Quote:
Originally Posted by PrincessDarkstar
Erin, did you do all the font stuff to make your post look deliberately untidy? I have tidied the fonts up in my quotes.
I have also tried to put your quotes into topics, so they aren't in chronological order.
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Nah, it was doing it in Word than copy/pasting.
Quote:
Originally Posted by PrincessDarkstar
Leaving a team to me without even giving the Kheldian a chance makes me think you are in your early teens. It is a very childish attitude.
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**sigh**
Again, read what I wrote.
I've played the WS and PB. I've given them a chance.
I've teamed with them. I've given them a chance.
Folks, just try to read what is written.
Quote:
Originally Posted by PrincessDarkstar
Hating KB is one thing (Heaven knows I hate it myself) but you seem almost allergic to it, especially when you consider that of the KB users Khelds and energy blasters are the most preferable, since the things they hit are also going to die soon.
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That suits your style of play.
I like running teams of efficient killing machines, not sloppy scatter-mobs.
Quote:
Originally Posted by PrincessDarkstar
Again this is your childish attitude surfacing, the distractions are very minor and nothing compared to what a Kheldian can bring to a team. You have either teamed with some bloody awful Kheldians, or haven't given them a chance.
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Nothing childish about experiencing something many times and judging it's not suited for you.
That, in fact, is the opposite of being childish.
I've given Khelds many chances and played them to see if they are worth playing.
It suits you.
I don't kick Khelds from teams (childish).
I don't announce why I'm leaving (rude).
I simply decide to play with folks who don't bring distractions to the game. In the case of Khelds, it's built in. In the case of poor blasters/scrappers/whatever, it's human error.
Quote:
Originally Posted by PrincessDarkstar
Uncontrolled KB is awful I agree, and I have kicked people and left teams before, but a sensible adult would judge the player not the AT.
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What is unreasonable?
I let Khelds play however they wat and don't dictate to them.
I don't kick Khelds from teams because their AT has problems.
I chose not to team with bad players or flawed ATs after having teamed with both many times.
Again, that is
reasonable.
Quote:
Originally Posted by PrincessDarkstar
Secondly a scrapper who aggro's the entire room is only in the wrong if they cannot cope with it. Many can and do just as well if not better than some whole teams. Again judge the player not the AT.
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No, that's not the case. A scrapper who aggros a room jeapardizes the team and also fails to play the role they need to play on the team. A team needs to work as one unit. When parts of the team refuse to work as part of the unit, why not find someone who is willing to work as part of the team?
Isn't that reasonable?
Quote:
Originally Posted by PrincessDarkstar
This I can understand a little more, I don't think they are more or less effective than other AT's, but you are overstating the drawbacks.
I actually don't think you have given them a fair shake. KB takes some getting used to if you are to do it right. In the right hands it is a very powerful tool. If you had taken the time to learn how to use it you might find you actually enjoy the benefits it brings to your toons.
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Early on, I stated that this would be a likely response and I am willing to accept it as a reasonable response. Unless I hear that there are changes in the design of the Kheld, though, I don't see a reason to revisit since my issue is not with the people playing the Kheld, but with the AT design.
Quote:
Originally Posted by PrincessDarkstar
I think Bill Z Bubba summed this up very well below:
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That's his opinion. If I want to ratchet up the difficulty, I can on my terms. If I don't want to, I can bring it down. Again, it's personal preference and whether you're willing to accept unneccesary distrations vs. preferred situations.
Quote:
Originally Posted by PrincessDarkstar
So if you think a Cyst is slowing down a team then you either are not handling them properly, or need to realise that they are just the same as any other mob and give xp.
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Why is it unreasonable to want to play without such distractions?
Quote:
Originally Posted by PrincessDarkstar
This sums it up well for me. You are childishly putting anyone who has KB powers into a group. You hate KB and will avoid it as best you can rather than learn how to use it well.
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I do dislike KB, but as I said I play with blasters who have KB. I do not play with blasters who refuse to control their KB.
If the Khelds only issue was KB, then your point would be valid.
However, that is not the
only reason I no longer play Khelds and why I prefer not to team with Khelds.
Quote:
Originally Posted by PrincessDarkstar
None of the dedicated Khelds on this board scatter mobs, make missions take longer or cause teamwipes, only those who don't know what they are doing have that effect. It sounds like you don't know what you are doing.
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I'm willing to acknowledge that folks who run Khelds are good players.
I've not indicated differently.
Sure, there are bad Kheld players. But, as I've said, there are bad scrapper, tank, blaster players.
Again, you and others here wish to make it personal to me by accusing me of being childish and not knowing how to play the game.
Maybe, just maybe, I know the game
very well and know how well it can be played without distractions. Maybe I've decided to maximize the game, rather than deal with limitations that you and others are willing to accept.
Try approaching my statements reasonably and not so defensively.
You are not a Kheld.
Quote:
Originally Posted by PrincessDarkstar
Lastly: I have been a little harsh here, because I really hate posts like yours claiming KB is evil and therefore Khelds are bad.
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Please
read what I write.
KB is not evil. Folks who cannot control it are not worth teaming with.
KB+host of other issues=slower missions and other issues.
There is a difference.
Quote:
Originally Posted by PrincessDarkstar
So I would say to you, get over your fear of KB, learn how to use it properly and only avoid those people who dont use it properly rather than whole AT's.
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For someone who likes to quote what I've written, please quote where I say
exaclty this. It's earlier in the thread.
I don't team with blasters who refuse to control KB.
The KB issue is not an anti-Kheld thing, though many here want to make it into one.
Folks,
Some here are really, really defensive when I'm not making an issue over how well any individual plays the game.
My issue is with the Kheld limitations and their abilities do not offset it, in my eyes.
Stop getting personal about it. Stop internalizing design criticism.