/Accuracy (Superior)


    Recharge/Accuracy (Superior)


    Hold/Endurance (Superior)


    Chance for Smashing Damage


    Set Bonuses
    2: Increases Recovery by 4%.
    3: Increases Fire and Cold Resistance by 2.52%.
    4: Improves the Accuracy of all your powers by 15%.
    5: Improves the Recharge of all your powers by 10%.
    6: Increases Toxic Resistance by 5%.

    Immobilize

    Gravitational Anchor (Level 50)

    Immobilize (Superior)


    Immobilize/Recharge (Superior)


    Immobilize/Recharge/Accuracy (Superior)


    Recharge/Accuracy (Superior)


    Immobilize/Endurance (Superior)


    Chance for Hold


    Set Bonuses
    2: Increases Recovery by 4%.
    3: Increases Fire and Cold Resistance by 2.52%.
    4: Improves the Accuracy of all your powers by 15%.
    5: Improves the Recharge of all your powers by 10%.
    6: Increases Toxic Resistance by 5%.

    Melee Damage

    Hecatomb (Level 50)

    Damage (Superior)


    Damage/Recharge (Superior)


    Damage/Recharge/Accuracy (Superior)


    Recharge/Accuracy (Superior)


    Damage/Endurance (Superior)


    Chance for Negative Energy Damage


    Set Bonuses
    2: Increases Recovery by 4%.
    3: Increases Fire and Cold Resistance by 2.52%.
    4: Improves the Accuracy of all your powers by 15%.
    5: Improves the Recharge of all your powers by 10%.
    6: Increases Toxic Resistance by 5%.

    PBAoE Damage

    Armageddon (Level 50)

    Damage (Superior)


    Damage/Recharge (Superior)


    Damage/Recharge/Accuracy (Superior)


    Recharge/Accuracy (Superior)


    Damage/Endurance (Superior)


    Chance for Fire Damage


    Set Bonuses
    2: Increases Recovery by 4%.
    3: Increases Fire and Cold Resistance by 2.52%.
    4: Improves the Accuracy of all your powers by 15%.
    5: Improves the Recharge of all your powers by 10%.
    6: Increases Toxic Resistance by 5%.

    Pet Damage

    Soulbound Allegiance (Level 50)

    Damage (Superior)


    Damage/Recharge (Superior)


    Damage/Recharge/Accuracy (Superior)


    Recharge/Accuracy (Superior)


    Damage/Endurance (Superior)


    Chance for Build Up


    Set Bonuses
    2: Improves your Regeneration by 16%.
    3: Increases maximum Health by 3%.
    4: Improves the Damage of all your powers by 4%.
    5: reduces the duration of Hold effects on you by 4.4%.
    6: Increases Psionic Defense by 5%.

    Ranged Damage

    Apocalypse (Level 50)

    Damage (Superior)


    Damage/Recharge (Superior)


    Damage/Recharge/Accuracy (Superior)


    Recharge/Accuracy (Superior)


    Damage/Endurance (Superior)


    Chance for Negative Energy Damage


    Set Bonuses
    2: Improves your Regeneration by 16%.
    3: Increases maximum Health by 3%.
    4: Improves the Damage of all your powers by 4%.
    5: Improves the Recharge of all your powers by 10%.
    6: Increases Psionic Defense by 5%.

    Sleep

    Fortunata Hypnosis (Level 50)

    Sleep (Superior)


    Sleep/Recharge (Superior)


    Sleep/Recharge/Accuracy (Superior)


    Recharge/Accuracy (Superior)


    Sleep/Endurance (Superior)


    Chance for Placate


    Set Bonuses
    2: Increases Recovery by 4%.
    3: Increases Fire and Cold Resistance by 2.52%.
    4: Improves the Accuracy of all your powers by 15%.
    5: Improves the Recharge of all your powers by 10%.
    6: Increases Toxic Resistance by 5%.

