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Posts
13 -
Joined
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First, I hope everyone had a great holiday season, I know I did.
I'm picking up this thread because the problem hasn't gone away. Currently I am unable to load into the RWZ, PI, a paper mission in Grandville, and prior to losing access to PI, I had a radio mission and a contact mission that wouldn't load there.
Now, all of this is happening on the Virtue server. I can go to Justice or Freedom, and load these zones with no issues.
Does this mean that the issue lies with that server and my account info that is saved there? I don't know. I have already uninstalled and reinstalled the game, and I am fairly certain that defragging/freeing HD space or making sure that my power cable is 3 inches to the right instead of 4 inches to the left is not the problem.
In addition to this problem, I haven't received my 60 month vet reward yet, which should have been awarded about mid December of last year.
Who do I need to get in contact with to have someone take a look at my character/account info, just to make sure there isn't some kind of mismatch or data corruption?
Not knowing if I'll successfully load into Random Zone A or B or C is more than a little frustrating. This is compounded by the feeling that since this appears to be an isolated issue, ( I don't know of anyone else that is experiencing this particular problem ) it doesn't rate high enough on anyone's todo list for it to be addressed in a timely fashion.
Please Devs, I know you guys have your hands full, but if anyone could possibly squeeze in a bit of time to give this issue a good once over, and hopefully pinpoint the problem, I will be very grateful. -
Alright, after more housekeeping ( deleting more stuff, another ChkDsk and defrag. Uninstalling and reinstalling CoX, updating video drivers ) here is new CohHelper info:
---System information gathered by CoH Helper version 0.1.1.8---
DxDiag gathered at December 16, 2009 14:19 (-05:00)
Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 2 (2600.xpsp_sp2_qfe.070227-2300)
System Manufacturer: Gigabyte Technology Co., Ltd.
System Model: P35-DS3L
BIOS: Award Modular BIOS v6.00PG
Central Processor: Intel(R) Core(TM)2 Duo CPU E6550 @ 2.33GHz (2 CPUs)
Memory: 2046MB
.Net Memory Report: 1376MB out of 2046MB available
Page File: 3487MB (451MB currently in use)
C Drive: (WDC WD3200JD-00KLB0) 4702MB out of 12997MB (36%) free
D Drive: (Maxtor 6E040L0) 1514MB out of 39197MB (3%) free
E Drive: (WDC WD3200JD-00KLB0) 75373MB out of 292237MB (25%) free
F Drive: (HP DVD Writer 530r) zero-size drive
G Drive: (EP3402D GPE133M SCSI CdRom Device) zero-size drive
Windows directory location: C:\WINDOWS
DirectX: DirectX 9.0c (4.09.0000.0904)
DirectX Diag version: 5.03.2600.2180 (32-bit version)
Display Notes: No problems found.
Sound Notes: No problems found.
Input Notes: No problems found.
Monitor: SyncMaster 226BW,SyncMaster Magic CX226BW(Digital)
Monitor's Max Resolution: 1680,1050
Video Device Name: NVIDIA GeForce 8800 GTS
Manufacturer / Chip: NVIDIA / GeForce 8800 GTS
Video Memory: 320.0 MB
Driver Version: 6.14.0011.9562
Driver Date: 11/20/2009 9:34:54 PM
Driver Language: English
Sound Device Description: SB X-Fi Audio [D000]
Driver File: ctaud2k.sys
Driver Version: 6.00.0001.1368
Driver Date: 10/8/2008 12:21:50 AM
WMI Information
Motherboard Manufacturer: Gigabyte Technology Co., Ltd.
Motherboard Model: (empty)
Motherboard Product: P35-DS3L
Motherboard Version: x.x
BIOS Manufacturer: Award Software International, Inc.
BIOS Name: Award Modular BIOS v6.00PG
BIOS Version: GBT - 42302e31
BIOS Release: 20071129000000.000000+000
Registry Information for Current User
Resolution: 1680x1050
3D Resolution: 1680x1050 (Not using renderscale)
Full Screen: Yes
Maximized: No
Screen Position: 0, 0
Refresh Rate: 60Hz
Vertical Sync Enabled: Yes
Physics Quality: High
Maximum Particles: 50000
Max Particle Fill? 10.000
Physics Card Enabled: No
Anti-aliasing: 4x
Anisotropic Filtering: 16x
Texture LOD Bias: Smooth
Water Effects: High Quality
Bloom: 1.000 (turned on)
Depth of Field Enabled: Yes
Desaturation Effects (Sepia) Enabled: Yes
Shader Detail: High
World Texture Level: Very High
Character Texture Level: Very High
World Detail Level (Vis_Scale): 1.000
Entity Detail Level: 2.000
Shadows Enabled: Yes
Gamma Correction: 1.000
Geometry Buffers (VBOs) Enabled: Yes
Suppression of Extra Player FX Enabled: No
Suppression of FX When Camera Close Enabled: No
Close Suppression Range: 3.000
Show Advertisements: Yes
Audio Mode: Performance
3D Audio: No
FX Sound Volume: 1.000
Music Sound Volume: 0.600
Show Advanced Graphics Options: Yes
Overall Graphics Quality: 0.600
Reverse Mouse Buttons: No
Save Login Username: Yes
Transfer Rate: 599732 bytes/second
Current Game Version: 1600.20091102.9T4
Installation Directory: E:\Games\City of Heroes
