EarthFury

Super-Powered
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  1. THANK GOD you finally fixed this wildly overpowered power. I praise you
  2. * The Teleporter change = Excellent. Travel anguish is what keeps me away from the beautiful Shard.
    * Add a SUPERGeyser (suggestion) = would have been way cooler.
    Add a SUPERGeyer in each of the Shard Zones that SUPER catapults you all the way to the other side of the screen to a spot next to the other zone entrance, instead of the teleporter solution. It would be so cool viewing the Shard scenery wiz by during your 7 second? catapult accross the entire screen. And way funny seeing all the heroes zipping in an arc across the zone sky.
    * Unreliable Geyser trajectory = needs fix.
    Geysers catapult me to god knows where when I use them, even will all my travel powers off. Maybe my inherent Hurdle is messing it up. This geyser problem causes hairpulling travel difficulties, which is why I unfortunately have to avoid this beautiful zone.
  3. EarthFury

    Observer Mode

    I have a suggestion regarding the possible observer mode camera. Give the battling teams a prompt, upon entering battle, to either allow or dis-allow observers. If they "allow" then they choose a time delay for observers, say from 0 to 5 minutes. 0 being realtime (relatively speaking depending on server load). This ability-to-choose feature adds "spying" an interesting tactical feature as opposed to an exploitable cheat.