Evangaline

Recruit
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  1. Evangaline

    XP and I5

    [ QUOTE ]
    I really do appriciate all the work that has been put into this game, and the work that has been pout into the new zones. Striga and the Hollows are pretty cool, quite fun, and have some good content there. I5 gives us yet another new zone. Why not use what we learned from Hollows and Striga to REDO Perez, Boomtown, Faultline, DA, etc. Add contacts and missions, put in some story, drop in a few cool and unique missions, and get people wanting to go there. New zones are not needed for content, fixing the 6 dead zones would fix the lack of content.

    [/ QUOTE ]

    This is a great idea, I would love to see each of the hazard zones have contacts added with their own unique missions, with temp powers etc, just like Striga has. Maybe even add a TF to each zone.

    This would essentially make 7 new zones. The mobs would not have to change, still allowing people to hunt.
  2. Evangaline

    XP and I5

    I think this is a really bad idea.

    Debt at the moment comes and goes and adds a certain risk to the game. Removing this or lessening this removes any risk to the game. With these changes debt will mean even less so who will care whether they die or not.

    Debt for level 10 and below is NOTHING and is gone before you even know you have got it (I actually think this is true for the whole game). I don’t understand these changes at all.

    This reduces the incentive to use tactics and strategy to complete a hard mission. Now we will have a lot more people rushing in without thinking.

    There are currently about 7 Hazard zones with no contacts in them. These zones tend to be fairly empty at the moment. Isn't this change just going to make these zones almost pointless. The only time people will go here is to travel to a door mission so why use a whole zone to do that?

    I really don’t see the need for these changes. PLEASE do NOT make them live, there are enough people playing without thinking without creating more.