Mod files in the Data directory
No modifications found
And new HyjackThis info:
Logfile of Trend Micro HijackThis v2.0.2
Scan saved at 2:26:21 PM, on 12/16/2009
Platform: Windows XP SP2 (WinNT 5.01.2600)
MSIE: Internet Explorer v6.00 SP2 (6.00.2900.2180)
Boot mode: Normal
Running processes:
C:\WINDOWS\System32\smss.exe
C:\WINDOWS\system32\winlogon.exe
C:\WINDOWS\system32\services.exe
C:\WINDOWS\system32\lsass.exe
C:\WINDOWS\system32\nvsvc32.exe
C:\WINDOWS\system32\svchost.exe
C:\WINDOWS\System32\svchost.exe
C:\WINDOWS\system32\spoolsv.exe
C:\Program Files\Creative\Shared Files\CTAudSvc.exe
C:\WINDOWS\Explorer.EXE
C:\WINDOWS\CTHELPER.EXE
C:\Program Files\Network Associates\Common Framework\udaterui.exe
C:\Program Files\Common Files\Network Associates\TalkBack\TBMon.exe
C:\WINDOWS\system32\CTXFIHLP.EXE
C:\WINDOWS\SYSTEM32\CTXFISPI.EXE
C:\Program Files\RivaTuner v2.24 MSI Master Overclocking Arena 2009 edition\RivaTuner.exe
C:\Program Files\Java\jre6\bin\jusched.exe
C:\Program Files\HP\HP Software Update\HPWuSchd2.exe
E:\Applications\Daemon Tools\DAEMON Tools Lite\daemon.exe
C:\Program Files\Network Associates\McAfee Desktop Firewall for Windows XP\FireSvc.exe
C:\WINDOWS\system32\svchost.exe
C:\Program Files\Java\jre6\bin\jqs.exe
C:\Program Files\McAfee\VirusScan Enterprise\EngineServer.exe
C:\Program Files\Network Associates\Common Framework\FrameworkService.exe
C:\Program Files\Network Associates\McAfee Desktop Firewall for Windows XP\FireTray.exe
C:\Program Files\McAfee\VirusScan Enterprise\VsTskMgr.exe
C:\WINDOWS\system32\mfevtps.exe
C:\WINDOWS\System32\svchost.exe
C:\WINDOWS\System32\svchost.exe
C:\Program Files\McAfee\VirusScan Enterprise\Mcshield.exe
C:\Program Files\Network Associates\Common Framework\McTray.exe
C:\WINDOWS\system32\wscntfy.exe
C:\Program Files\HP\Digital Imaging\bin\hpqSTE08.exe
C:\WINDOWS\System32\svchost.exe
C:\Program Files\HP\Digital Imaging\bin\hpqbam08.exe
C:\Program Files\HP\Digital Imaging\bin\hpqgpc01.exe
D:\Applications\Mozilla Firefox\firefox.exe
C:\Program Files\HP\Digital Imaging\Smart Web Printing\hpswp_clipbook.exe
E:\Storage Folders\Downloads\Stuff\CoH Tools\HijackThis.exe
F2 - REG:system.ini: UserInit=C:\WINDOWS\system32\userinit.exe
O2 - BHO: (no name) - {02478D38-C3F9-4efb-9B51-7695ECA05670} - (no file)
O2 - BHO: HP Print Enhancer - {0347C33E-8762-4905-BF09-768834316C61} - C:\Program Files\HP\Digital Imaging\Smart Web Printing\hpswp_printenhancer.dll
O2 - BHO: Adobe PDF Reader Link Helper - {06849E9F-C8D7-4D59-B87D-784B7D6BE0B3} - C:\Program Files\Common Files\Adobe\Acrobat\ActiveX\AcroIEHelper.dll
O2 - BHO: (no name) - {5C255C8A-E604-49b4-9D64-90988571CECB} - (no file)
O2 - BHO: scriptproxy - {7DB2D5A0-7241-4E79-B68D-6309F01C5231} - C:\Program Files\McAfee\VirusScan Enterprise\scriptsn.dll
O2 - BHO: Windows Live Sign-in Helper - {9030D464-4C02-4ABF-8ECC-5164760863C6} - C:\Program Files\Common Files\Microsoft Shared\Windows Live\WindowsLiveLogin.dll
O2 - BHO: Java(tm) Plug-In 2 SSV Helper - {DBC80044-A445-435b-BC74-9C25C1C588A9} - C:\Program Files\Java\jre6\bin\jp2ssv.dll
O2 - BHO: JQSIEStartDetectorImpl - {E7E6F031-17CE-4C07-BC86-EABFE594F69C} - C:\Program Files\Java\jre6\lib\deploy\jqs\ie\jqs_plugin.dll
O2 - BHO: HP Smart BHO Class - {FFFFFFFF-CF4E-4F2B-BDC2-0E72E116A856} - C:\Program Files\HP\Digital Imaging\Smart Web Printing\hpswp_BHO.dll
O4 - HKLM\..\Run: [CTHelper] CTHELPER.EXE
O4 - HKLM\..\Run: [KernelFaultCheck] %systemroot%\system32\dumprep 0 -k
O4 - HKLM\..\Run: [Adobe Reader Speed Launcher] "E:\Applications\Adobe Reader\Reader\Reader_sl.exe"
O4 - HKLM\..\Run: [QuickTime Task] "E:\Applications\QuickTime\QTTask.exe" -atboottime
O4 - HKLM\..\Run: [McAfeeUpdaterUI] "C:\Program Files\Network Associates\Common Framework\udaterui.exe" /StartedFromRunKey
O4 - HKLM\..\Run: [Network Associates Error Reporting Service] "C:\Program Files\Common Files\Network Associates\TalkBack\TBMon.exe"
O4 - HKLM\..\Run: [McAfeeFireTray] C:\Program Files\Network Associates\McAfee Desktop Firewall for Windows XP\Firetray.exe
O4 - HKLM\..\Run: [ShStatEXE] "C:\Program Files\McAfee\VirusScan Enterprise\SHSTAT.EXE" /STANDALONE
O4 - HKLM\..\Run: [CTxfiHlp] CTXFIHLP.EXE
O4 - HKLM\..\Run: [RivaTuner] "C:\Program Files\RivaTuner v2.24 MSI Master Overclocking Arena 2009 edition\RivaTuner.exe" /T
O4 - HKLM\..\Run: [RivaTunerStartupDaemon] "C:\Program Files\RivaTuner v2.24 MSI Master Overclocking Arena 2009 edition\RivaTuner.exe" /S
O4 - HKLM\..\Run: [Adobe ARM] "C:\Program Files\Common Files\Adobe\ARM\1.0\AdobeARM.exe"
O4 - HKLM\..\Run: [SunJavaUpdateSched] "C:\Program Files\Java\jre6\bin\jusched.exe"
O4 - HKLM\..\Run: [HP Software Update] C:\Program Files\HP\HP Software Update\HPWuSchd2.exe
O4 - HKLM\..\Run: [nwiz] nwiz.exe /installquiet
O4 - HKLM\..\Run: [NvCplDaemon] RUNDLL32.EXE C:\WINDOWS\system32\NvCpl.dll,NvStartup
O4 - HKLM\..\Run: [NvMediaCenter] RUNDLL32.EXE C:\WINDOWS\system32\NvMcTray.dll,NvTaskbarInit
