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Thanks for the reply, I did forget to put that last blood mandate into that pet. Try as I might I'm having trouble deciding where to go with what it. I took hover, as a char definer, but its the one pool I think I might be able to forgo. Problem is not having a travel power. The other thing I'm torn on, is what's the point of having all the defense if you don't take provoke to get the bad guys on you. It seems like a wasteful pool choice but I can't seem to get around it.
Haven't taken a MM to 50 yet so most of this is just speculation. I'll check out that corruptor pain guide and see if I can find any nuggets there as well. -
Haven't seen enough of these about and wanted some input on my interpretation of this combo. Suggestions welcome
Villain Plan by Mids' Villain Designer 1.707
http://www.cohplanner.com/
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Level 50 Technology Mastermind
Primary Power Set: Demon Summoning
Secondary Power Set: Pain Domination
Power Pool: Fitness
Power Pool: Flight
Power Pool: Presence
Power Pool: Fighting
Ancillary Pool: Mace Mastery
Villain Profile:
Level 1: Summon Demonlings- (A) Blood Mandate - Accuracy/Damage
- (3) Blood Mandate - Damage/Endurance
- (3) Blood Mandate - Accuracy/Endurance
- (5) Blood Mandate - Accuracy/Damage/Endurance
- (5) Blood Mandate - Accuracy
- (7) Blood Mandate - Damage
- (A) Harmonized Healing - Heal/Recharge
- (7) Miracle - Heal/Recharge
- (9) Doctored Wounds - Heal/Recharge
- (19) Numina's Convalescence - Heal/Recharge
- (A) Harmonized Healing - Heal/Recharge
- (9) Miracle - Heal/Recharge
- (11) Doctored Wounds - Heal/Recharge
- (11) Numina's Convalescence - Heal/Recharge
- (A) Explosive Strike - Damage/Knockback
- (48) Explosive Strike - Accuracy/Knockback
- (48) Explosive Strike - Chance for Smashing Damage
- (A) Endurance Reduction IO
- (A) Flight Speed IO
- (A) Red Fortune - Defense/Endurance
- (17) Red Fortune - Defense
- (19) Red Fortune - Endurance
- (31) Red Fortune - Defense/Recharge
- (34) Red Fortune - Endurance/Recharge
- (46) Red Fortune - Defense/Endurance/Recharge
- (A) Blood Mandate - Accuracy/Damage
- (13) Blood Mandate - Damage/Endurance
- (13) Blood Mandate - Accuracy/Endurance
- (15) Blood Mandate - Accuracy/Damage/Endurance
- (15) Blood Mandate - Accuracy
- (17) Blood Mandate - Damage
- (A) Regenerative Tissue - +Regeneration
- (21) Miracle - Heal
- (21) Miracle - +Recovery
- (A) Mocking Beratement - Taunt
- (37) Mocking Beratement - Taunt/Range
- (40) Mocking Beratement - Taunt/Recharge
- (43) Mocking Beratement - Taunt/Recharge/Range
- (A) Call to Arms - Defense Bonus Aura for Pets
- (50) Expedient Reinforcement - Resist Bonus Aura for Pets
- (50) Sovereign Right - Resistance Bonus
- (50) Edict of the Master - Defense Bonus
- (A) Numina's Convalescence - Heal/Endurance
- (25) Numina's Convalescence - Endurance/Recharge
- (25) Numina's Convalescence - Heal/Recharge
- (34) Numina's Convalescence - Heal/Endurance/Recharge
- (46) Numina's Convalescence - Heal
- (48) Numina's Convalescence - +Regeneration/+Recovery
- (A) Performance Shifter - EndMod/Recharge
- (23) Performance Shifter - EndMod
- (23) Performance Shifter - Chance for +End
- (A) Kinetic Combat - Accuracy/Damage
- (40) Kinetic Combat - Damage/Recharge
- (40) Kinetic Combat - Damage/Endurance/Recharge
- (43) Kinetic Combat - Damage/Endurance
- (A) Blood Mandate - Accuracy/Damage
- (27) Blood Mandate - Damage/Endurance
- (27) Blood Mandate - Accuracy/Endurance
- (29) Blood Mandate - Accuracy/Damage/Endurance
- (29) Empty
- (31) Blood Mandate - Damage
- (A) Steadfast Protection - Resistance/+Def 3%
- (A) Gaussian's Synchronized Fire-Control - To Hit Buff
- (31) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
- (33) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
- (33) Gaussian's Synchronized Fire-Control - Recharge/Endurance
- (33) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
- (34) Gaussian's Synchronized Fire-Control - Chance for Build Up
- (A) Endurance Reduction IO
- (A) Shield Breaker - Defense Debuff
- (36) Shield Breaker - Accuracy/Defense Debuff
- (36) Shield Breaker - Accuracy/Recharge
- (36) Shield Breaker - Defense Debuff/Endurance/Recharge
- (37) Shield Breaker - Accuracy/Endurance/Recharge
- (37) Shield Breaker - Chance for Lethal Damage
- (A) Red Fortune - Defense/Endurance
- (39) Red Fortune - Defense/Recharge
- (39) Red Fortune - Endurance/Recharge
- (39) Red Fortune - Defense/Endurance/Recharge
- (42) Red Fortune - Defense
- (42) Red Fortune - Endurance
- (A) Red Fortune - Defense/Endurance
- (42) Red Fortune - Defense/Recharge
- (43) Red Fortune - Endurance/Recharge
- (45) Red Fortune - Defense/Endurance/Recharge
- (45) Red Fortune - Defense
- (46) Red Fortune - Endurance
- (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
- (45) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
- (A) Performance Shifter - EndMod/Recharge
- (A) Endurance Reduction IO
Level 1: Brawl- (A) Empty
- (A) Empty
- (A) Empty
Level 6: Ninja Run
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