Energon_EU

Informant
  • Posts

    4
  • Joined

  1. Ill be there as either En or RH i cant decide....

    hmmm wonder what snack will win the night........

    After the Raid is their gonna be a FFA in the arena again?
    i missed the last one but it was ace to watch.
  2. I agree with plight on the BFless bouts and Blapper vs Blastroller, from experience without BF's the Blastroller will control (pardon the pun) a bout.

    As for Snipe as The Alpha, it was me that said that, and i do agree that the melee Alpha pwns (i use it myself a lot), but with Accel's build only having Total Focus and no other melees i would look at that as a Ranged build even with the use of Jousting with SS. Total Focus is a great attack but the Activation time is a bit too long for a melee alpha. Imho Bonesmasher beats Total Focus on the Alpha as its activation time is next to nothing, it has very good Dmg & an lengthy Disorient, i would then use TF as a meaty follow up whilst they are stunned. The main advantage of Energy/ Energy is the mix of Range and melee, which when used effectively give a devestating Dps and Dis or KB.

    on that note, Knockback...seen as a pain when in teams is a saving grace when soloing, i try to slot certain attacks for this and avoid overusing them in team (mainly to finish someone off)

    Oh and Plight...name the time and your on :P
  3. you dont say what type of Blaster you want to play.....
    as a Blapper with a PvE build that nails them in PvP *cough* 11-0 Plight *cough*
    I tend to stay very much away from AoE or Cones, when you hit the mid game these become an aggro stealer in teams and a death wish Solo.
    I have the solid 2 Bolt/Blast, Burst(short range but ace dmg), Snipe (the ultimate alpha), Nova (ooooh the fun).
    Thrust, Punch, Stun, Bonesmasher, Total Focus (these are mainly my insane melee moments) Build up, Aim & Conserve are a must (just too damn good not to). i took Power boost which is loverly for extending Disorient and Knockback.
    On the subject of knockback with ED pooing on our Dmg i would suggest a KB enhance in some of your blasts to give you time to kill & a Dis Enhance in your Melees.

    For Pools the travel is preference, but imho anything but Fly for a blaster is not tactically sound. if taking Flight take Hover and slot it up! (3-4 slots with ED power boost should help you with this tho ) Air Sup is for tanks & scrappers to take us down an En Blaster uses the much more effective Melee at their disposal

    I would take Hasten to start with but drop its non perma backside, as soon as i had enough powers to create a cycle on its own.

    I use stealth to good effect (ask Plight ), would recommend this for any Blaster contemplating an excellent Nova strike or PvP of any kind.

    Stamina may or may not be a must, i use it but there is a way around it.

    Epics depend on your Choice of style, as a Blapper Force is a must, Blastrollers like the Elec, Fire or Ice. i honestly dont know who like Munitions.....not a slight i really dont know.

    as for Slotting.....with Ed abound all bets are off but 3 dmg for sure, an Acc, Attack Rate, End redux, KB, or Dis where you can spare them.

    oh and dont waste 2 slots on rest use them where needed, with hasten fairly early and the recharge time not mattering later on they really are a waste of good slots.
    En
  4. Energon Signing up.
    good idea Plight.
    Stealth Blapper En/En/Force
    Toggle dropping Tank killer
    Global - En (hopefully)
    Defiant