O4 - HKCU\..\Run: [DAEMON Tools Lite] "E:\Applications\Daemon Tools\DAEMON Tools Lite\daemon.exe" -autorun
O4 - HKCU\..\Run: [UIWatcher] E:\Applications\Ashampoo UnInstaller 3\UIWatcher.exe
O4 - Global Startup: HP Digital Imaging Monitor.lnk = C:\Program Files\HP\Digital Imaging\bin\hpqtra08.exe
O9 - Extra button: Run IMVU - {d9288080-1baa-4bc4-9cf8-a92d743db949} - C:\Documents and Settings\Nemesis\Start Menu\Programs\IMVU\Run IMVU.lnk (file missing)
O9 - Extra button: Show or hide HP Smart Web Printing - {DDE87865-83C5-48c4-8357-2F5B1AA84522} - C:\Program Files\HP\Digital Imaging\Smart Web Printing\hpswp_BHO.dll
O9 - Extra button: Messenger - {FB5F1910-F110-11d2-BB9E-00C04F795683} - C:\Program Files\Messenger\msmsgs.exe
O9 - Extra 'Tools' menuitem: Windows Messenger - {FB5F1910-F110-11d2-BB9E-00C04F795683} - C:\Program Files\Messenger\msmsgs.exe
O16 - DPF: {17492023-C23A-453E-A040-C7C580BBF700} (Windows Genuine Advantage Validation Tool) - http://go.microsoft.com/fwlink/?linkid=39204
O16 - DPF: {6414512B-B978-451D-A0D8-FCFDF33E833C} (WUWebControl Class) - http://www.update.microsoft.com/micr...?1208101334187
O16 - DPF: {6E32070A-766D-4EE6-879C-DC1FA91D2FC3} (MUWebControl Class) - http://www.update.microsoft.com/micr...?1208101302046
O23 - Service: Creative Audio Engine Licensing Service - Creative Labs - C:\Program Files\Common Files\Creative Labs Shared\Service\CTAELicensing.exe
O23 - Service: Creative Audio Service (CTAudSvcService) - Creative Technology Ltd - C:\Program Files\Creative\Shared Files\CTAudSvc.exe
O23 - Service: McAfee Desktop Firewall Service (FireSvc) - McAfee, Inc. - C:\Program Files\Network Associates\McAfee Desktop Firewall for Windows XP\FireSvc.exe
O23 - Service: InstallDriver Table Manager (IDriverT) - Macrovision Corporation - C:\Program Files\Common Files\InstallShield\Driver\1050\Intel 32\IDriverT.exe
O23 - Service: Java Quick Starter (JavaQuickStarterService) - Sun Microsystems, Inc. - C:\Program Files\Java\jre6\bin\jqs.exe
O23 - Service: McAfee Engine Service (McAfeeEngineService) - McAfee, Inc. - C:\Program Files\McAfee\VirusScan Enterprise\EngineServer.exe
O23 - Service: McAfee Framework Service (McAfeeFramework) - McAfee, Inc. - C:\Program Files\Network Associates\Common Framework\FrameworkService.exe
O23 - Service: McAfee McShield (McShield) - McAfee, Inc. - C:\Program Files\McAfee\VirusScan Enterprise\Mcshield.exe
O23 - Service: McAfee Task Manager (McTaskManager) - McAfee, Inc. - C:\Program Files\McAfee\VirusScan Enterprise\VsTskMgr.exe
O23 - Service: McAfee Validation Trust Protection Service (mfevtp) - McAfee, Inc. - C:\WINDOWS\system32\mfevtps.exe
O23 - Service: NVIDIA Display Driver Service (nvsvc) - NVIDIA Corporation - C:\WINDOWS\system32\nvsvc32.exe
O23 - Service: Roxio UPnP Renderer 9 - Unknown owner - C:\Program Files\Common Files\Sonic Shared\RoxioUPnPRenderer9.exe (file missing)
O23 - Service: Roxio Upnp Server 9 - Unknown owner - C:\Program Files\Common Files\Sonic Shared\RoxioUpnpService9.exe (file missing)
O23 - Service: LiveShare P2P Server 9 (RoxLiveShare9) - Unknown owner - C:\Program Files\Common Files\Roxio Shared\9.0\SharedCOM\RoxLiveShare9.exe (file missing)
O23 - Service: stllssvr - Unknown owner - C:\Program Files\Common Files\SureThing Shared\stllssvr.exe (file missing)
--
End of file - 8364 bytes
Still have the issue, had to petition a GM last night to move a character out of Steel Canyon. Until the server resets, I won't be able to load into Steel Canyon or the RWZ.
Now, running a clean healthy system is important, I get that. But, if the problem goes away when their server resets, doesn't that suggest the issue is more on their end, rather than mine? Or am I completely off base here? -
Thanks for all the advice, I did run ChkDsk and defragged, after cleaning up a bunch of garbage on my drives.
Today, after the patch, everything seemed to be working fine. Until I zoned into the RWZ. Once again, the game appeared to freeze for a few moments, then disconnected.
"no mapServer connection. try again."
After logging back in, that character shows as being in the RWZ, but I can't actually load into the RWZ. Any other character that is already in the RWZ has the same problem. Any other character that I try to get into the RWZ will also have the same issue. -
I've been experiencing an issue on and off since the MA was implemented. Every once in a while, I will be unable to load into a random zone. So far it's happened with Pocket D, an SG base, several MA missions, several Paper/Radio missions, with several characters. Here's what happens:
I try to zone, either by logging in or just changing zones. The game will appear to freeze for anywhere up to 1 minute. ( If I alt-tab out and bring up the task manager, it will show CoH as "Not Responding" ) After which, I am booted out to the login screen with a "no mapServer connection. try again." message box.
