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3. Gamble: I was thinking your matter materialization powers would probably be of great interest to Crey. Hmm.
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I would be grateful for any appearance, whether it be a cameo or long-term role.
But of course Crey would take an interest in Gamble.. he is teh powa +2! Plus I hear he jerk hacks. -
Awww, no buffs for Gammy? Might it have something to do with what I'm covered in?
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Ahhh... thanks for bringing back the classics Sass
GREEN POO FTW! -
I dont think you have anything to worry about.
PSA: Don't smoke crack. -
Qtip - Vibrant Thing
Well... because I am.
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Very well done. Thank you for making such an entertaining flash movie
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OOC: Ok Styiker, got ya, no r.
OOC: Honestly, I was not on a holy quest to bring about such a feud. If this is annoying you so much, then dont reply.
Im sorry your response was short, but please consider that what you had posted was summed up by another earlier, and the fact that you didnt take into consideration the fact that my role play backed up my game play style.
I just wanted everyone to possibly laugh at what had transpired, but obviously I failed for some. Im sorry for trying to add something to these boards with my own prose on a pretty interesting turn of events. Mission: Failed. lesson learned: dont talk on the message boards -
OOC: and by the way Styiker, my gaming and role playing views are one in the same. Perhaps you would like to "break it down" and read the previous posts to understand where I am coming from.
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If your goal is to ensure that no one ever has to go through what you did, then you shouldnt care who helps. Those other heroes cared more about getting the job done than their own safety. You left them to their fate.
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Indeed I did, and I took pleasure knowing that those fallen heroes wouldnt be moving onto larger and more daunting tasks, and possibly risking civilian lives in the process. The key difference here lies in the fact that civilians are defenseless. Heroes have made a conscious choice to put their lives on the line, and if they decide to gamble with Gamble, they will lose, as the fallen heroes have.
Also, the thrill of a child rushing towards me at the end of a Vahzliok cavern, grasping onto my leg as I hold back a defiled Eidolon, is all that I need for an excuse to help citizens. Yes the Kraken was a special case for a little extra publicity, but nothing equals the admiration of people that can truly appreciate what you do for them.
And the Knights are hardly a mercenary group Wraith. We are the closest of friends, and have shared many victories, and a few frightening losses. *Gamble looks to the sky, reminiscing over fallen comrades. Noticing everyone is watching, he stirs himself from his trance, with a stealthy shrug of his shoulder to his cheek*
However, I think it safe to wager that we all believe that we did Paragon a favor by letting these invaders fall. -
Since we are on a streak of OOC here, id like to get a short word in. Although we had the Kraken held, our group was actually doing much less damage than the invading group. If I had held him indefinetly, they would have got a majority of the experience. And even though role playing can be fun, holding a Kraken for 5 minutes for a fruitless act is a bit pointless in my book.
Oh, and its also not too fun.
And please Wraith, stop bashing my role play style. I think ive established my characters posiition on many issues, so perhaps you would be kind enough to accept a different style of hero play. Just a thought. -
OOC: First of all thanks for all the support from peeps like Mackie_killian, Paladiene, XXuicsus and Set77. Its good to know that there are people that sympathize with our actions.
This is directed to those that are not role-playing, and are being serious about what they have said. I think we all need to be reintroduced the fact that we are role-playing here. And just because you have some prefabricated image of what a hero should be, that doesnt mean I have to fit the template. If every hero was an upstanding, selfless, patriotic model of all that is good, role-playing would become very boring IMO.
Also, I am not this much of a jackass in real life (although some would disagree.) This is just my way of role-playing this character. I happen to have another character that is very happy go lucky, just in case someone decides to "tear me a new one" based on my personality.
IC: Hmm, I seem to have stirred up quite the ruckus. Let me direct each person statements:
Dark_Avatar
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Knights of Paragon? You just made your group look horrible, so you know...
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Is it just me, or do people actually agree with what we have done?
And dont worry kiddo; you wont have to worry about associating with us.
WraithTDK
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Why shouldnt you? Because thats not what being a hero is about. Being a hero is about doing whats right. Its about not giving a crap if youre loved my millions, or hunted like an animal. We do what we do because it needs to be done, and that should be all the reason we need.
