Eternal Guardian

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  1. Eternal Guardian

    Advise Requested

    Quote:
    Originally Posted by Doomguide View Post
    A few questions/thoughts:
    Any powers you wish to have or 'must' have? Fly? Stealth/concealment?
    Budget if any or spend like crazy and work towards? Respec or build #2 or #3?
    Keep Blazing Aura and Hot Feet --> melee oriented powers?

    A very quick rework on your build to give you some ideas hopefully.

    Doomguide
    I like the Stealth / Super Speed combo. It effectively makes you invisible. But Fly is much more convenient for some zones, so I will probably keep both.

    I also prefer to stay out of melee range with a blaster.

    I took some of your ideas and here is my new design.

    Thanks for the advice Doomguide.

    Hero Plan by Mids' Hero Designer 1.958
    http://www.cohplanner.com/

    Click this DataLink to open the build!
    Test Build V3: Level 50 Natural Blaster
    Primary Power Set: Fire Blast
    Secondary Power Set: Fire Manipulation
    Power Pool: Concealment
    Power Pool: Fighting
    Power Pool: Flight
    Power Pool: Speed
    Ancillary Pool: Flame Mastery

    Hero Profile:
    Level 1: Fire Blast -- SBlastersW-Acc/Dmg(A), SBlastersW-Dmg/Rchg(3), SBlastersW-Acc/Dmg/Rchg(5), SBlastersW-Acc/Dmg/EndRdx(9), SBlastersW-Acc/Dmg/EndRdx/Rchg(9), SBlastersW-Rchg/Dmg%(11)
    Level 1: Ring of Fire -- Immob-I(A)
    Level 2: Fire Ball -- Ragnrk-Dmg(A), Ragnrk-Dmg/Rchg(3), Ragnrk-Acc/Dmg/Rchg(5), Ragnrk-Acc/Rchg(11), Ragnrk-Dmg/EndRdx(13)
    Level 4: Flares -- Thundr-Dmg/EndRdx(A), Thundr-Dmg/Rchg(7), Thundr-Acc/Dmg/Rchg(7), Thundr-Acc/Dmg/EndRdx(13), Thundr-Dmg/EndRdx/Rchg(19), Thundr-Acc/Dmg(19)
    Level 6: Stealth -- LkGmblr-Def(A), LkGmblr-Def/Rchg(17), Krma-ResKB(43), LkGmblr-Def/EndRdx(45)
    Level 8: Boxing -- Dmg-I(A)
    Level 10: Fire Sword Circle -- Armgdn-Dmg(A), Armgdn-Dmg/Rchg(40), Armgdn-Dmg/EndRdx(46), Armgdn-Acc/Dmg/Rchg(46)
    Level 12: Fly -- Flight-I(A)
    Level 14: Tough -- S'fstPrt-ResDam/Def+(A), Aegis-ResDam/EndRdx(15), Aegis-ResDam/EndRdx/Rchg(15), Aegis-ResDam(17)
    Level 16: Build Up -- Rec'dRet-Pcptn(A), Rec'dRet-ToHit(46)
    Level 18: Blaze -- Apoc-Dmg(A), Apoc-Dmg/Rchg(23), Apoc-Acc/Dmg/Rchg(23), Apoc-Acc/Rchg(25), Apoc-Dmg/EndRdx(25), Apoc-Dam%(27)
    Level 20: Weave -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(21), LkGmblr-Def/EndRdx/Rchg(21)
    Level 22: Blazing Aura -- EndRdx-I(A), Sciroc-Acc/Dmg/EndRdx(34), Sciroc-Dmg/EndRdx(36)
    Level 24: Super Speed -- Clrty-Stlth(A)
    Level 26: Blazing Bolt -- ExtrmM-Dmg/EndRdx(A), ExtrmM-Acc/Dmg(27), ExtrmM-Dmg/EndRdx/Rchg(29), Dev'n-Dmg/Rchg(29), Dev'n-Dmg/EndRdx(31), Dev'n-Acc/Dmg(31)
    Level 28: Consume -- Efficacy-EndMod/EndRdx(A), Efficacy-EndMod(36), Efficacy-EndMod/Rchg(36), Efficacy-EndMod/Acc(43)
    Level 30: Hasten -- RechRdx-I(A)
    Level 32: Inferno -- Sciroc-Dmg/EndRdx(A), Sciroc-Dmg/Rchg(39), C'ngBlow-Dmg/EndRdx(40), C'ngBlow-Dmg/Rchg(40)
    Level 35: Char -- Lock-Acc/Hold(A), Lock-Acc/Rchg(37), Lock-Rchg/Hold(37), Lock-EndRdx/Rchg/Hold(37), Lock-Acc/EndRdx/Rchg/Hold(39), Lock-%Hold(39)
    Level 38: Burn -- EndRdx-I(A)
    Level 41: Bonfire -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(42), Posi-Dmg/Rchg(42), Posi-Dmg/Rng(42), Posi-Acc/Dmg/EndRdx(43), OvForce-Dam/KB(50)
    Level 44: Hot Feet -- TmpRdns-Dmg/Slow(A), TmpRdns-Acc/Dmg/Slow(45), TmpRdns-EndRdx/Rchg/Slow(45)
    Level 47: Fire Shield -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(48), RctvArm-ResDam/Rchg(48), RctvArm-ResDam/EndRdx/Rchg(48), GA-3defTpProc(50), Aegis-Psi/Status(50)
    Level 49: Rise of the Phoenix -- RechRdx-I(A)
    Level 1: Brawl -- Dmg-I(A)
    Level 1: Defiance
    Level 1: Prestige Power Dash -- Empty(A)
    Level 1: Prestige Power Slide -- Empty(A)
    Level 1: Prestige Power Quick -- Empty(A)
    Level 1: Prestige Power Rush -- Empty(A)
    Level 1: Prestige Power Surge -- Empty(A)
    Level 1: Sprint -- Run-I(A)
    Level 2: Rest -- RechRdx-I(A)
    Level 4: Ninja Run
    Level 2: Swift -- Flight-I(A)
    Level 2: Health -- Numna-Regen/Rcvry+(A), Numna-Heal(31), Numna-Heal/EndRdx(33), Mrcl-Rcvry+(33)
    Level 2: Hurdle -- Jump-I(A)
    Level 2: Stamina -- Efficacy-EndMod(A), Efficacy-EndMod/Rchg(33), Efficacy-EndMod/EndRdx(34), Efficacy-EndMod/Acc(34)
    ------------


