Golden Girl

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  1. Quote:
    Originally Posted by GMan3 View Post
    And yes, Luke did kill his enemies as did Obi Wan. Both major HEROES in the movie/genre
    And Superman didn't - because it's all about the setting.
  2. Quote:
    Originally Posted by GMan3 View Post
    If YOU choose to feel all warm and fuzzy because you're doing the right thing by arresting the bad guys or only beating up the good guys when you play a villain, then good for you.
    It's got nothing to do with choosing - it's what the game tells you you're doing.
    For example, on the 3rd misison of the ITF - you fight Requiem and Romulus - you reduce them both to 0 HP, but the game tells you neither of them are dead - you've defeated Romulus, but the next mission is to defeat Romulus, while the clue about Requiem's journal tells you he's TP'ed to another location - and the 3rd mission briefing tells you that Imperious has questioned some of the soldiers you captured in the caves with the Shadow Cysts - so the minions you reduced to 0 HP in that misison seem to have survived too.
    At the end of the STF, the game tells you that you can only hope that there's a prison strong enough to hold Recluse, the AV you've just reduced to 0 HP.

    You're free to imagine that you're a superhero who goes around killing people in you like, but it's not supported by the game at all.
  3. Quote:
    Originally Posted by GMan3 View Post
    Maybe you would do that, but I do not believe many people would. I surely would not leave someone that powerful and dangerous alive if he could be killed while trying to "apprehend" him.
    Which means you have to ignore the in game info then - the game tells you that you haven't killed Recluse on the STF - just like it tells you that the Praetorian AVs you've reduced to 0 HP have been imprisoned in the Zig, not killed by you, or Requiem isn't killed by you on the ITF, and so on.

    Quote:
    Again, since you are ignoring it, the whole "arrest" scenario IS TO MAINTAIN A "TEEN" RATING FOR THE PURPOSES OF MARKETING AND SALES. If the makers of this game said we were killing the enemies it would push the game into the "Mature" category and they would not be able to sell this game to a large portion of the market.
    Yes, having tasks that tell you directly that you're going to be killing people and have killed people has really ruined the chances of WoW being successful - along with all the other T-rated MMOs that tell players they're going to be killing enemies.

    Quote:
    Also arresting your foes does not reflect the larger realities either the real world or the comic/book/movie scenarios about heroes.
    Superheroes don't go around slaughtering criminals - that's why CoH makes it clear to players that they're arresting suspects and not killing them.
    A superhero setting isn't the same as a fantasy or sci-fi setting - Superman wouldn't kill the people he's fighting, Aragorn or Luke Skywalker would - the arrest text in CoH is just for flavor, to suit the setting - it has nothing to do with the rating at all.
  4. Quote:
    Originally Posted by GMan3 View Post
    Ignoring? No. I already explained that twice now. I believe it's for the "Teen" rating (that makes three times). And if you honestly believe that dead isn't dead, then why do we have powers called "Resurrect" or "Rise of the Phoenix"?
    Neither of those powers mention death or being dead.

    Quote:
    There is no pulling punches in a situation like this, I am in it to survive and win.
    But you leave the AVs alive who are way more dangerous than their minions? Like at the end of the STF, you arrest Recluse - he goes to 0 HP, then the end text says he's in prison.

    Quote:
    Don't bother trying to tell me "Game Lore" says otherwise, because that is just naive.
    You're free to ignore game lore if you want to, just like the loyalists do - but that doesn't make your fantasies any more "real", or an accurate reflection of the game world and its lore.

    We arrest people, and they end up in the Zig, which is the special prison for superpowered criminals, where CoV players also escape from.
  5. Quote:
    Originally Posted by GMan3 View Post
    Perception. I have no delusions that I am arresting people
    You're ignoring the actual mission text and game lore if you think you're killing people as a Hero - 0 HP doesn't = death.
  6. Quote:
    Originally Posted by Shadow Wail View Post
    I love my GG to be happy
    I'm not a pet
  7. Quote:
    Originally Posted by GMan3 View Post
    I can't agree with you here. If my toon gets "killed" by losing all it's hit point, then I get emergency teleported to my base or hospital for treatment and resurrection. Also if someone has the right power I get "resurrected" or use an inspiration for the same effect.

