FKeeper

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  1. FKeeper

    Harry Potter 7.2

    Really loved it! I want to see it again.

    I was really satisfied with the ending, and this is coming from someone who only sort of liked the ending to the books.

    I'm really glad the series went out with a bang.

    Go see it!
  2. FKeeper

    Harry Potter 7.2

    Sooo the movie. It all ends, and I can't believe it! I've grown up with Harry, and I'm excited and sad to see his saga end. When the book came out in 2007, I said well at least there are the movies...but now it's really done.

    I'm going to the midnight premiere, and am very excited.

    Anyone see it yet?

    Rotten Tomatoes approves so far.

    http://www.rottentomatoes.com/m/harr...llows_part_ii/
  3. FKeeper

    More Recharge!

    Thanks. That build looks great! I think Obliterations in Spine Burst and switching out to Petrifying Gaze will help a lot.
  4. FKeeper

    More Recharge!

    I know, a world without a soft cap! I get along just fine though (for the most part). I certainly don't try to solo any Pylons though.

    Thanks for the advice. That's a good idea about taking those slots out for another place. In regards to Tempered, I'm pretty sure I don't have the Slow/Range on my real build but accidentally put in on Mid's.

    I guess the best part of this build is that I just mow through mobs. Build Up+Throw Spines+ Spine Burst for one mob. Throw Spines+Spine Burst+Throw Spines for second. Rinse. Repeat. But that's if I live ha.

    Couple questions about recharge. I know I'm pretty close to perma hasten but am not quite there. What's the magic number for that?

    Also, is it possible to ever have enough recharge for Perma Elude? Tinkering around on Mid's, I got up to 212.5% Recharge. That's pretty amazing but according to Mid's, still not enough for Perma Elude.

    Well thanks for the thoughts.
  5. FKeeper

    More Recharge!

    Hi. I’m FKeeper, a long-time player on Pinnacle, obviously don’t post much.

    I’m a fan of Super Reflexes and have a few scrappers of that kind. One is a Spines, and is it fun! So, long story short, I became obsessed with recharge, while the rest of you just want to soft-cap .

    This is my build so far with around 80% recharge. I only have 1 LotG so far but will probably get all 5 sooner or later.

    I realize there are no purples, but I be a lazy, poor scrapper, so that’s pretty much out of the question. Any ideas or thoughts? Any other recharge junkies out there?

    Hero Plan by Mids' Hero Designer 1.401
    http://www.cohplanner.com/

    [u]Click this DataLink to open the build![u]

    Level 50 Magic Scrapper
    Primary Power Set: Spines
    Secondary Power Set: Super Reflexes
    Power Pool: Leaping
    Power Pool: Fitness
    Power Pool: Speed
    Ancillary Pool: Darkness Mastery

