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I think the ones who die on the indoctrination program aren't always the weakest ones - just the ones who refuse to serve a dictator
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I've played it once yesterday, but I'll run through it again tomorrow
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Quote:So before they left, the Spartans killed everyone who might have been able to defend Sparta if they failed?I think Thermopylae vindicates my opinion that a smaller group of highly trained, specialized soldiers trumps a larger host of lesser-trained individuals.
Or, to give another example, while the Green Berets might be our best soldiers, there's no reason to massacre the National Guard
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Quote:Well, I'm just going by that "find your boss and beat the crap out of him" quote from Hero ConI know some - like you, for example - would probably like to think that John is killed or something because TYRANT IS AN EVIL MEANIEHEAD. But we don't know. It could be that John takes over Jim's old position (provided that the person below Jim isn't capable of doing a better job of it than John) and that it really is just advancement via better performance with all the usual B.S. stripped away. Or maybe you're right, and Jim plants inflammatory anti-Cole propaganda documents in John's computer and gets John taken away by the authorities. We just don't know.
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Quote:Well, it's kinda odd for the head of the secret police to be signing the orders that make them disappear - if they were being sent overseas, shouldn't that be dealt with by someone in the Praetorian military?You keep talking about this as if you know what happens to them.
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I don't even have one ladder - I just don't think that way, and neither do any of my other friends

If that site isn't a joke, then the writer needs some sort of help - he's letting a few bad experiences poison his view of women. -
Quote:I think the problem with a skills system would be making them useful, but not required - like what if you had no ability to hack, would you fail the computer hacking mission? Or would you still be able to hack it, but with some sort of penalty? And what would the penalty be? An ambush? Less XP?It would be nice to see some non combat type skills added and utilized for missions. Things like actually hacking computers with a computer skill, disarming traps, finding secret passageways, being able to use detective work skills to get a different mission in the arc where you got the drop on the badies, etc.
While it wouldn't be a problem for teams - you'd just recruit someone with the hacking skill if you were doing that arc/mission - it would cause problems for solo players. -
Quote:In the third mission briefing of Austin Grossman's arc, there's also mention of a desk covered with "dusk"Mercedes Lackey's arc needs proofreading. Errors I've spotted so far:
"The old man in in league with $character_name. Find him and make him one of us!"
"$character_name is close. I can feel him"
"Sometimes good deeds do pay off. omYou freed the Singing Tiki..."
In the final mission, several things the Singing Tiki says are cut off.
The guy you rescue is variously referred to as "Old Man MacGruffin" and "Old Man MacGuffin".
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Quote:Yeah - it's an alternative universe, not a mirror one - the same people with the same names are born at the same time to the same aprents - but some react in different ways to their doubles on Primal Earth.You misunderstand. If say, in our reality, there is a guy called Joe Bloggs. This guy is the guy who Blue Steel found, invented/powers the Clockwork and gets his head smashed in then installed to a Clockwork body. Basically, in our reality the Clockwork King is Joe Bloggs. Whatever happens, Joe Bloggs is Joe Bloggs, an extremely powerful psychic, because that's something inherent.
If Joe Bloggs exists in Praetoria, he is an extremely powerful psychic. Otherwise he isn't Joe Bloggs. He's someone else. And the chances of there being a Clockwork King but it not being Joe Bloggs in Praetoria are slim to nil. There is a strong chance however that there is no Joe Bloggs in Praetoria, I would just assume, seeing as these creatures are called Clockwork, that the Clockwork King is involved and consequently... -
Quote:That doesn't seem to be the way Praetorian Earth works - it seems to have the exact same people born with the exact same powers, but their lives unfold in different ways - sometimes they gain their powers in the saem way - like Tyrant drinking at the Well of the Furries - but others, like the Praetorian Nemesis, take another path in life, and don't become "super" at all.Dude....it's an alternate reality. Not only could the clockwork king not be a psychic, he could be a women, a different race, or not exist at all.
So the Praetorian version of the CK would be a guy, and if our CK is a natural psychic from birth, then so would the Praetorian be a natural psychic from birth - but the way their lives play out wouldn't be the same. -
Quote:They could be based on the Praetorian Clockwork King - he'd still be interested in robots, even if he never encountered a Praetorian Blue Steel - and Tyrant might have found his prototypes useful - so he'd either get/force the CK to work for him, or have him killed, as his psychic power might be a threat, and then get Anti-matter/Neuron to create something based on his prototypes.I don't get why people cannot understand this...
The Praetorian 'Clockwork' might not be ANYTHING at all to do with the Prime Earth Clockwork.
The whole reason they are even named clockwork at all (afaik) is that, in the old Praetorian stuff, Anti-matter and Neuron based their robot designs on the Clockwork Kings minions after having taken a look-see at Prime Earth. That old history is now obsolete.
Or the CK could have escaped and joined the Resistance - but his prototypes were still seized by Tyrant. -
Quote:They had a choice to join up - superpowered people in Praetoria don'tWhy? Primal Earth is proof he's right. Supers were allowed into the wars, and the highly trained ones tended to survive. The less-trained ones... didn't.