    If an enemy is "defeated" by loosing all it's hit point as well, it is KILLED. I have yet to see my toon put a pair of hand-cuffs on an enemy that has been "defeated". Nor have I seen some sort of teleporter beacon attached to a "defeated" enemy and them then whisked away to some jail cell.

    I know that Paragon Studios only talks about "defeating" and "arresting" enemies, which I assume is to maintain their "TEEN" rating, but I don't delude myself into believing that is what is really happening. I know that we are dealing with a perception problem, but I personally would be willing to bet very few people believe they are not killing the enemies.
    That is totally incorrect - missions mention all the time that we've arrested people, and that talking to them after they've been subdued has given us a clue to the next stage of the arc, or says how they're now in the Zig.
    Plus, the idea that registered heroes would simply go around - or be allowed to go around - murdering gang members sitting on bus stops or spray-painting walls is just ridiculous.
  8. Quote:
    Originally Posted by Bad_Influence View Post
    OMG I can't believe you have to have this explained to you! Because the Cabal is a VILLAIN GROUP in this game. We most generally earn cash and prizes in this game by DEFEATING ENEMIES. The Cabal are the enemy of every hero.... and pretty much every villain too, since when villains ToT, Crones pretty much dont pop out of that door with a Candy-gram, either. They want to kill ALL of us.

    Problem solved! Sheesh!
    You're totally missing the point again - there's no problem with having evil witches in the game - the poblem is making the badge for defeating them a reference to mass-murder in the real world.
    Defeating the Halloween witches is shown to be a good thing in the game - but the badge to mark the achievement is linked to a crime against humanity - that's why it needs to be changed.
  9. Quote:
    Originally Posted by Santorican View Post
    Thats a lie, why would my emperor want the world to be harmed. He's only watching out for our best interests.
    That Enriche must tatse good
  10. Quote:
    Originally Posted by Nethergoat View Post
    The genre features characters that destroy worlds.
    Evil characters, not heroes.

    Quote:
    There's nothing 'out of place' about a badge title that you think is "creepy".
    Why would a hero have a badge linking their actions to mass-murder?
  11. Quote:
    Originally Posted by Nethergoat View Post
    You mean the genre that features characters like Galactus, Darksied, Thanatos, Phoenix, etc?
    What have they got to do with the game giving superheroes a badge linking their actions with a crime against humanity?
  12. Quote:
    Originally Posted by Great_Cthulhu View Post
    If the supernatural isn't creepy then you're doing it wrong...
    It's not creepy as in ghosts and things, it's creepy as in being an uncomfortable and out fo place reference in a superhero game.
  13. Quote:
    Originally Posted by Red Valkyrja View Post
    The point that has been missed is that GG would be totally clueless about this, if someone else hadn't mentioned it to her.
    I was only told about the badge still having the horrible name, not the actual reason why the name is horrible - I knew that already myself.
  14. Quote:
    Originally Posted by Nethergoat View Post
    OMG you can buy it from Amazon!

    BOYCOTT!!1111

    *rolleyes*
    You've totally missed the point again - the badge name is offensive because it's totally unsuitable for a game, especially a superhero one - it's being used in a approving way, which is totally wrong.
  15. Quote:
    Originally Posted by Ms. Mesmer View Post
    When did they elect McCarthy? Tyrant's bio makes a mention of President MacArthur, as in General Douglas, having been killed, but I see no mention of Joe McCarthy.
    Loyalists have a rather relaxed attitude to historical facts
  16. Quote:
    Originally Posted by GMan3 View Post
    I feel this badge title is entirely appropriate to the act being done
    Can you explain how references to crimes against humanity can ever be "entirely appropriate" for badge titles?

    All the other Halloween badge titles are fine - their titles are all harmless pop culture references or general associations.

    See if you can spot the one here that doesn't quite fit in with the tone of the others:

    Defeating Vampires: "Hunter" - vampires and vampire hunters - a general association.

    Defeating Ghosts: "Buster" - a reference to a comedy movie.