    Stun

    Absolute Amazement (Level 50)

    Stun (Superior)


    Stun/Recharge (Superior)


    Stun/Recharge/Accuracy (Superior)


    Recharge/Accuracy (Superior)


    Stun/Endurance (Superior)


    Chance for ToHit Debuff


    Set Bonuses
    2: Increases Recovery by 4%.
    3: Increases Fire and Cold Resistance by 2.52%.
    4: Improves the Accuracy of all your powers by 15%.
    5: Improves the Recharge of all your powers by 10%.
    6: Increases Toxic Resistance by 5%.



    Targeted AoE Damage

    Ragnarok (Level 50)

    Damage (Superior)


    Damage/Recharge (Superior)


    Damage/Recharge/Accuracy (Superior)


    Recharge/Accuracy (Superior)


    Damage/Endurance (Superior)


    Chance for Knockdown


    Set Bonuses
    2: Increases Recovery by 4%.
    3: Increases Fire and Cold Resistance by 2.52%.
    4: Improves the Accuracy of all your powers by 15%.
    5: Improves the Recharge of all your powers by 10%.
    6: Increases Toxic Resistance by 5%.

    Mission Content Guide

    Here is a template if you wish to help find mission information!
    COSTUME MISSIONS
    Level Part / Mission Contact NPC (Zone) Enemy
    20+ Extra Costume 1
    Serge (steel canyon) Tsoo
    Cape
    City Representative (atlas park) Lost
    Cape of the Four Winds (pic)
    Purchase the DVD:SE items pack or full software... Devs statement
    --
    30+ Extra Costume 2
    Lauren (independence port) Crey
    Aura
    City Representative (atlas park) Devouring Earth, Freakshow, Rikti
    40+ Extra Costume 3
    Carson (founders' falls) Nemesis

    STATURE BADGE MISSIONS
    Whether or not the mission is your own, if you are on a team you will be rewarded with the badge.
    Level Badge / Mission Enemy
    5 - 9 Negotiator
    Clockwork, Skulls
    10 - 14 Spelunker
    Circle of Thorns
    15 - 19 Plague Stopper
    Vahzilok
    20 - 24 Spirit Warrior
    Banished Pantheon, Circle of Thorns
    Pwnz
    Freakshow
    25 - 29 Redeemer
    Family, 5th Column, Warriors
    Mystical Savior
    Banished Pantheon
    30 - 34 Corrupter
    Circle of Thorns, Nemesis, Rikti
    War Wall Defender
    Rikti
    35 - 39 The Doctor's Ally
    Crey
    Frontline
    Circle of Thorns
    40 - 44 Emancipator
    Clockwork
    Meteorologist
    Nemesis
    45 - 50 Bodyguard
    Malta Operatives
    Agent
    Praetorian

    STORY ARCS
    You are only able to have 2 of these running per hero at a time. If it seems you can't get a contact to start theirs try recalling all your older contacts so to clear out any unfinished storyarcs.
    Level Name Souvenir Main Enemy
    9 - 15 The Clockwork Captive
    An Etched Clockwork piece Clockwork
    Bonefire
    Skulls Bandana Skulls
    The Vahzilok Pollutant Plot
    Water department ID badge Vahzilok
    15 - 20 The Mind of a King
    Damaged power source Clockwork
    The Tsoo Shenanigans
    Rage ampoule Tsoo
    The Vahzilok Plague
    Hypodermic needle Vahzilok
    20 - 25 The Wheel of Destruction
    Hub of the Wheel of Destruction Banished Pantheon
    A Hand of Iron
    Iron Hand's Badge Freakshow
    The Sky Raider Secret
    Captain Indomitable's Uni-Bands Sky Raiders
    The Tsoo Coup
    Tsoo Dagger Tsoo
    25 - 30 Ubelmann the Unknown
    Letter from Requiem 5th Column
    The Scroll of Tielekku
    Translation of the Scroll of Tielekku Banished Pantheon
    An Unnatural Order
    Will of the Earth sample Devouring Earth
    The Freaklympics
    Freaklympics Gold Medal Freakshow
    The Mysterious General Z
    The Mysterious General Z Sky Raiders
    30 - 35 The Rise of the Vampyri
    Dossier on Victor Sieger 5th Column
    The Library of Souls
    Note from Akarist Circle of Thorns
    Corporate Culture
    Crey data disc Crey
    The Unity Plague
    Sample of the Unity cure Devouring Earth
    The Freakshow War
    Page from Schwarzwald's notebook Freakshow
    35 - 40 A Path Into Darkness
    The Book 'The Rites of the Dark' 5th Column
    The Envoy of Shadow
    The Envoy's True Name Circle of Thorns
    Revenant Hero Project
    Invisible Falcon's Mask Crey
    The Terra Conspiracy
    Hamidon's letter Devouring Earth
    Mass Duplicity
    Nemesis battle suit blueprints Nemesis
    The Organ Grinders
    Omega level clearance badge Rikti
    40 - 45 To Save a Soul
    Madeline Casey's pendant Carnies
    The Evil Countess Crey
    Julianne's diary Crey
    Melvin and the Mysterious Malta Group
    A painting called Gentlemen of Malta Malta Operatives
    The Eternal Nemesis
    The Face of Nemesis Nemesis
    The Praetorian War
    Blue Clockwork piece Praetorians
    Division: Line
    C'Kelkah's ceremonial blade Rikti
    45 - 50 Upon the Psychic Plane
    Vanessa DeVore's mask Carnies
    Project: World Wide Red
    The thanks of the world Malta Operatives
    To Save A Thousand Worlds
    Pure flame ...various dimensional
    A Hero's Hero
    Statesman's face plate Praetorians


