Helgriz

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  1. Sounds right for the most part.

    I feel like punch instead of jab works great at the moment but I might respec it out later when I get knockout blow. Jab will by then replace the brawl I have on auto right now.

    Here is a modified build with aid self way sooner and based on CJ.

    ---------------------------------------------
    Exported from Ver: 1.7.6.0 of the CoH_CoV Character Builder
    ---------------------------------------------
    Name: Helgriz
    Level: 41
    Archetype: Brute
    Primary: Super Strength
    Secondary: Electric Armor
    ---------------------------------------------
    01) --> Punch==> Acc(1)Dmg(7)EndRdx(9)Dmg(13)Dmg(27)
    01) --> Charged Armor==> DmgRes(1)DmgRes(3)DmgRes(5)EndRdx(37)
    02) --> Haymaker==> Acc(2)Dmg(3)Dmg(5)EndRdx(11)Dmg(17)
    04) --> Conductive Shield==> DmgRes(4)DmgRes(7)DmgRes(13)EndRdx(25)
    06) --> Hasten==> Rechg(6)Rechg(15)Rechg(15)
    08) --> Knockout Blow==> Acc(8)Dmg(9)Dmg(11)Dmg(17)EndRdx(27)
    10) --> Aid Other==> Heal(10)
    12) --> Combat Jumping==> DefBuf(12)
    14) --> Super Jump==> Jump(14)Jump(23)Jump(23)
    16) --> Aid Self==> Heal(16)Heal(19)Heal(19)IntRdx(21)IntRdx(21)
    18) --> Swift==> Run(18)
    20) --> Health==> Heal(20)Heal(25)Heal(29)
    22) --> Stamina==> EndMod(22)EndMod(29)EndMod(40)
    24) --> Lightning Reflexes==> Run(24)
    26) --> Rage==> Rechg(26)Rechg(31)Rechg(39)
    28) --> Static Shield==> DmgRes(28)DmgRes(31)DmgRes(39)
    30) --> Lightning Field==> EndRdx(30)EndRdx(31)EndRdx(34)
    32) --> Foot Stomp==> Acc(32)Dmg(33)Rechg(33)Rechg(33)Dmg(34)Dmg(34)
    35) --> Power Sink==> Rechg(35)EndMod(36)Rechg(36)EndMod(36)Rechg(37)EndMod(37)
    38) --> Power Surge==> DmgRes(38)Rechg(39)Rechg(40)Rechg(40)
    ---------------------------------------------
    01) --> Sprint==> Run(1)
    01) --> Brawl==> Empty(1)
    01) --> Fury==> Empty(1)
    02) --> Rest==> Empty(2)
    ---------------------------------------------


    Does it look better?
  2. Hehe I was thinking about it one more time and ended to nearly what you said.

    I ended dropping tough which seems a bit overkill (I don't know?) coupled with a well slotted power surge. I swapped for aid self.

    I should handle the fight already very well and a heal is always a welcome addition.

    I also dropped CJ for fly again, put back air superiority and swapped punch for jab (I don't like disorient that much anyway).

    You should be right for the Endrx in the toggles. I will see how I perform during play. It's the best way to slot a character correctly. Impossible to guess on paper I guess.

    Here it is:

