Golden Girl

Forum Cartel
  • Posts

    25494
  • Joined

  1. No, you'd still be an animal for lowering yourself to their level.
  2. The only really unique features of Terra Volta are the Reactor and Gordon Trench - the rest is just industrial space filler, and there's room for both of those in the red shaded area, plus a lot of the idustrial buildings on both sides of the trench.
  3. Quote:
    Originally Posted by McNum View Post
    I think the problem with that idea is that Terra Volta is much bigger on the inside than on the outside. Makes it hard to merge it into IP.
    I know, but Terra Volta has even more dead space than IP - the basic style and spirit of the zone could be kept, just in a smaller area.
  4. Quote:
    Originally Posted by GuyPerfect View Post
    Nooot exactly. If the law was that police spontaneously clobber random passersby on the street, that'd be one thing, but the Responsibility line is genuinely interested in the well-being of the general populace.
    So you shut down the Enriche plant and destroy the Seer network to free the enslaved women there and break the state's control on the media and close the torture centers under the Precinct buildings and free the people being held without trial in the BAF - or does "well-being" in Praetoria just mean "control"? - in which case, you're doing a doubleplusgood job.
  5. Quote:
    Originally Posted by kviri View Post
    Here's an idea... Don't make two instances of IP. Just move all of the hero contacts (who are far, far too geographically scattered anyway) to the east side of the zone. Redesignate the western shore as the "villain-controlled" section of the zone, and add villain contacts and RI transit points over there (there's already one in IP for Rogues and Vigilantes). That section of IP -- especially Valor Bridge -- is horribly underutilized, and the zone's size and natural geographical division would allow for it to be dual-faction while still feeling like two separate zones unless you go out of your way to peek in on the other side (especially if you ensure that mission doors remain in certain areas, as was done in the Hollows revamp).

    If you want to get really ambitious, revamp Terra Volta with opposing arcs for both factions, as well. Talk about a zone that desperately needs any improvement it can get...
    I think mergring Terra Vola into IP to create a two-in-on zone like Faultline would be the best solution for the huge empty spaces.

    All the red shaded area would become Terra Volta:

  6. Quote:
    Originally Posted by MunkiLord View Post
    Personally I think taking turns on between low, mid, and high level zones would be ideal.
    They might not need to take turns if they decide to swap out the old buildings for new ones - for example, in, say, Issue 21, they could replace the current "Skyscraper3" model with a new "Skyscraper3" model, so any zone that had "Skyscraper3" models in it would get the new one.
  7. Quote:
    Originally Posted by Oathbound View Post
    Loyalist Responsibility - Hero. They do their best to provide justice, order and protection for the people within the limits of the law.
    The law of an inhuman dictatorship - it's very important to remember that when trying to justify being one of Tyrant's stormtroopers
  8. Quote:
    Originally Posted by BlackArachnia View Post
    Vigilante. As per Rorschaces defining moment, some people are animals, and can not be fixed. Leaving them alive makes no sense.
    It also makes you an animal for killing them.
  9. Castle has hinted at some kind of scaling system for enemies when you're using Incarnate powers
  10. Quote:
    Originally Posted by Scarlet Shocker View Post
    I reckon all the meta-human PCs should just take over Praetoria and run it outselves!
    No, Praetoria is for the Praetorians - we're just going there to liberate them, not conquer them.

    Also, you ned to play the Warden path - you'll find the nice contacts there
  11. Quote:
    Originally Posted by Samuel_Tow View Post
    I think I'll help the people of Primal Earth take this regime down if THAT's what it takes to keep the people safe.
    Welcome to the Resistance
  12. Quote:
    Originally Posted by MTS View Post
    I agree with the poster a few posts back who said that if Cole were a good leader, he would simply let the Resistance and other dissenters leave the city and form their own settlement. The fact that he doesn't is really the main thing that makes him tyrannical.
    Well, the Resistance do have ways of getitng out of the city to the world outside - but they choose to stay to fight Tyrant and liberate Praetoria from his dictatorship.
    There's no reason why they couldn't use the underground railroad or even the portal to Primal Earth if they wanted to escape to a new and better life - but they're Praetorians, and this is their home, and they want to stay and fight for it and their liberty.
  13. Is the LFG channel even working yet?
  14. Quote:
    Originally Posted by Slashman View Post
    And you've had personal experience watching immortal dictators' reign almost forever?
    No - it's just that there's a limit to how hard and how long humanity can be crushed for until people start to fight back.
  15. Quote:
    Originally Posted by Forbin_Project View Post
    What you say is true but people can also change. Depending on what happens in the Praetorian universe things could get better or worse under Cole's leadership.
    Well, they can't really get any worse
  16. Quote:
    Originally Posted by Forbin_Project View Post
    we'd need to see what Praetoria has become in 200+ years.
    It'll be liberated by then - even with an immortal dictator in charge, no tyranny can last forever.
  17. I see the feedback on the lower level difficulty was listend to - even if the Destroyers are still being mean
  18. Quote:
    Originally Posted by SpittingTrashcan View Post
    Or are you ready to present the case for why a citizen of Praetoria, raised on propaganda, leisure, and mood stabilizing chemicals, unaware of the secret crimes of the state, and extremely aware of the threat that still lurks outside the sonic fences, would choose to beat down two policemen and free a terrorist?
    Not everyone who plays the tutorial is assumed to be from Tyrant's empire
  19. Quote:
    Originally Posted by Golden_Avariel View Post
    Drat! Came to report that Shadowhunter was still part of the story but I see if you had the arc pre-GR you still have the old arc. Blah... I guess I'm stuck with the old arc for both Jenkins and Tina (on my two level 40+ characters).
    I think the reason Sahdow Hunter was written out is that someone that wild really doesn't have a place in the new version of the Praetorian government - he was ok when they were ruling over a wasteland of ruins, but he's just be so out of place in Praetoria 2.0.

    Althouhg, there might be a chance that he appears in some future Praetorian content as a more neutral enemy - maybe even a contact - like he'd be someone who'd despise the DE for being a corruption of nature, and also despise Tyrant and his system for being so anti-nature because of the DE - he be a neutral living in his own wilderness area outside Tyrant's empire.
  20. Golden Girl

    Future Morality?

    I think it's very likely that going forward they are going to add actual arcs with moral choices as new content, not just the Tip missions - so instead of being given the good or bad options before the missions starts, we'd be given them at improtant points in the missions, like in Praetoria.
  21. Quote:
    Originally Posted by Peacemoon View Post
    I would have also calmed Washington and forced him to turn Cleopatra in instead of carrying out our own sense of justice; I'm sure we could have convinced White of her treasonous activities.
    You couldn't - the only evidence comes from a PPD guy, and Marauder would neer trust that - and against it, you'd have the actual actions you and Cleo have performed to stop the Resistance.
    Not only does Marauder despise the PPD, making any evidence they might against his girlfriend seem like a PPD plot against him, but even reporting her to him could make him even more suspcious - like Cleo helps stop a Resistance bombing, next thing you know, a PPD officer is accusing her of being in the Resistance - that really only makes sense if Cleo is a loyalist and Washington is a Resistance spy trying to remove the woman who stopped the bombing plot.