At this point, I can't enter that zone until the server is reset. When that happens, everything works fine.
Here's my CohHelper Info
---System information gathered by CoH Helper version 0.1.1.8---
DxDiag gathered at December 14, 2009 20:56 (-05:00)
Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 2 (2600.xpsp_sp2_qfe.070227-2300)
System Manufacturer: Gigabyte Technology Co., Ltd.
System Model: P35-DS3L
BIOS: Award Modular BIOS v6.00PG
Central Processor: Intel(R) Core(TM)2 Duo CPU E6550 @ 2.33GHz (2 CPUs)
Memory: 2046MB
.Net Memory Report: 285MB out of 2046MB available
Page File: 2056MB (1882MB currently in use)
C Drive: (WDC WD3200JD-00KLB0) 1873MB out of 12997MB (14%) free
D Drive: (Maxtor 6E040L0) 1513MB out of 39197MB (3%) free
E Drive: (WDC WD3200JD-00KLB0) 5731MB out of 292237MB (1%) free
F Drive: (HP DVD Writer 530r) zero-size drive
G Drive: (EP3402D GPE133M SCSI CdRom Device) zero-size drive
Windows directory location: C:\WINDOWS
DirectX: DirectX 9.0c (4.09.0000.0904)
DirectX Diag version: 5.03.2600.2180 (32-bit version)
Display Notes: No problems found.
Sound Notes: No problems found.
Input Notes: No problems found.
Monitor: SyncMaster 226BW,SyncMaster Magic CX226BW(Digital)
Monitor's Max Resolution: 1680,1050
Video Device Name: NVIDIA GeForce 8800 GTS
Manufacturer / Chip: NVIDIA / GeForce 8800 GTS
Video Memory: 320.0 MB
Driver Version: 6.14.0011.8618
Driver Date: 6/10/2009 5:03:00 AM
Driver Language: English
Sound Device Description: SB X-Fi Audio [D000]
Driver File: ctaud2k.sys
Driver Version: 6.00.0001.1368
Driver Date: 10/8/2008 12:21:50 AM
WMI Information
Motherboard Manufacturer: Gigabyte Technology Co., Ltd.
Motherboard Model: (empty)
Motherboard Product: P35-DS3L
Motherboard Version: x.x
BIOS Manufacturer: Award Software International, Inc.
BIOS Name: Award Modular BIOS v6.00PG
BIOS Version: GBT - 42302e31
BIOS Release: 20071129000000.000000+000
Registry Information for Current User
Resolution: 1680x1050
3D Resolution: 1680x1050 (Not using renderscale)
Full Screen: Yes
Maximized: No
Screen Position: 0, 0
Refresh Rate: 60Hz
Vertical Sync Enabled: Yes
Physics Quality: High
Maximum Particles: 50000
Max Particle Fill? 10.000
Physics Card Enabled: No
Anti-aliasing: 4x
Anisotropic Filtering: 16x
Texture LOD Bias: Smooth
Water Effects: High Quality
Bloom: 1.000 (turned on)
Depth of Field Enabled: Yes
Desaturation Effects (Sepia) Enabled: Yes
Shader Detail: High
World Texture Level: Very High
Character Texture Level: Very High
World Detail Level (Vis_Scale): 1.000
Entity Detail Level: 2.000
Shadows Enabled: Yes
Gamma Correction: 1.000
Geometry Buffers (VBOs) Enabled: Yes
Suppression of Extra Player FX Enabled: No
Suppression of FX When Camera Close Enabled: No
Close Suppression Range: 3.000
Show Advertisements: Yes
Audio Mode: Performance
3D Audio: No
FX Sound Volume: 1.000
Music Sound Volume: 0.600
Show Advanced Graphics Options: Yes
Overall Graphics Quality: 0.600
Reverse Mouse Buttons: No
Save Login Username: Yes
Transfer Rate: Unknown bytes/second
Current Game Version: 1600.20091102.8T3
Installation Directory: E:\Games\City of Heroes
Mod files in the Data directory
.\texture_library\FX\SUPER_POWERS\PoisonControl has 1 file
.\texture_library\ITEMS\Props has 1 file
.\texture_library\PLAYERS\AVATAR\Female\Chest\Them ed has 3 files
.\texture_library\PLAYERS\AVATAR\Female\Chest\Tigh ts has 6 files
.\texture_library\PLAYERS\AVATAR\Female\Face has 2 files
.\texture_library\PLAYERS\AVATAR\Female\Hips\Theme d has 3 files
.\texture_library\PLAYERS\AVATAR\Female\Masks\Ches t has 2 files
.\texture_library\PLAYERS\AVATAR\Female\Masks\Hips has 1 file
.\texture_library\PLAYERS\AVATAR\Super_Shared\Boot s has 3 files
.\texture_library\PLAYERS\AVATAR\Super_Shared\Embl em has 1 file
.\texture_library\PLAYERS\AVATAR\Super_Shared\Glov es has 3 files
And my HyjackThis:
Logfile of Trend Micro HijackThis v2.0.2
Scan saved at 8:57:06 PM, on 12/14/2009
Platform: Windows XP SP2 (WinNT 5.01.2600)
MSIE: Internet Explorer v6.00 SP2 (6.00.2900.2180)
Boot mode: Normal
Running processes:
C:\WINDOWS\System32\smss.exe
C:\WINDOWS\system32\winlogon.exe
C:\WINDOWS\system32\services.exe
C:\WINDOWS\system32\lsass.exe
C:\WINDOWS\system32\nvsvc32.exe
C:\WINDOWS\system32\svchost.exe
C:\WINDOWS\System32\svchost.exe
C:\WINDOWS\system32\spoolsv.exe
C:\Program Files\Creative\Shared Files\CTAudSvc.exe
C:\WINDOWS\Explorer.EXE
C:\WINDOWS\CTHELPER.EXE
C:\Program Files\Network Associates\Common Framework\udaterui.exe
C:\Program Files\Common Files\Network Associates\TalkBack\TBMon.exe
C:\WINDOWS\system32\CTXFIHLP.EXE
C:\WINDOWS\SYSTEM32\CTXFISPI.EXE