    Defeating Werewolves: "Shifter" - werewolves are shape-shifters - a general association.

    Defeating Zombies: "Dead Head" - a reference to the fans of the band called "The Grateful Dead".

    Defeating Witches - "Malleus" - a reference to an instruction book from the middle ages for hunting "witches" that helped in the mass murder of thousands and thousands of women.


    Or you could even compare them to the non-Halloween versions:


    Defeating Vampyri: "The Slayer" - a TV show reference.

    Defeating Ghosts: "Haunted" - a general association.

    Defeating Warwolves: "Silver Bullet" - from folklore - a general association.

    Defeating Witches - "Spellbinding" - witches and spells - a general association.

    More pop culture references and general associations - including one for defeating witches that has an entirely appropriate title that doesn't references crimes against humanity.

    There is totally no need at all to have the Halloween witch badge called "Malleus", and the devs really need to change it to something suitable that isn't sick and creepy - just like they managed to name every single other supernatural themed badge in the game without making them sick or creepy.
  17. Quote:
    Originally Posted by Shadow Wail View Post
    Ok... so doing the Halloween tip mission nets you a rare recipe? Ive done it twice and gotten two awesome procs

    --Miracle: +Recovery
    --Aegis: Psi Res/Mez protection


    Is there a limit to how many times you can do it? I think its once per toon?

    It's unlimited, as far as I know.
  18. Quote:
    Originally Posted by mousedroid View Post
    On the other hand, I'm pretty sure I know some people who would object to the opinion that it's OK to portray real witches as villainous women who have to be defeated.
    Katie Hannon seems quite freindly.
  19. It also kinda fits in with his insanity - like not only does he take over the world, but he renames it and his capital city after himself too
  20. Tyrant's bio on the GR website does actually mention the Praetorian Guard during the Hamidon Wars, so the name seems to have been linked to him or to the fight against the Devouring Earth before he became Emperor.
  21. Quote:
    Originally Posted by TheJazMan View Post
    Isn't it time to change this tired, old event? It's ok and all but yeah...
    You may have noticed a new player saying they were looking forward to experiencing it for the first time
  22. Quote:
    Originally Posted by Red Valkyrja View Post
    Hmm... interesting, but I already knew about the Malleus Maleficarum. I did a search of that wiki page, and didn't see a single reference in there of City of Heroes.

    But that doesn't have anything to do with my comment where I was unable to find any reference to Malleus Maleficarum in City of Heroes.
    Did you manage to find the reference to ghost busting in the paragonwiki for the "Buster" badge for defeating the Halloween ghosts? Or haven't you looked yet? Or did you find the in game reason for the name of the "Evil's Resident" badge for defeating the zombie bosses? Or the in game reason for the name of the "Dead Head" badge for defeating Halloween zombies?

    If badge titles can't use outside references, then those ones must be in the game somewhere, right?
  23. Quote:
    Originally Posted by GMan3 View Post
    Appropriate. Kill some "real" digital witches in a make believe game, get a badge. The witches in this game are no more "real" than the witches in the Middle Ages. Only your feeling on the subject is different.
    You're totally missing the point again - linking the murder of real people for being something they weren't to defeating in a game the things they were accused of being is totally the wrong thing to do.

    None of the Croatoa witch badges make any reference to real world mass murder - they stick with the idea of witches as fantasy things, and have suitable sounding titles to match.

    A title like "Spellbreaker"/"Spellbroken"/"Disenchanted" would be fine for the Halloween witches because it'd fit with them being fantasy people that use magic.
  24. Quote:
    Originally Posted by Mr. DJ View Post
    history is bad, m'kay?
    History is very interesting - but the horrible parts of it shouldn't be used in a superhero game as the title for some kind of achievement.
  25. Quote:
    It's funny, but so many people feel that appropriate things are awful, I just see it as appropriate. Would you rather we call the badge "Fairy Duster" and then kill the witches? I mean, you don't have a problem with actually killing the witches, but you do have a problem with acknowledging it?
    Defeating witches is ok in the game, because they're real witches - but it's not ok when the badge for it is a reference to the murder of real people for being "witches".