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Maybe thats what it means to be a hero in this town to you, but not to me. Where were the heroes when I needed them the most? About 3 months too late to do any good. I had to use my own strength to break free from my Freakshow captors after being stabbed, slashed, and used as a guinea pig for their experimental drugs. And thats nothing any 15-year-old boy should go through. My mission is simple: to make sure nothing of that sort happens to another child, another elderly person, another mother of four. One way to do that is make sure that the heroes of the future are fit to fulfill that role. Fitness in this case not only implies physical prowess, but also intelligence, both of which the invading group was lacking.
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You call yourselves Knights. A knight should know that humility is a Virtue.
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Humility is a virtue, however to be a Knight implies nothing about following a specific "code of honor." All our knighthood implies is that we share a common ideal of mutual assistance.
And I believe it was quite virtuous of us to warn the invaders to leave our claim alone. We gave them proper warning, and they understood the consequences of their actions. 'Nuff said there. -
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So, let me get this straight. A monster is rampaging. Innocents are in danger. Additional heroes step in, which would surely bring an even faster end to a menace that is threatening innocents.
But your pride and need for personal glory overwhelms you, and you decide to let a group of people who COULD have saved who knows how many lives be KILLED.
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In a word... yes. I take necessary risks to help these civilians, so why shouldnt I expect a little notoriety in return?
Why do I think this way? Is it greed? Possibly. I must admit that the appeal of being recognized by citizens on the street is quite fulfilling. But I believe my ideals of what this so-called City of Heroes could become are far more complex than that.
Basically, those weak-bodied heroes had it coming, and I was just catalyzing the process. Thinning out the pack, if you will. What makes a hero strong? By pushing themselves to the limit. They may hate me now, but the citizens will thank me later for the stronger heroes that come to fill the fallens place.
Life is sometimes not about calculated risks. I have had to gamble my health, my honor away at some points, but in the end, I have become stronger than I ever imagined possible.
I have been pushed to my limits, and I have survived. -
This is a tale of the Knights of Paragon, and their interesting encounter in Perez Park.
The sun spread across the canopy of Perez Park, as Gamble assisted his faithful friends Lokie, Rowan, Kraytus, and Apogee. They were enjoying an easy run through the parks many labyrinths, rinsing its many routes clean of the Vahzilok scourge. Many Eidolons had fallen, but the group had become physically drained from their numerous encounters. We decided to rest upon a hillside, and take in the sights of the park. However, our respite was cut short, for in front of us was the most mammoth of all Hydras, the dreaded Kraken, a towering purple menace which shook the ground with every step it took. The creature, having spotted us, responded with its preprogrammed response: kill. Gamble, seeing the oncoming Kraken, quickly trapped the beast in one of his patented earthen entrapments. Its movement stopped by a torrent of stalagmites, Lokie and Apogee moved into position for the counter attack. Apogee unleashed an onslaught of ranged energy attacks, enraging the trapped creature even more, while the others stood at the ready, waiting for Gamble's next move. Although Gamble is not one to do a large amount of damage to his enemies, he does have one specialty, which is to completely immobilize his opponents. Gamble, with a motion of his fist, summoned forth a block of solidified earth, completely encasing the beast in a sod encrusted coffin. With the beast unable to attack, the team moved in for the kill. With Kraytus barraging the Kraken in a flurry of fists, to Lokie confusing the target with his powers of illusion control, to the controlling of the beasts mind by Rowan, the beast was sure to fall.
To the teams dismay, another group of heroes, seeing an opportunity to capitalize on controlling capacities of the Knights of Paragon, launched their own attack against the Kraken. After repeated being warned by the Knights to step away, the invading party still continued to attack. Gamble, frustrated with the fact that this other group may get the credit for the elimination of the Kraken, he hatched a plan. Reluctantly, he asked his comrades to back away from the Kraken, and watch from afar what he was about to unleash upon the invading squad.
With his teammates out of the beasts range of attack, Gamble released his hold on the beast. The following scene, as the earthen encasement fell off, was horrific, but at the same time unbelievably satisfying to the Knights eyes. The inexperienced invading team was exposed to the might of the Kraken, and they fell. The Kraken, spitting an acidic liquid, caused the hovering team to fall from their airborne perches. One after another, they fell to the might of the Hydra King.
Satisfied with the punishment he had delivered to the invading group, Gamble once again held the beast, and the Knights were able to receive full credit for the defeat of the Kraken.
This is a reminder to all that consider KSing. Be prepared to suffer the consequences of your actions.
http://www.people.iup.edu/gpdl/krakenkill.jpg