I think I am confused on how CoH determines their Damage category for power descriptions. For instance they list:
[ QUOTE ]
Shriek You let forth a quick Shriek, damaging your target and weakening his Damage Resistance. Damage: Minor Recharge: Fast
Howl A short range, but powerful sonic attack. Damage: High , Recharge: Slow
[/ QUOTE ]
But from playing my sonic blaster and defender, they did (prior to last patch) EXACTLY the same damage. Both did a smashing and energy component that is the identical damage. Neither is a dot, both simply do a single shot of two damage types. So why is Shreik not listed as High while Howl is?
And now, when I logged into Test to test it once more before I posted this, I see that howl now actually does less damage. They both still have the Smashing and Energy component that have the same base, but now the damage that Howl does is less than Shriek.
So is the damage description just a typo or am I missing something (which is entirely possible..).
This may be something that I just missed along the way, but I've had this question before and never figured it out. This just reminded me of it again.
Thanks for reading!
Hex Demon