    TASKFORCES
    Level Name Contact NPC (Zone) Min.Team Souvenir Main Enemy
    10 - 16 The Rule of Three
    Positron (steel canyon) 3 Dam Piece CoT, Clockwork, Vahzilok
    15 - 21 The Fall of the Clockwork King
    Synapse (skyway city) 4 Clockwork Part Clockwork
    20 - 26 Clamor and Destruction
    Sister Psyche (independence port) 5 Sonic Bomb Fragment Freakshow
    25 - 31 Bastion's Children
    Bastion (talos island) 6 Computer Chip 5th Column
    30 - 35 Following Countess Crey
    Manticore (brickstown) 7 Note from Hopkins Crey
    35 - 38 Soul of the Woodsman
    Numina (founders' falls) 4 The Soul of the Woodsman Devouring Earth ...& many more
    40 - 44 Explorers and Exploiters
    Dr. Quarterfield (firebase zulu) 8 Nemesis portal wreckage Crey, Nemesis, Soldiers of Rularuu
    40 - 50 The Legend of Ruladak
    Sara Moore (molepoint charlie) 8 Legend of Ruladak CoT, Nemesis, Soldiers of Rularuu
    40 - 50 The Saga of Faathim
    Justin Augustine (the chantry) 8 Saga of Faathim CoT, Soldiers of Rularuu
    44 - 50 The Saga of Lanaru
    Faathim the Kind (the chantry) 8 Saga of Lanaru Nemesis, Rikti, Soldiers of Rularuu

    TERRA VOLTA RESPEC TRIALS
    Level Name Contact NPC (Zone) Min. Team Enemy
    24 - 33 Terra Volta Respec: level 24
    Jane Hallaway (independence port) 4 Sky Raiders
    34 - 43 Terra Volta Respec: level 34
    Captain James Harlan (founders' falls) 4 Freakshow
    44+ Terra Volta Respec: level 44
    Major Flagg (rikti crash site) 4 Rikti


    TRIALS
    Level Name Contact NPC (Zone) Min. Team Enemy
    12+ Cavern of Transcendence Trial
    Talshak the Mystic (the hollows) 8 Circle of Thorns, Minions of Igneous
    38+ (see notes) Abandoned Sewers Trial
    Maren MacGregor (founders' falls) 1 (see notes) Rikti, Hydra
    39 - 41 Eden Spire Trial
    Woodsman (eden) 4 Devouring Earth

    For more information go to http://www.cityofheroesonline.com/. This site gives more information for people wanting to better understand the game such as Enhancements or Missions, where as this is very specific things that are harder to find. And for a very good site that has a lot of general information, but don’t get me wrong, it has very good specific information too, is as follows: http://cityofheroes.wikia.com/wiki/Main_Page