Golden Girl

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  1. Quote:
    Originally Posted by Mr_Mud View Post
    Yes, they are.
    Give some examples

    Quote:
    Seems to me all we have so far is exactly that - one storyline. Praetorians, praetorians and more praetorians.
    That's the first chapter - chapter 2 is non-stop Battalion action

    Quote:
    IDGAF.
    The problem there is that other people do.
    I don't play red side, but I'm totally ok with the devs making stories about the Rogue isles.
  2. So that's another one who can be filed under "I don't like the story, so it must be a bad story".
    I don't really like Star Trek - but I don't think it's a bad story - it's just not something that really appeals to me - I don't need to try and make up reasons why it might be a bad story to try and explain why I don't really like it - I just accept that there are loads of different styles and tastes, and that not everyone will like everything.
    I also don't feel the need to tell Star Trek fans why their story "sucks".
  3. Quote:
    Originally Posted by Techbot Alpha View Post
    The ideal model should have been the Rikti. They came as a big hit, lots of nice content. They still crop up from time to time, so they don't get old.
    But they're not nearly as complex or as easy to relate to as the Praetorians - the Rikti are just a faceless horde of aliens, while the Praetorians are normal humans, with all kinds of plots and subplots going on - like a couple of new ones have started in started in DA, because the Praetors and their wacky antics have so much scope for development.
  4. Quote:
    Originally Posted by Scarlet Shocker View Post
    Replace the Atlas statue!
    No, just replace the generic one in the lake in Prometheus Park
  5. Quote:
    Originally Posted by Mr_Mud View Post
    the issue 1 praetorians are unrecognisable from what we have now).
    They're not that different, actually

    Quote:
    Every single incarnate trial up to this point has been linked to the Praetorians, ignoring something like the Shadow Shard which had unlimited potential for end-game play.
    So the endgame should only have one storyline, and not have several? The Praetorian war is just the first story of the incarnate ssytem - afeter that, we'll move onto the second story about the Coming Storm.

    Quote:
    There is no need for a Praetorian presence in the updated Dark Astoria, for example.
    So where should the Diabolique story go after First Ward? She's a power crazed sorceress who's just been freed from Tyrant's control, stuck on a ruined world where power is held the god-like immortal who used to control her, and where magic is forbidden. Maybe that world where her rescuers came from, where magic is all voer the place and no single person or group is in charge, might offer more openings for her ambitions?

    Quote:
    And as I mentioned, the Praetorians were retconned. I prefered them as two-dimensional 'Mirror Mirror' rip offs, to be honest. The grim and gritty sci-fi world of Praetoria is all well and good, but doesn't feel particularly like I'm playing a superhero game, to be honest.
    That's why they're the enemies

    Quote:
    The Coming Storm has been executed perfectly in my opinion. It hasn't dominated parts of the game it doesn't need to dominate. It hasn't been shoehorned into every update to the point of fatigue.
    You shouldn't say that until it arrives
  6. Quote:
    Originally Posted by Melancton View Post
    For others, like myself, the Well introduces one or more lines that we feel should not be ever crossed, even while "pretending," even though this is NOT real life, etc.
    What lines? The Well doesn't come anywhere near the edge of the T rating
    The Well is kinda like the Force - it has a will, but we can manipulate its power - there's really nothing unusual about a mysterious power source in a sci-fi/fantasy setting
  7. Quote:
    Originally Posted by Mr_Mud View Post
    But the difference is that the Coming Storm doesn't feel forced. It's been introduced from the ground up. The Praetorians were a straight retcon that turned into the driving storyline of the game, and the reaction from a lot of players, from my experience, was simply 'What?'
    So a few mentions by contacts and some letters and some enemies in a low level PvP zone = from the ground up, but a new 1-20 starting experience building on lore that's been in the game since Issue 1 = out of nowhere?
  8. Quote:
    Originally Posted by Eva Destruction View Post
    The problem with Praetoria is that It. Never. Ends.
    Well, as it's a major plotline, it won't ever finish - once the dimensional war part is over, we'll be helping and getting help from Praetoria against the Coming Storm.
  9. Quote:
    Originally Posted by Mr_Mud View Post
    shoehorn the Praetorians into everything at the same time.
    The Praetorians are major storyline of the game, so they need to be introduced at various levels - just like the Coming Storm - not only have we had the Galaxy City attack, but we've now got a new 15-30 Trial against the Shivans in Bloody Bay, as well as more info about Ouroboros and the letter writer in the new DA content - so the Coming Storm plotline is also being spread out to various levels as it's another major storyline.
  10. Quote:
    Originally Posted by Xanatos View Post
    First Ward
    How is Praetoria being "forced" into a Praetorian zone?
  11. Quote:
    Originally Posted by Mokalus View Post
    I suppose I haven't been following the Letter Writer speculation much, but since I don't remember reading any speculation that actually got it correct, I'd hardly call it an "obvious" choice.
    He's been one of the most frequent suggestions for the letter writer
  12. They're not really problems - they're just stories that not everyone likes - kinda like all stories
  13. Quote:
    Originally Posted by ClawsandEffect View Post
    Last he was seen, Vanguard was working on trying to cure him of the Riktization he went through, as per the Mender Ramiel arc.
    The process seems to be making progress.
  14. Quote:
    Originally Posted by MrCaptainMan View Post
    5-6 missions per arc is not particularly good IMO. I'll get Betaup to check them out and give feedback, but if they're full of 'interesting' mechanics and contact conversations etc a la FW then pfff.