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  2. Eternal Guardian

    Advise Requested

    Quote:
    Originally Posted by Doomguide View Post
    And in the meantime the best mitigation will be adding defense. Start by looking to gain 33% or so in either a positional defense or typed defense. Usually (but, of course, dependent on power sets and play style) that would be either Ranged or Smash/Lethal. At the moment the build above is slightly unfocused as you have both ranged and S/L defense. Once you get to 32.5% I find it's enough to make a notable difference and I'll usually chase other build goals at that point, such as recharge.

    Doomguide
    Any specific suggestions for ranged defense?
  3. Eternal Guardian

    Advise Requested

    Quote:
    Originally Posted by Jack_NoMind View Post
    The short of it is to wait for the next Issue; blasters' secondaries are each having a mitigation power added or a mitigation effect added to an existing power.
    Have any details been released? Anything you can point me to?

    Thanks
  4. Eternal Guardian

    Advise Requested

    Hi,

    I am trying to build a blaster that doesn't always get killed by large groups and AV's. I would like some thoughts on this build and some suggestions on what I can do to improve it.

    Thanks!

    Hero Plan by Mids' Hero Designer 1.957
    http://www.cohplanner.com/
    Click this DataLink to open the build!
    Test Build: Level 50 Natural Blaster
    Primary Power Set: Fire Blast
    Secondary Power Set: Fire Manipulation
    Power Pool: Concealment
    Power Pool: Leaping
    Power Pool: Flight
    Power Pool: Speed
    Ancillary Pool: Flame Mastery
    Hero Profile:
    Level 1: Fire Blast -- SBlastersW-Acc/Dmg(A), SBlastersW-Dmg/Rchg(3), SBlastersW-Acc/Dmg/Rchg(5), SBlastersW-Acc/Dmg/EndRdx(11), SBlastersW-Acc/Dmg/EndRdx/Rchg(15), SBlastersW-Rchg/Dmg%(15)
    Level 1: Ring of Fire -- Immob-I(A)
    Level 2: Fire Ball -- Ragnrk-Dmg(A), Ragnrk-Dmg/Rchg(3), Ragnrk-Acc/Dmg/Rchg(5), Ragnrk-Acc/Rchg(11), Ragnrk-Dmg/EndRdx(17)
    Level 4: Flares -- Thundr-Dmg/EndRdx(A), Thundr-Dmg/Rchg(7), Thundr-Acc/Dmg/Rchg(7), Thundr-Acc/Dmg/EndRdx(13), Thundr-Dmg/EndRdx/Rchg(19), Thundr-Acc/Dmg(19)
    Level 6: Stealth -- LkGmblr-Def(A), LkGmblr-Def/Rchg(17), LkGmblr-Def/EndRdx(45)
    Level 8: Fire Breath -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(9), Posi-Dmg/Rchg(9)