C:\WINDOWS\system32\RUNDLL32.EXE
C:\Program Files\RivaTuner v2.24 MSI Master Overclocking Arena 2009 edition\RivaTuner.exe
C:\Program Files\Java\jre6\bin\jusched.exe
C:\Program Files\HP\HP Software Update\HPWuSchd2.exe
E:\Applications\Daemon Tools\DAEMON Tools Lite\daemon.exe
C:\Program Files\Network Associates\McAfee Desktop Firewall for Windows XP\FireSvc.exe
C:\WINDOWS\system32\svchost.exe
C:\Program Files\Java\jre6\bin\jqs.exe
C:\Program Files\McAfee\VirusScan Enterprise\EngineServer.exe
C:\Program Files\Network Associates\Common Framework\FrameworkService.exe
C:\Program Files\Network Associates\McAfee Desktop Firewall for Windows XP\FireTray.exe
C:\Program Files\McAfee\VirusScan Enterprise\VsTskMgr.exe
C:\WINDOWS\system32\mfevtps.exe
C:\Program Files\Common Files\Nero\Nero BackItUp 4\NBService.exe
C:\WINDOWS\System32\svchost.exe
C:\WINDOWS\System32\svchost.exe
C:\Program Files\McAfee\VirusScan Enterprise\Mcshield.exe
C:\Program Files\Network Associates\Common Framework\McTray.exe
C:\WINDOWS\system32\wscntfy.exe
C:\Program Files\HP\Digital Imaging\bin\hpqSTE08.exe
C:\WINDOWS\System32\svchost.exe
C:\Program Files\HP\Digital Imaging\bin\hpqbam08.exe
C:\Program Files\HP\Digital Imaging\bin\hpqgpc01.exe
D:\Applications\Mozilla Firefox\firefox.exe
C:\Program Files\HP\Digital Imaging\Smart Web Printing\hpswp_clipbook.exe
E:\Games\City of Heroes\CityOfHeroes.exe
C:\Documents and Settings\Nemesis\Desktop\CoH Tools\HijackThis.exe
F2 - REG:system.ini: UserInit=C:\WINDOWS\system32\userinit.exe
O2 - BHO: (no name) - {02478D38-C3F9-4efb-9B51-7695ECA05670} - (no file)
O2 - BHO: HP Print Enhancer - {0347C33E-8762-4905-BF09-768834316C61} - C:\Program Files\HP\Digital Imaging\Smart Web Printing\hpswp_printenhancer.dll
O2 - BHO: Adobe PDF Reader Link Helper - {06849E9F-C8D7-4D59-B87D-784B7D6BE0B3} - C:\Program Files\Common Files\Adobe\Acrobat\ActiveX\AcroIEHelper.dll
O2 - BHO: (no name) - {5C255C8A-E604-49b4-9D64-90988571CECB} - (no file)
O2 - BHO: scriptproxy - {7DB2D5A0-7241-4E79-B68D-6309F01C5231} - C:\Program Files\McAfee\VirusScan Enterprise\scriptsn.dll
O2 - BHO: Windows Live Sign-in Helper - {9030D464-4C02-4ABF-8ECC-5164760863C6} - C:\Program Files\Common Files\Microsoft Shared\Windows Live\WindowsLiveLogin.dll
O2 - BHO: Java(tm) Plug-In 2 SSV Helper - {DBC80044-A445-435b-BC74-9C25C1C588A9} - C:\Program Files\Java\jre6\bin\jp2ssv.dll
O2 - BHO: JQSIEStartDetectorImpl - {E7E6F031-17CE-4C07-BC86-EABFE594F69C} - C:\Program Files\Java\jre6\lib\deploy\jqs\ie\jqs_plugin.dll
O2 - BHO: HP Smart BHO Class - {FFFFFFFF-CF4E-4F2B-BDC2-0E72E116A856} - C:\Program Files\HP\Digital Imaging\Smart Web Printing\hpswp_BHO.dll
O4 - HKLM\..\Run: [CTHelper] CTHELPER.EXE
O4 - HKLM\..\Run: [KernelFaultCheck] %systemroot%\system32\dumprep 0 -k
O4 - HKLM\..\Run: [Adobe Reader Speed Launcher] "E:\Applications\Adobe Reader\Reader\Reader_sl.exe"
O4 - HKLM\..\Run: [QuickTime Task] "E:\Applications\QuickTime\QTTask.exe" -atboottime
O4 - HKLM\..\Run: [McAfeeUpdaterUI] "C:\Program Files\Network Associates\Common Framework\udaterui.exe" /StartedFromRunKey
O4 - HKLM\..\Run: [Network Associates Error Reporting Service] "C:\Program Files\Common Files\Network Associates\TalkBack\TBMon.exe"
O4 - HKLM\..\Run: [McAfeeFireTray] C:\Program Files\Network Associates\McAfee Desktop Firewall for Windows XP\Firetray.exe
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If anyone has any insight into why this could be happening, I'd greatly appreciate a post about it. Currently, I can't load into Cap, KR, a rikti mission from Borea, and a radio mission in PI. Needless to say, not being to play these characters/in these zones is a bit frustrating. Thanks! -
[ QUOTE ]
It is nice that you wish to encourage players to team. A recent change in issue 3 however now makes it harder for some archtypes to be effective in a team. Since issue 3 the rain powers cancel taunt causing mobs that have been provked by a tank to scattter upon it's application.
BURN howver does not overide taunt making it much easier for fire tanks to solo.
This confuses me a great deal.
Why do the rains break taunt when burn does not.
The use of rain and taunt requires a team
The use of burn does not
Why then has the power combination that requires a team to execute been nerfed, when you state that you want to encourage teaming.
Why has my Def's best power been made unusable in a team when you want people to team.
Does this make sense to you?
It doesn't to us storm defenders, just go over and check the defender forum there is a thread devoted to our inability to be effective on a team and it's as long as this one.