    I take it you've already played through all the DA content then, GG? How long did it take you?
    The arcs took about an hour each, but that was reading every little clue and chatting in the beta testers channel, so they could go faster

    I did the whole story line in one long session, but the RNG didn't like me, so by the end I had 5 commons and 1 uncommon
    But that's only for the first play through - repeating the arcs works like the SSAs - so on all the other play throughs, you only get the chance for one random component every 20 hours, even if you play all 6 arcs.
    The best method for soloing seems to be to play the whole storyline through once, then start playing 3 arcs per day - 1 for the random component, 1 for the 10 Thread reward, and 1 for the random Astral or Empyrean reward - with a few of the fast repeatable contact missions to get the 2 Thread reward at the end of them.
    Playing the SSAs too will also add more variety tot eh daily routine, and help boost your Incarnate rewards.
  15. Quote:
    Originally Posted by spazmeer View Post
    A good chance to throw in a sash for the guys
  16. Quote:
    Originally Posted by Tenzhi View Post
    Hrm, looking at the Olympian Guard pictured at paragonwiki, isn't that just the same old painted-on spandex with baked-on Gold Stars using one of the existing stripe patterns, as well as bracers and boots that already exist in-game? The only thing new (in that particular pic, I'm not sure how varied these Olympian Guards are) appears to be a faceplate, shoulder pads, and belt. I gotta say that I'd love to have that chain independent of the shoulder pads or as a cape brooch option, though.


    Here's the picture fom the I22 overview:







    There's a kind of mesh/scales texture on the basic suit.
  17. Quote:
    Originally Posted by Tenzhi View Post
    Yeah, I gathered that. That didn't really answer my question. Is it new (i.e. available now and I just missed it somewhere along the way) or upcoming (in a real, non-Super Pack Lottery fashion)?
    It's an upcoming free costume set for VIPs in I22.
  18. It's an Olympian Guard costume set.
  19. Quote:
    Originally Posted by MrPlayskool View Post
    So... are they going to turn Dark Astoria into another First Ward, where it's pointless to be there unless you're VIP or a bored street sweeper?
    Yes.
  20. Option B is quite well covered already by thing like the IDF and Olympian Guard costumes.
  21. Quote:
    Originally Posted by Noble Savage View Post
    True. If we do a light version of B, it might work for the folks who want A. Maybe there's a sweet spot.
    If you do make this set, please remember that spandex doesn't follow curves all the time - spandex across the chest doesn't totally follow the shape of the breasts - it sort of stretches over them at the front, so a spandex top costume part shouldn't have the huge dip between the breasts that the current ones have - either using new geometry for the costume chest, or faking the effect with shading like the witch top or Mother Mayhem's top.
  22. Quote:
    Originally Posted by MrCaptainMan View Post
    6 arcs for DA could be great, or it could be rubbish. It depends how many missions are in those arcs and what sort of missions they are. Is DA up on Beta yet?
    Since yesterday - that's why there's all this new info

    There are about 5-6 missions per arc, so the arcs will need to be repeated a few times to get all the major Incarnate stuff like level shifts.
  23. Quote:
    Originally Posted by Noble Savage View Post
    If we're talking strictly about super-hero costumes, as I see it there are 3 possible ways to expand on the category:

    A) revamped old school/spandex tights similar to the ones we already have (adding a few details like seams but still mostly plain)

    B) modern tights (w/ ribbing, surface texture(s), subdivided surfaces) a la Ultimates 1 or Marvel movies

    C) pieces we just haven't made before (e.g. domino mask)

    What are you guys most interested in?
    Option A would be the most flexible, I think - people could use them for classic hero looks, or as the base for more complex outfits.
  24. Quote:
    Originally Posted by Coyote_Seven View Post
    Such as taking over the world?

    Our version features in one of the DA stroy arcs - along with Requiem - they have a conversation
  25. Quote:
    Originally Posted by flipside View Post
    it doesn't give a clear picture of who they are and what exactly they have done and are doing.
    One of the books you can read in the Midnighter Club tells you more about them.