HaloShade

Citizen
  • Posts

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  1. HaloShade

    change to rage

    So many posts, I'm still catching up, but thanks Lionsbane, I will.
  2. With all the changes affecting the other AT's it's nice to see a beneficial one for the Khelds for a change.

    Looking forward to playing mine again if the nictus damage becomes resistable.
  3. HaloShade

    change to rage

    As much as I complain about the inability to attack or taunt for 10 seconds when Rage drops, I think that the proposed changes would kill it's use for me.
    I have to say that if the proposed changes do go through to live, I doubt my tank will see much action ever again because the -recovery seriously sucks.

    I would much rather Rage stays as it is and that Taunt be tweaked to be usable even during a Rage crash (similar to the new defiance ability to use tier 1 powers when mezzed for blasters).
    Alternatively, increase the Gauntlet % and make it constantly firing at surrounding enemies regardless of character state to make it a worthwhile innate (although I prefer the Taunt tweak myself).

    Either way, leave Rage as it is.

    As for the Def/Res inequality, it would be nice to see something tweaked but I guess I12 will be when we see the next round of ideas.