There are similar forums on the blaster forum.
It would be nice if you would at least explain your position but so far there has been no dev response to this issue.
You claim to want people to team but the changes in the game just make it harder for my storm defender to either solo or find a team. Now that i can't do either why should i bother playing?
[/ QUOTE ]
Wasn't it stated in the patch notes that rain type AoE powers would cause mobs to try and leave the area? This includes Burn. In fact, Burn was specifically mentioned. I recently grouped with a fire tanker, and did observe mobs attempting to leave the Burn patches everytime she dropped one. However, she simply taunted them back. Worked like a charm.
Now, if tankers are unable to taunt mobs back to them, after Rain type powers are applied, then that would be a bug. The patch notes did state that mobs should be tauntable back to the tanker after leaving the AoE. If thats whats happening, I'd /bug it. -
[ QUOTE ]
I agree, bosses were fine before, when I saw one, I was like, oh man here we go. Now I am like, crap, more debt. The slider should have been more than enough, after all, it increased the overall difficulty of the mission if you wished, so why even pump the bosses up at all? Oh yeah, I forgot, it was too easy for the power leveled 50's.
[/ QUOTE ]
I'm fairly certain something was wrong with the old bosses. Why? Because the dev team took the time to make them harder. However, the way in which this was implemented adversely affected the player base, and so, thats being changed.
The new bosses aren't being removed the game. They're just being removed from the lowest difficulty setting. They're being replaced by Lt's that look like bosses. Only these guys are easy, and hopefully even you will be able to defeat them.
" Oh yeah, I forgot, it was too easy for the power leveled 50's "
What kinda nimrod statement is that? As I understand it, power levelers would go out of their way to avoid killing bosses, due the time/reward ratio. It's easier and faster to kill a bunch of minions than 1 boss. Also, it's been stated time and again, power levelers for the most part, have no idea how to play their characters. So, it could be safely assumed they would also lack the skill to kill a boss.
Most people when they hit 50, dont go around killing bosses. They might collect badges they missed, or help their friends hit 50. Most of the time, they play alts.
Like you, I'm agree with the upcoming changes to boss encounters. They're going to be better for the game overall. Throwing out an asinine statement like that, just makes you look foolish. -
[ QUOTE ]
Solo missions are trivial for a number of reasons. They aren't very hard. The player, for the most part does not receive much beyond xp and influence. Not much strategy or thought is required in order to complete your regular contact missions. From the moment your character is created, they have the ability to run solo missions. Running solo missions is a fun and easy way to level up your character and experience some of what the game has to offer. - Hence "Trivial"
[/ QUOTE ]
Your assertion that solo missions are hard and require no strategy is a subjective truth at best and is outright false at worst. Also, your response did not answer the question of how a series of solo missions is more trivial than the current trial.
[ QUOTE ]
Now respec. While yes it does appear to be nothing more than a "simple game mechanic", it is in fact, extremely valuable to the player. Again, I point out how desperately you're wanting to be able to just talk to a contact, run a few missions ( in 30 minutes or less ) and then have the option to completely change the way your character operates . Being able to do just that would definitely "trivialize" the awesome feature that is Respec.
[/ QUOTE ]
A simple game mechanic can also be valuable to each player. I wish to distinguish the simple game mechanic from the team content to which it is married. I am not suggesting that you earn the respec after a small series of missions. If you read my post, I suggested a similar or larger investment of time and effort to achieve the respec. I am not looking for a way to "trivialize" the respec ability. I am looking for a way to make the respec acceessible to solo players. This is a huge distinction and something you never got out of my previous posts.
[ QUOTE ]
Now, lets look at the Statesman quote you posted, as supporting your argument.
Whats our goal? Simply put: if a player wants to do something solo, it should be CHOICE. Teaming shouldnt be required, but rather encouraged. If a player gets a mission with an Arch Villain, hell be able to drop it and get another.
You are indeed correct that the respec trial does in fact require the player to team in order to gain access to the respec feature.
However, what I think you missed in Statesman's quote is "If a player gets a mission with an AV, he'll be able to drop it and get another." Meaning, the player chooses to not kill the AV, not complete the mission, not receive the rewards, and....wait for it..... not experience the content created by fighting an Arch-Villain . To further clarify - the player makes the choice to forego game content because he/she is solo.
Following your logic, lets say respec was made soloable. It would have to be a really, really easy set of missions, because ANY archetye must be able to complete it. Now you have a powerful and valuable game feature within access to anyone who has 30 minutes to blow. What about the rest of the trials and TF's? Here we have a series of team oriented missions that dont give out half the reward that a solo player can receive from the respec trial. OK, lets make them soloable too.
Little Johnny videogameplayer says "Gee Statesman, you said I should be able to choose to do whatever I want in your game. How come I cant solo Hammidon? Why is Hammidon being held hostage by a level requirement and a team requirement? You said I should be able to solo anything!!"
Sounds silly doesn't it?
I really dont think Statesman meant to say a solo player should be able to do anything he/she wants. I think what he meant was a solo player should be able to do what he/she wants until they encounter something that requires a team. At that point, the solo player can choose to skip that content and move on to something else.
As a solo player, playing a "Team Encouraged, Solo Friendly" game, you are going to run into situations where you simply will not be able to experience what is offered unless you have a team. It is the nature of the game. I myself, love to solo. But I know there are things that I want to do that require a team, and some time. It's how this game is played.
[/ QUOTE ]
Once again, you completely failed to seperate the ability to respec from the content to which it is currently married.
I am not suggesting that soloers be able to solo team content. I am not suggesting that anything be made easier. I am not asking to be able to experience "team-oriented content". If Hammidon had a crucial game mechanic as a "reward" then I would be equally for a solo-capable alternative.
[ QUOTE ]
At that point, the solo player can choose to skip that content and move on to something else.
[/ QUOTE ]
I agree with this point entirely. However, we are talking about a game mechanic and not content.