    Level 10: Fire Sword Circle -- Armgdn-Dmg(A), Armgdn-Dmg/Rchg(40), Armgdn-Acc/Rchg(43), Armgdn-Dmg/EndRdx(46), Armgdn-Acc/Dmg/Rchg(46)
    Level 12: Combat Jumping -- S'dpty-Def/EndRdx/Rchg(A), Krma-ResKB(13), S'dpty-Def/EndRdx(21), S'dpty-Def(21)
    Level 14: Invisibility -- DefBuff-I(A)
    Level 16: Build Up -- Rec'dRet-Pcptn(A), Rec'dRet-ToHit(46)
    Level 18: Blaze -- Apoc-Dmg(A), Apoc-Dmg/Rchg(23), Apoc-Acc/Dmg/Rchg(23), Apoc-Acc/Rchg(25), Apoc-Dmg/EndRdx(25), Apoc-Dam%(27)
    Level 20: Fly -- Flight-I(A)
    Level 22: Blazing Aura -- EndRdx-I(A), EndRdx-I(34), Dmg-I(36)
    Level 24: Super Speed -- Clrty-Stlth(A)
    Level 26: Blazing Bolt -- ExtrmM-Dmg/EndRdx(A), ExtrmM-Acc/Dmg(27), ExtrmM-Dmg/EndRdx/Rchg(29), Dev'n-Dmg/Rchg(29), Dev'n-Dmg/EndRdx(31), Dev'n-Acc/Dmg(31)
    Level 28: Consume -- Efficacy-EndMod/EndRdx(A), Efficacy-EndMod(36), Efficacy-EndMod/Rchg(36), Efficacy-EndMod/Acc(43)
    Level 30: Hasten -- RechRdx-I(A)
    Level 32: Inferno -- Sciroc-Dmg/EndRdx(A), Sciroc-Dmg/Rchg(39), C'ngBlow-Dmg/EndRdx(40), C'ngBlow-Dmg/Rchg(40)
    Level 35: Char -- Lock-Acc/Hold(A), Lock-Acc/Rchg(37), Lock-Rchg/Hold(37), Lock-EndRdx/Rchg/Hold(37), Lock-Acc/EndRdx/Rchg/Hold(39), Lock-%Hold(39)
    Level 38: Burn -- EndRdx-I(A)
    Level 41: Bonfire -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(42), Posi-Dmg/Rchg(42), Posi-Dmg/Rng(42), Posi-Acc/Dmg/EndRdx(43), Empty(50)
    Level 44: Hot Feet -- TmpRdns-Dmg/Slow(A), TmpRdns-Acc/Dmg/Slow(45), TmpRdns-EndRdx/Rchg/Slow(45)
    Level 47: Fire Shield -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(48), RctvArm-ResDam/Rchg(48), RctvArm-ResDam/EndRdx/Rchg(48), S'fstPrt-ResDam/Def+(50), Aegis-Psi/Status(50)
    Level 49: Rise of the Phoenix -- RechRdx-I(A)
    Level 1: Brawl -- Dmg-I(A)
    Level 1: Defiance
    Level 1: Prestige Power Dash -- Empty(A)
    Level 1: Prestige Power Slide -- Empty(A)
    Level 1: Prestige Power Quick -- Empty(A)
    Level 1: Prestige Power Rush -- Empty(A)
    Level 1: Prestige Power Surge -- Empty(A)
    Level 1: Sprint -- Run-I(A)
    Level 2: Rest -- RechRdx-I(A)
    Level 4: Ninja Run
    Level 2: Swift -- Flight-I(A)
    Level 2: Health -- Numna-Regen/Rcvry+(A), Numna-Heal(31), Numna-Heal/EndRdx(33), Mrcl-Rcvry+(33)
    Level 2: Hurdle -- Jump-I(A)
    Level 2: Stamina -- Efficacy-EndMod(A), Efficacy-EndMod/Rchg(33), Efficacy-EndMod/EndRdx(34), Efficacy-EndMod/Acc(34)
    ------------

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