Gromm

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  1. 1. When getting the list of all bases you can enter, show what is available at that base, the load times are too long and often coalitions share teleporter usage because of space limitations, so SGs have worktables others have invention tables, would be nice to know so SGs can work as a coalition.

    2. There is no intermediate power/control options, either it is very low end or very high end, not enough choices in the middle. Why are buyable items way better than many things you can build, there is not enough benefit to being a crafter when you can buy better items (this is a huge flaw in many MMOs, crafted items should always be better than store-bought or the whole system will be largely ignored, as it is now).

    3. Should be able to upgrade/downgrade rooms since the editor is pretty weak as is, adding a better room is a major pain.
  2. What would you rather talk about? What is wrong with talking about an MMO as opposed to say the depressing news of the world?
  3. My controller got a Terra Volta mission at 20 and I can't enter the zone until 23 (I didn't know what TV was when I got it). Bit of a waste, wish I could just delete it with failure.
  4. Gromm

    Tanker Update

    Definitely a good direction, if you can slightly enhance the tanking ability above what scrappers can achieve, the tanks can have a distinct role in the game. Afterall, tankers are all about agro (keeping your team alive) and ability to absorb damage regardless of which type of tanker you are (the result of wanting to keep your team alive).