If the Dev's current position on solo v. team play revolves around the thought that Team play should not be required for access to CONTENT...it logically follows that Team play should not be required for access to GAME MECHANICS. The thought is that a solo player can just move on and access other CONTENT. However, the solo player cannot move on and access any other form of GAME MECHANIC that relates to respec.
It is my belief that giving access to a game mechanic as a reward for team-only play was a mistake and should be corrected by allowing a solo alternative.
[/ QUOTE ]
LOL, I finally figured it out. You have no earthly idea what content means. Content, in a very broad and general sense, can be defined as anything and everything your character is able to do, or intereact with in the game. From the city streets to the mission maps to the powers your character is able to use - all content. Guess what my friend - the ability to alter how your character functions within the game world, otherwise known as respec - CONTENT . It is an activity that occurs only while you are logged in and interacting with your character. Call it a simple game mechanic, call it a reward for participating in the Hitleresque regime of forced teaming, whatever - it's all content. And as such, because you choose to be a be solo player, you in turn also choose to forfeit any benefits, rewards, goodies, and yes even that simplest game mechanic of all - respec.
Now, lets look at some of the rewards the player recieves from participating in team oriented content.
The Positron TF ( lvls 10-16 ) - Player is awarded a Dual Origin Enhancement useable by them, and a badge.
The Synapse TF ( lvl 15-21 ) Player is awarded a Single Origin Enhancement, and a badge.
Sister Psyche TF ( 20 - 26 ) Player is awarded a Single Origin Enhancement, and a badge.
1st Respec Trial ( lvls 24-33 ) Player is awarded a choice of Single Origin Enhancement or the ability to alter their characters choice of powers, and a badge.
The various Accolades ( lvls 34- 50 ) Player is rewarded with a badge, and with either bonuses to their health/endurance, or unique powers. ( useable every 15 - 25 minutes )
The Sewer Trial ( lvls 38-40? not sure on this one ) Player is rewarded with a unique Dual Purpose Enhancement, and a badge.
The Hammidon Encounter ( lvls 45 - 50 ) Player is rewarded with a Unique Dual Purpose Enhancement, Massive Debt, and I dont think you even get a stinkin' badge.
Now, by a show of hands, who here thinks the ability to change your characters powers is by far the coolest, most valuable reward? *raises hand*
Enhancements are content. You can buy them from all the cool little shops scattered around Paragon City. You can buy them from your contacts after you make nice with em. Bad guys cough em up when you bust em. They make a really nifty sound with you get them too, *cha-ching!*. They are also, simple game mechanics. The game utilizes the enhancements equipped on your character in order to determine the strength/effectiveness ( or lack thereof ) of your powers when you use them.
Game Mechanics = Content.
Lets consider for a moment, the "simple game mechanic" as you so love to call it, that is respec.
The player is presented with several screens through which they can select powers and then arrange enhancement slots, much the way they normally would as they progress through the levels, only the respec occurs in 1 streamlined session. The end result being that the character is considered to be "better" than before, or just different than before.
No other trial, task force, or mission series awards the player with such a valuable and powerful feature.
Personally, I think the dev team and testers who designed and implemented the respec feature, would like to take a stick to you for having the audacity to demean the result of their time and effort, by insisting on calling it "a simple game mechanic".
At the very least, the respec is many, many, many game mechanics working in concert to create.....*gasp*...... CONTENT
Lets get back to your argument.
"I am not sggesting anything be made easier"
Huh? When you suggest that the respec be given as a reward to a solo player, that is exactly what you are suggesting. You want to do, by yourself, what now requires a team to accomplish. I dunno bout you, but I tink you want it to be be easier to get a respec....
"If Hammidon had a crucial game mechanic as a "reward" then I would be equally for a solo-capable alternative"
You yourself acknowledge that the reward given out from the Hammidon Encounter is not nearly as valuable or " crucial " as the respec. So, why then should a solo player be able to obtain a reward that is better than what a group of players can obtain?
Your argument is founded on a misunderstanding of the correlation between game mechanics and content, and therefore flawed. At worst, it would be a step in the entirely wrong direction, as it would in fact, trivialize an important facet of the game.
The respec is content, plain and simple. And as such, is justly awarded to those players who choose to work together with other players to accomplish a goal. It is, I believe, as the dev team intended. Accept it, and move on. -
[ QUOTE ]
[ QUOTE ]
But I still have to disagree with the suggestion of making the respec TF soloable. It would trivialize respec itself. Look at how much you're fighting to get respec at anytime. The free one that was given out was like gold. If anyone could do it, whenever they wanted, it would no longer have the value it does now. It would be "trivial".
[/ QUOTE ]
Please explain why solo missions are "trivial". Can you design a series of missions like a story arc that is non-trivial...at the end of which you earn a respec? How is this more "trivial" than finding a group and doing the exact same thing?
I am not suggesting that any player can have a respec at any time (although others have). I am suggesting that the solo missions have the same level requirements as the team-trials have. I am suggesting that you only get a few chances over the lifetime of the player just like the team-trials have. You can have the same amount of time needed to be invested or even ramp it up...as long as the time investment can be broken down into smaller increments.
Bushpig.
[/ QUOTE ]
Solo missions are trivial for a number of reasons. They aren't very hard. The player, for the most part does not receive much beyond xp and influence. Not much strategy or thought is required in order to complete your regular contact missions. From the moment your character is created, they have the ability to run solo missions. Running solo missions is a fun and easy way to level up your character and experience some of what the game has to offer. - Hence "Trivial"
Now respec. While yes it does appear to be nothing more than a "simple game mechanic", it is in fact, extremely valuable to the player. Again, I point out how desperately you're wanting to be able to just talk to a contact, run a few missions ( in 30 minutes or less ) and then have the option to completely change the way your character operates . Being able to do just that would definitely "trivialize" the awesome feature that is Respec.
Now, lets look at the Statesman quote you posted, as supporting your argument.
Whats our goal? Simply put: if a player wants to do something solo, it should be CHOICE. Teaming shouldnt be required, but rather encouraged. If a player gets a mission with an Arch Villain, hell be able to drop it and get another.
You are indeed correct that the respec trial does in fact require the player to team in order to gain access to the respec feature.