    Hero Profile:
    Level 1: Lunge <ul type="square">[*] (A) Crushing Impact - Accuracy/Damage[*] (3) Crushing Impact - Damage/Endurance[*] (3) Crushing Impact - Damage/Recharge[*] (5) Crushing Impact - Accuracy/Damage/Recharge[*] (5) Crushing Impact - Accuracy/Damage/Endurance[*] (40) Crushing Impact - Damage/Endurance/Recharge[/list]Level 1: Focused Fighting <ul type="square">[*] (A) Red Fortune - Defense/Endurance[*] (7) Red Fortune - Defense/Recharge[*] (7) Red Fortune - Endurance/Recharge[*] (9) Red Fortune - Defense/Endurance/Recharge[*] (9) Red Fortune - Defense[*] (43) Luck of the Gambler - Recharge Speed[/list]Level 2: Spine Burst <ul type="square">[*] (A) Cleaving Blow - Accuracy/Damage[*] (11) Cleaving Blow - Damage/Endurance[*] (11) Cleaving Blow - Damage/Recharge[*] (13) Cleaving Blow - Accuracy/Recharge[*] (13) Scirocco's Dervish - Accuracy/Damage[*] (50) Scirocco's Dervish - Damage/Recharge[/list]Level 4: Focused Senses <ul type="square">[*] (A) Red Fortune - Defense/Endurance[*] (15) Red Fortune - Defense/Recharge[*] (15) Red Fortune - Endurance/Recharge[*] (17) Red Fortune - Defense/Endurance/Recharge[*] (17) Red Fortune - Defense[*] (46) Luck of the Gambler - Recharge Speed[/list]Level 6: Build Up <ul type="square">[*] (A) Recharge Reduction IO[*] (19) Recharge Reduction IO[*] (19) Recharge Reduction IO[/list]Level 8: Impale <ul type="square">[*] (A) Decimation - Accuracy/Damage[*] (21) Decimation - Damage/Endurance[*] (21) Decimation - Damage/Recharge[*] (23) Decimation - Accuracy/Endurance/Recharge[*] (23) Decimation - Accuracy/Damage/Recharge[*] (40) Damage Increase IO[/list]Level 10: Combat Jumping <ul type="square">[*] (A) Luck of the Gambler - Recharge Speed[/list]Level 12: Practiced Brawler <ul type="square">[*] (A) Endurance Reduction IO[/list]Level 14: Super Jump <ul type="square">[*] (A) Jumping IO[/list]Level 16: Hurdle <ul type="square">[*] (A) Jumping IO[/list]Level 18: Health <ul type="square">[*] (A) Doctored Wounds - Heal/Endurance[*] (34) Doctored Wounds - Endurance/Recharge[*] (34) Doctored Wounds - Heal/Recharge[*] (34) Doctored Wounds - Heal/Endurance/Recharge[*] (36) Doctored Wounds - Heal[*] (48) Numina's Convalescence - +Regeneration/+Recovery[/list]Level 20: Stamina <ul type="square">[*] (A) Endurance Modification IO[*] (25) Endurance Modification IO[*] (25) Endurance Modification IO[/list]Level 22: Quills <ul type="square">[*] (A) Tempered Readiness - Accuracy/Slow[*] (27) Tempered Readiness - Damage/Slow[*] (27) Tempered Readiness - Accuracy/Endurance[*] (29) Tempered Readiness - Range/Slow[*] (29) Tempered Readiness - Accuracy/Damage/Slow[*] (50) Damage Increase IO[/list]Level 24: Quickness <ul type="square">[*] (A) Run Speed IO[/list]Level 26: Ripper <ul type="square">[*] (A) Eradication - Damage[*] (31) Eradication - Accuracy/Recharge[*] (31) Eradication - Damage/Recharge[*] (31) Eradication - Accuracy/Damage/Recharge[*] (33) Eradication - Accuracy/Damage/Endurance/Recharge[*] (50) Eradication - Chance for Energy Damage[/list]Level 28: Lucky <ul type="square">[*] (A) Defense Buff IO[/list]Level 30: Agile <ul type="square">[*] (A) Defense Buff IO[/list]Level 32: Throw Spines <ul type="square">[*] (A) Positron's Blast - Accuracy/Damage[*] (33) Positron's Blast - Damage/Recharge[*] (33) Positron's Blast - Damage/Endurance[*] (36) Positron's Blast - Damage/Range[*] (36) Positron's Blast - Accuracy/Damage/Endurance[*] (43) Positron's Blast - Chance of Damage(Energy)[/list]Level 35: Evasion <ul type="square">[*] (A) Red Fortune - Defense/Endurance[*] (37) Red Fortune - Defense/Recharge[*] (37) Red Fortune - Endurance/Recharge[*] (37) Red Fortune - Defense/Endurance/Recharge[*] (39) Red Fortune - Defense[*] (46) Luck of the Gambler - Recharge Speed[/list]Level 38: Elude <ul type="square">[*] (A) Recharge Reduction IO[*] (39) Recharge Reduction IO[*] (39) Recharge Reduction IO[*] (40) Luck of the Gambler - Recharge Speed[/list]Level 41: Torrent <ul type="square">[*] (A) Positron's Blast - Accuracy/Damage[*] (42) Positron's Blast - Damage/Endurance[*] (42) Positron's Blast - Damage/Recharge[*] (42) Positron's Blast - Damage/Range[*] (43) Positron's Blast - Accuracy/Damage/Endurance[/list]Level 44: Dark Blast <ul type="square">[*] (A) Decimation - Accuracy/Damage[*] (45) Decimation - Damage/Endurance[*] (45) Decimation - Damage/Recharge[*] (45) Decimation - Accuracy/Endurance/Recharge[*] (46) Decimation - Accuracy/Damage/Recharge[/list]Level 47: Hasten <ul type="square">[*] (A) Recharge Reduction IO[*] (48) Recharge Reduction IO[*] (48) Recharge Reduction IO[/list]Level 49: Dodge <ul type="square">[*] (A) Defense Buff IO[/list]------------
    Level 1: Brawl <ul type="square">[*] (A) Empty[/list]Level 1: Sprint <ul type="square">[*] (A) Empty[/list]Level 2: Rest <ul type="square">[*] (A) Empty[/list]Level 1: Critical Hit
    ------------
    [u]Set Bonus Totals:[u]<ul type="square">[*]7% DamageBuff(Smashing)[*]7% DamageBuff(Lethal)[*]7% DamageBuff(Fire)[*]7% DamageBuff(Cold)[*]7% DamageBuff(Energy)[*]7% DamageBuff(Negative)[*]7% DamageBuff(Toxic)[*]7% DamageBuff(Psionic)[*]1.56% Defense(Fire)[*]1.56% Defense(Cold)[*]4.38% Defense(Energy)[*]4.38% Defense(Negative)[*]2.19% Defense(Ranged)[*]3.13% Defense(AoE)[*]7.2% Max End[*]1.5% Enhancement(FlySpeed)[*]1.5% Enhancement(JumpSpeed)[*]4% Enhancement(Heal)[*]91.3% Enhancement(RechargeTime)[*]1.5% Enhancement(RunSpeed)[*]1.5% Enhancement(JumpHeight)[*]25% Enhancement(Accuracy)[*]75.3 HP (5.62%) HitPoints[*]MezResist(Immobilize) 14.3%[*]MezResist(Terrorized) 2.2%[*]7.5% (0.13 End/sec) Recovery[*]10% (0.56 HP/sec) Regeneration[*]8.19% Resistance(Fire)[*]8.19% Resistance(Cold)[*]3.13% Resistance(Toxic)[*]2.5% Resistance(Psionic)[*]2% XPDebtProtection[/list]