    ---------------------------------------------
    Exported from Ver: 1.7.6.0 of the CoH_CoV Character Builder
    ---------------------------------------------
    Name:
    Level: 41
    Archetype: Brute
    Primary: Super Strength
    Secondary: Electric Armor
    ---------------------------------------------
    01) --> Punch==> Acc(1)Dmg(5)Dmg(5)Dmg(29)
    01) --> Charged Armor==> DmgRes(1)DmgRes(3)DmgRes(11)
    02) --> Haymaker==> Acc(2)Dmg(3)Dmg(9)Dmg(11)EndRdx(29)
    04) --> Conductive Shield==> DmgRes(4)DmgRes(7)DmgRes(9)
    06) --> Air Superiority==> Acc(6)Dmg(7)Dmg(13)Dmg(15)EndRdx(27)
    08) --> Hurdle==> Jump(8)
    10) --> Knockout Blow==> Acc(10)Dmg(13)Dmg(33)Dmg(33)EndRdx(37)
    12) --> Static Shield==> DmgRes(12)DmgRes(17)DmgRes(17)
    14) --> Fly==> Fly(14)Fly(15)Fly(19)
    16) --> Health==> Heal(16)Heal(19)Heal(21)
    18) --> Lightning Field==> EndRdx(18)EndRdx(21)EndRdx(23)Acc(37)
    20) --> Stamina==> EndMod(20)EndMod(23)EndMod(27)
    22) --> Lightning Reflexes==> Run(22)
    24) --> Rage==> Rechg(24)Rechg(25)Rechg(25)
    26) --> Aid Other==> Heal(26)
    28) --> Aid Self==> Heal(28)Heal(31)Heal(31)IntRdx(31)IntRdx(36)Rechg(37)
    30) --> Grounded==> DmgRes(30)
    32) --> Foot Stomp==> Acc(32)Dmg(33)Dmg(34)Dmg(34)EndRdx(34)
    35) --> Power Sink==> Rechg(35)Rechg(36)Rechg(36)EndMod(40)
    38) --> Power Surge==> DmgRes(38)DmgRes(39)DmgRes(39)Rechg(39)Rechg(40)Rechg(40)
    ---------------------------------------------
    01) --> Sprint==> Empty(1)
    01) --> Brawl==> Empty(1)
    01) --> Fury==> Empty(1)
    02) --> Rest==> IntRdx(2)
    ---------------------------------------------


    Seems like a very funny character indeed
  3. Same build but with SJ and maybe a better balancing

    ---------------------------------------------
    Exported from Ver: 1.7.6.0 of the CoH_CoV Character Builder
    ---------------------------------------------
    Name:
    Level: 41
    Archetype: Brute
    Primary: Super Strength
    Secondary: Electric Armor
    ---------------------------------------------
    01) --> Jab==> Acc(1)Dmg(3)Dmg(3)Dmg(15)
    01) --> Charged Armor==> DmgRes(1)DmgRes(5)DmgRes(11)
    02) --> Haymaker==> Acc(2)Dmg(5)Dmg(7)Dmg(11)EndRdx(39)
    04) --> Conductive Shield==> DmgRes(4)DmgRes(17)DmgRes(23)
    06) --> Kick==> Acc(6)Dmg(7)Dmg(9)Dmg(9)EndRdx(31)
    08) --> Knockout Blow==> Acc(8)Dmg(13)Dmg(13)Dmg(15)EndRdx(34)
    10) --> Combat Jumping==> DefBuf(10)
    12) --> Static Shield==> DmgRes(12)DmgRes(25)DmgRes(37)
    14) --> Super Jump==> Jump(14)Jump(17)Jump(23)
    16) --> Swift==> Run(16)
    18) --> Health==> Heal(18)Heal(19)Heal(19)
    20) --> Stamina==> EndMod(20)EndMod(21)EndMod(21)
    22) --> Lightning Reflexes==> Run(22)
    24) --> Rage==> Rechg(24)Rechg(25)Rechg(27)
    26) --> Lightning Field==> Acc(26)EndRdx(27)EndRdx(29)EndRdx(29)Dmg(37)Dmg(40)
    28) --> Tough==> DmgRes(28)DmgRes(31)DmgRes(31)
    30) --> Grounded==> DmgRes(30)
    32) --> Foot Stomp==> Acc(32)Dmg(33)Dmg(33)Dmg(33)EndRdx(34)EndRdx(34)
    35) --> Power Sink==> EndMod(35)EndMod(36)Rechg(36)Rechg(36)Rechg(37)
    38) --> Power Surge==> Rechg(38)Rechg(39)Rechg(39)DmgRes(40)DmgRes(40)
    ---------------------------------------------
    01) --> Sprint==> Empty(1)
    01) --> Brawl==> Empty(1)
    01) --> Fury==> Empty(1)
    02) --> Rest==> Empty(2)
    ---------------------------------------------


    Maybe the Fly build can be ok with air superiority instead of hover for the -fly thing?
  4. You're right.

    I modified the build as stated.

    I added rage but replaced punch by kick (for tough later on).