So an invasion is somehow more deadly if you're only protected by the top 10% of superpowered people rather than a full 100% of varying abilities?Quote:I dunno. Does the number of "disappearing" families exceed the number of casualties an invasion would cause?
How can wiping out people who could be of some use in an invasion make the place safer?
Why not keep the 90% who are killed as a reserve instead, in case of an emergency?
By wiping out so many potential helpers, Tyrant's making his empire more open to danger, not less - the whole policy doesn't make sense from the point of view of defending agiant the Devouring Earth.
But it is a good way of removing potential superpowered resistance to his dictatorship
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Quote:No need to think hard about it at all - they just need to be more like Primal EarthLet's assume for the moment that your worse-case argument is correct. Super-powered training is so brutal nine out of ten inductees die. Tyrant can be called many things, but I think we can all agree he is efficient. He keeps his populace in a potentially-Utopian society, and he has shown a dedicated interest in maintaining, at least superficially, that status quo.
So, then, if he's not looking to waste resources, would it not stand to reason that his training is brutal because it's necessary? That is, he's not trying to kill off people with powers -- And why would he? By your arguments, he's already got a dedicated psychic network to reprogram them as needed. -- he's fighting battles intense enough that a nine-in-ten mortality rate is the only one that can adequately prepare soldiers to fight for him?
If that were true, it would seem to me that decreasing the mortality-in-training rate would simply weaken his army in the long run. So, I ask you, what's worse? A high percentage of a small group of soldiers dying in training, or a moderate percentage of civilians dying, and the rest living in hell because their potentially-Utopian society was razed.
Think long and hard about the math before you answer.
Also, do the families of disappeared superpowered people who disappear if they ask questions about them count as a moderate percentage of civilians or not?
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Quote:That is a joke site, right?Only if you want to be there. If you don't, you're screwed in a bad way. The ladder theory explains all.
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Quote:It also has zero security - just take a look at the car park thereI would absolutely love it if they did this with Peregrine Island, since I find the existing PI rather bland. Given the presence of Portal Corp it would make sense to be the first place to be attacked by Cole.

But I really don't think there'll be a state of open war between the dimensions - the devs said at Hero Con that the Freedom Phalanx won't get involved in Praetoria as there's no threat to Primal Earth from their yet.
Apparently, they did go there, but their mission didn't go well, so now they're just keeping an eye on the place instead.
I'll be very discrete with my violenceQuote:Purely as a defensive measure of course, since Portal Corp is the means by which all these dangerous, uncontrolled, violent Primal Earth 'heroes' like Golden Girl will be travelling across the dimensions to try and disrupt the peace and stability of Praetoria.
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Quote:I don't mean spy/scout as in any special game mechanicsWow. That's a long way to go just to slip City of Spies past Castle.
It all makes sense now. Positron creates an entire boxed set of content which looks like an upgrade to the Praetorian dimension, when all along he's just trying to trick Castle into working on City of Spies. And then on the eve of everyone discovering his master plan, he hands War Witch the keys and hides in his secret lair while he prepares to launch his next master plan: a massive update of the Shadow Shard based around aerial combat with the Rularuu that tricks BaB into working on the animations necessary for an underwater zone.
Genius.
I mean spy/scout as a way to explain how you can be a supporter of Tyrant, but still go wandering around in primal Earth and teaming up with non-Praetorians. -
Quote:That's the way I think it might work out - except that I think it won't involve an invasion - I think it's more likely you'll be sent as an agent/spy to scout out Primal Earth for a future invasion.Hm. This might make sense for the whole "Praetoria is 20 and under" thing. You prove yourself powerful enough, Cole ships you off to the fronts to fight the enemy. (primal earth heroes) This makes the primal side stamp you with the 'villain' tag, as you are an 'aggressor.' The resistance tries to stop Cole's forces, (again, waiting for you to prove yourself) something primal earth's heroes can get behind, dubbing the resistance as good guys.
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You missed out the "k" in "Lackey"

Thanks. -theOcho