However, what I think you missed in Statesman's quote is "If a player gets a mission with an AV, he'll be able to drop it and get another." Meaning, the player chooses to not kill the AV, not complete the mission, not receive the rewards, and....wait for it..... not experience the content created by fighting an Arch-Villain . To further clarify - the player makes the choice to forego game content because he/she is solo.
Following your logic, lets say respec was made soloable. It would have to be a really, really easy set of missions, because ANY archetye must be able to complete it. Now you have a powerful and valuable game feature within access to anyone who has 30 minutes to blow. What about the rest of the trials and TF's? Here we have a series of team oriented missions that dont give out half the reward that a solo player can receive from the respec trial. OK, lets make them soloable too.
Little Johnny videogameplayer says "Gee Statesman, you said I should be able to choose to do whatever I want in your game. How come I cant solo Hammidon? Why is Hammidon being held hostage by a level requirement and a team requirement? You said I should be able to solo anything!!"
Sounds silly doesn't it?
I really dont think Statesman meant to say a solo player should be able to do anything he/she wants. I think what he meant was a solo player should be able to do what he/she wants until they encounter something that requires a team. At that point, the solo player can choose to skip that content and move on to something else.
As a solo player, playing a "Team Encouraged, Solo Friendly" game, you are going to run into situations where you simply will not be able to experience what is offered unless you have a team. It is the nature of the game. I myself, love to solo. But I know there are things that I want to do that require a team, and some time. It's how this game is played. -
[ QUOTE ]
[ QUOTE ]
With a good team, it takes around 90 minutes to start and complete any of the respec trials - you really dont have 90 minutes to spare?
Not even on a weekend? Holidays? During a leap year??
[/ QUOTE ]
How long does it take to organize a respec team? Add that time cost to the actual mission. I have small kids. I have a job. I have a wife. So, the answer is no. I really do not have the 2+ hours it takes from start to finish in one seating. Also, I am not alone in this.
Bushpig
[/ QUOTE ]
Well.....that sucks. I'm really sorry you dont have the time to fully enjoy something you pay a monthly fee for. ( there's something really important to consider in that statement *shrug* )
But I still have to disagree with the suggestion of making the respec TF soloable. It would trivialize respec itself. Look at how much you're fighting to get respec at anytime. The free one that was given out was like gold. If anyone could do it, whenever they wanted, it would no longer have the value it does now. It would be "trivial".
I'm really am sorry you, and others like you, are unable to find the time to do the things that you want in CoH. However, that isn't a flaw in the game design, or an oversight by the devs. Time consuming activities are a mainstay of MMORPGS, and have been for years. The reason being - most people who play these types of games have the time to fully experience the content. Those whose time is limited make the time to play. -
[ QUOTE ]
To be frank, I think this problem has less to do with Team vs. Solo play and more to do with how long people can sit and play the game in one stretch. I personally team all the time but I cannot do Trials or TFs because of the huge time commitment.
Bushpig.
[/ QUOTE ]
With a good team, it takes around 90 minutes to start and complete any of the respec trials - you really dont have 90 minutes to spare?
Not even on a weekend? Holidays? During a leap year??
Also, consider the amount of time and work it would take to implement a soloable respec trial. It would have to balanced enough so that any lvl 24 AT could accomplish it. At that level, most AT's are only starting to come into their own. And some ( namely non Illusion controllers ) still have a ways to go power wise. So, what I believe you would end up with is a watered down series of boring missions. Ending with the Oh so scary Lt. Whatevername as the final encounter, because most lvl 24 AT's cannot effectively deal with waves of villains solo.
Having to form/join a team to experience content that is outside the scope of your normal contacts is IMO, not excluding anyone. If your goal is to be a solo only character, then you must accept the fact that by doing so, you make the decision to skip some of the best that this game has to offer. -
[ QUOTE ]
Hello--
I am not arguing for content to be easier to solo. I am not asking for soloable Task Forces or Trials. I am not asking for current Team content to be made soloable.
What I am asking for is a game mechanic to be made available to soloers. I really do not understand why this is objectionable. Perhaps someone could enlighten me. Please.
Thanks in advance. Bushpig.
[/ QUOTE ]
The particular game mechanic you referred to, "respec" is considered a trial, or task force, or at the very least, team oriented content.
I dont believe the dev team wants to give the player free reign over how often they can change powers. Which is why they have limited respec by a) requiring the player to first complete a TF in order to enable the respec feature. and b) only allow 3 respecs over the course of a characters lifespan.
I can guess at why you want a soloable respec mission. It's a pain in the a$$ to get a team together, it's an even bigger pain to find players who are willing to work together, much less stick it out until the end of the TF. If those are some of your reasons, I sympathize. But that's an issue with the player base itself, not something the dev team can control.
My fear is that continued pleas from players, for "easier" content, or more "solo friendly" content will erode what little challenge exists currently.
Heh, eventually I can see someone asking the question, "Devs, how about we just do away with all the pre-50 content, give us an "Instant Level 50, with 100 million influence" button, and you guys just make content for that!" -
[ QUOTE ]
Hello---
I think solo and team players should have equal access to all game mechanics. One game mechanic that I would like to see solo accessible is the ability to respec.
A series of soloable missions with a respec as the reward would do the trick.
What do you think?
Bushpig
[/ QUOTE ]
I seriously wonder how much of the CoH population wants the game to move in this direction. Solo TF's, trials, respecs.
Personally, I thought it was something of a blunder for Statesman to say the phrase "Solo Friendly". It's too easy for that to be misinterpreted as "I should be able to kill everything with any AT"
While I hope that the Devs answer matches Valerians response to this post, it still begs the question - How long until Hammidon is reduced to a solo encounter?
"OMG I'm a <insert low powered AT here> and I cant solo Hammidon in under 16 seconds????? Dev's the game is too hard!!!!!!" -
I read it, reread it. Read it again......and I still cant quite make sense of it.
I think the OP's trying to get people to drop dime on other people who may or may not be hacking the game. I think.
Or it could be some kind of complex sub space encryption scheme, that only someone with the ultra rare and highly secret Captain Bizarro decoder ring can decypher....