    At first, I wanted air superiority because it fitted the theme but it would have been too many attacks.

    With this build, I'm looking for a good attack chain with finishers (jab+kick+haymaker for M/LT or knockoutblow for Bosses, footstomp for groups), nice knockdown/back because it fits my theme and nice defense as well. (hence tough and the def slotted power surge)

    I'm not sure on fly but I can still switch for combat jumping and SJ without hurting the rest too much.

    What do you think of this one?

    ---------------------------------------------
    Exported from Ver: 1.7.6.0 of the CoH_CoV Character Builder
    ---------------------------------------------
    Name:
    Level: 41
    Archetype: Brute
    Primary: Super Strength
    Secondary: Electric Armor
    ---------------------------------------------
    01) --> Jab==> Acc(1)Dmg(3)Dmg(3)Dmg(23)
    01) --> Charged Armor==> DmgRes(1)DmgRes(5)DmgRes(11)
    02) --> Haymaker==> Acc(2)Dmg(5)Dmg(7)Dmg(11)EndRdx(39)
    04) --> Conductive Shield==> DmgRes(4)DmgRes(17)DmgRes(23)
    06) --> Kick==> Acc(6)Dmg(7)Dmg(9)Dmg(9)
    08) --> Knockout Blow==> Dmg(8)Dmg(13)Dmg(13)EndRdx(15)
    10) --> Hover==> EndRdx(10)Fly(40)
    12) --> Static Shield==> DmgRes(12)DmgRes(25)DmgRes(37)
    14) --> Fly==> Fly(14)Fly(15)Fly(17)
    16) --> Swift==> Run(16)
    18) --> Health==> Heal(18)Heal(19)Heal(19)
    20) --> Stamina==> EndMod(20)EndMod(21)EndMod(21)
    22) --> Lightning Reflexes==> Run(22)
    24) --> Tough==> DmgRes(24)DmgRes(25)DmgRes(29)
    26) --> Rage==> Rechg(26)Rechg(27)Rechg(27)
    28) --> Lightning Field==> Acc(28)Dmg(29)Dmg(31)Dmg(31)EndRdx(37)
    30) --> Grounded==> DmgRes(30)DmgRes(31)DmgRes(34)
    32) --> Foot Stomp==> Acc(32)Dmg(33)Dmg(33)Dmg(33)EndRdx(34)EndRdx(34)
    35) --> Power Sink==> EndMod(35)EndMod(36)EndMod(36)Rechg(36)Rechg(37)
    38) --> Power Surge==> Rechg(38)Rechg(39)Rechg(39)DmgRes(40)DmgRes(40)
    ---------------------------------------------
    01) --> Sprint==> Empty(1)
    01) --> Brawl==> Empty(1)
    01) --> Fury==> Empty(1)
    02) --> Rest==> Empty(2)
    ---------------------------------------------
  5. I just made a similar build.

    I hesitate between DM/elec and SS/elec.

    I come to this:

    ---------------------------------------------
    Exported from Ver: 1.7.6.0 of the CoH_CoV Character Builder
    ---------------------------------------------
    Name: Brute SS/Elec
    Level: 41
    Archetype: Brute
    Primary: Super Strength
    Secondary: Electric Armor
    ---------------------------------------------
    01) --> Jab==> Acc(1)Dmg(3)Dmg(3)Dmg(11)
    01) --> Charged Armor==> DmgRes(1)DmgRes(7)DmgRes(7)EndRdx(31)
    02) --> Punch==> Acc(2)Dmg(5)Dmg(9)Dmg(13)
    04) --> Haymaker==> Acc(4)Dmg(5)Dmg(15)Dmg(17)
    06) --> Lightning Field==> Acc(6)Dmg(25)Dmg(25)Dmg(34)
    08) --> Knockout Blow==> Acc(8)Dmg(9)Dmg(15)Dmg(17)
    10) --> Conductive Shield==> DmgRes(10)DmgRes(11)DmgRes(23)EndRdx(29)
    12) --> Static Shield==> DmgRes(12)DmgRes(13)DmgRes(23)EndRdx(39)
    14) --> Swift==> Run(14)
    16) --> Grounded==> DmgRes(16)DmgRes(29)DmgRes(40)
    18) --> Health==> Heal(18)Heal(19)Heal(19)
    20) --> Stamina==> EndMod(20)EndMod(21)EndMod(21)
    22) --> Lightning Reflexes==> Run(22)
    24) --> Combat Jumping==> DefBuf(24)
    26) --> Super Jump==> Jump(26)Jump(27)Jump(27)
    28) --> Aid Other==> Heal(28)
    30) --> Aid Self==> Heal(30)Heal(31)Heal(31)Rechg(34)Rechg(37)Rechg(40)
    32) --> Foot Stomp==> Acc(32)Dmg(33)Dmg(33)Dmg(33)Rechg(34)Rechg(40)
    35) --> Power Sink==> EndMod(35)EndMod(36)EndMod(36)Rechg(36)Rechg(37)Rechg(37)
    38) --> Power Surge==> Rechg(38)Rechg(39)Rechg(39)
    ---------------------------------------------
    01) --> Sprint==> Empty(1)
    01) --> Brawl==> Empty(1)
    01) --> Fury==> Empty(1)
    02) --> Rest==> Empty(2)
    ---------------------------------------------
  6. Helgriz

