Empathetic Chaos

Citizen
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  1. Quote:
    Originally Posted by _Velociteh_ View Post
    50 HP can be the difference between getting away with 10 HP off an AP and dieing... My emp is missing Invader and their's times where I will die in AP after phasing from delayed damage where I would have lived with an extra 50 HP.

    On an emp, that 50 HP can be pretty important... On other squishies (Rad for example) I think that 50 HP is somewhat less important. When you AP on an emp all you have to rely on is your HP, so that's why I would lean towards the HP.

    I guess if I were you I would feel out how comfortable evading on your emp you are, and base if off that.

    Having 50 HP less than cap won't break the toon, but I think there would be times where you would wish that you had it.
    If you have to AP and are at low enough health to die because you APd, you should not be Emping.
  2. I haven't played the game for three years and even I can tell you that 50 hp won't be enough to save you if you're going to die anyways. Go for the extra range.
  3. @M3zm3r1z3
    @Chaos Distortion
    @Empathetic Chaos
    @Not Public Enemy
    @Web Chambers
    @Bringer of Hell

    Will add more as I confirm the other globals.