    Dark/Elec

    Here is a build I made for DM/Elec

    Any thoughts? I also thought about skipping shadow maul untill the very late levels where it becomes more of a AE finisher.

    Untill then, I'd use shadow punch, smite and air superiority in my fury chain.

    The theme of the build will be: a back-from-the-death-electrocuted-criminal or something.

    Don't pay attention too much at the levels for the add slots. I didn't really work on the progression, rather on the final feeling of the build. I had to switch lots of things and that ended having some slots very late or way too early.

    Here it is:

    ---------------------------------------------
    Exported from Ver: 1.7.6.0 of the CoH_CoV Character Builder
    ---------------------------------------------
    Name: Build DM/ElA
    Level: 41
    Archetype: Brute
    Primary: Dark Melee
    Secondary: Electric Armor
    ---------------------------------------------
    01) --> Shadow Punch==> Acc(1)Dmg(3)Dmg(3)Dmg(19)TH_DeBuf(40)TH_DeBuf(40)
    01) --> Charged Armor==> DmgRes(1)DmgRes(5)DmgRes(5)
    02) --> Smite==> Acc(2)Dmg(7)Dmg(11)Dmg(15)TH_DeBuf(37)TH_DeBuf(37)
    04) --> Lightning Field==> Acc(4)Dmg(19)Dmg(25)Dmg(25)
    06) --> Air Superiority==> Acc(6)Dmg(7)Dmg(11)Dmg(17)
    08) --> Siphon Life==> Acc(8)Heal(9)Heal(9)Rechg(34)Heal(37)
    10) --> Conductive Shield==> DmgRes(10)DmgRes(13)DmgRes(13)
    12) --> Static Shield==> DmgRes(12)DmgRes(31)DmgRes(31)
    14) --> Touch of Fear==> Acc(14)EndRdx(15)EndRdx(17)
    16) --> Grounded==> DmgRes(16)DmgRes(39)
    18) --> Hurdle==> Jump(18)
    20) --> Health==> Heal(20)Heal(21)Heal(21)
    22) --> Stamina==> EndMod(22)EndMod(23)EndMod(23)
    24) --> Lightning Reflexes==> Run(24)
    26) --> Hasten==> Rechg(26)Rechg(27)Rechg(27)
    28) --> Fly==> Fly(28)Fly(29)Fly(29)
    30) --> Shadow Maul==> Acc(30)Dmg(31)Dmg(33)Dmg(33)TH_DeBuf(40)
    32) --> Midnight Grasp==> Acc(32)Immob(33)Immob(34)Immob(34)
    35) --> Dark Consumption==> Acc(35)EndMod(36)EndMod(36)EndMod(36)
    38) --> Power Surge==> Rechg(38)Rechg(39)Rechg(39)
    ---------------------------------------------
    01) --> Sprint==> Empty(1)
    01) --> Brawl==> Empty(1)
    01) --> Fury==> Empty(1)
    02) --> Rest==> Empty(2)
    ---------------------------------------------