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Hiya..
I had a great time at the Con in Arlington. It is the first one I have worked at as part of the computer game industry. I'm pretty sure I met the author of this thread...
Next one is GenCon in Anaheim, I believe. I'll be there, too. I love talking directly to the players of any of our games.
As for the boards, let me just take a moment to say that we watch these forums very carefully and consider them an extremely valuable resource in improving the game and gauging player reaction. We have gone to great lengths to provide the CoH communiity a constructive forum to voice concerns, interact with other players and even, on occasion, tell us what we may be doing right.
So, anyone who feels that we just threw the forums up and ignore the content posted here is greviously mistaken.
See ya in Anaheim!
Tisirin
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OMG!! Tisirin is alive!!!
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Ahh, Sweet, Sweet Irony. -
Ah," says he, "this here is a sweet spot, this island-- a sweet spot for a lad to get ashore on. You'll bathe, and you'll climb trees, and you'll hunt goats, you will; and you'll get aloft on them hills like a goat yourself. Why, it makes me young again. I was going to forget my timber leg, I was. It's a pleasant thing to be young and have ten toes, and you may lay to that. When you want to go a bit of exploring, you just ask old John, and he'll put up a snack for you to take along."
There is a mutiny afoot there is. -
Who said I was human?
It gives me great pleasure to see you defeat and demean your own species.
Your battle is with yourself. You are only too ready to receive evil.
Do not blame others.
You will soon reap what you, and your species, have sown. I am but the Harbinger. But I come not to warn, but to devour. -
These trifling Heroes have had it their own way for far too long...
I have eavesdropped on your pathetic ramblings. Giving TV interviews and whining about your "troubles".
You will understand the meaning of War soon.
Go back to your ungrateful citzens, your impotent "SWAT" teams, and your inane babble.
This is but the first taste.
Gru - Level 0 Shapeshifter -
Are they trying to get the vote out for their favorite Candidate?
You know who it is..........
It will give me just that much more pleasure when I lay the smackdown on the them tonight. -
I will cancel my account if they don't have shoulder parrots and monkeys and peg legs in the next expansion.
And don't even think of nerfing my hook! -
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some good info in here. I'll add a few tips for getting up buildings, since that's a particularly interesting topic for me (for some reason).
Ascending Fire-escapes : hold down your right-mouse button to steer (assuming you haven't rebound it). You can rip up a fire-escape in no time (or a stair-case, whatever) by steering with your mouse and not the keyboard. Actually, steer with your mouse most of the time and you'll find you have much, much more control than with the keyboard.
By-passing fire-escapes. With absolutely no jump enhancements or powers, one can leap up the side of a good number of the buildings, especially the ol' brick "apartment" buildings with relative ease. This may be a bit tricky to explain but with a little practice, it's easy as pie.
First you have to be at a building that actually has a bottom edge you can jump to, that should be a given.
Run at the side of the building from an angle, leap up while still moving and you should land on an edge. Keep the space-bar depressed and continue to "run" at the building at an angle. You should find yourself jumping up and to the side, catching an edge on the next level up.
As you approach the side of the building, switch your angle of incident (that means angle yourself towards the other side of the wall you're going up) and you should switch directions while still maintaining upward movement (or you'll go sailing off of the side of the building since you didn't change directions early enough). Continue to do this, zig-zagging your way up the side of the building until you reach the top.
Note to Superspeeders, you can do this REALLY fast, BUT if you don't let-off as you crest the top of the wall, you'll totally over-jump the roof and go right over the far-side of the building.
Other handy-tips:
Click the arrow on the team-window. It will roll-out additional info about your teammates. It will tell you where a teammate is when they are in a different zone and what buffs they have when they are in the same zone.
Simply click a teammates name in the team window to select them (and set them as a waypoint.)
/bind , "nop" to clear that damn default "/tell $target" key. I always seem to hit this at the most in-opportune times. The syntax /bind <key> "nop" will clear a bind for whatever key you specify.
Right-click a teammate (or their name in the team window) and select "Info" to see exactly what powers that person has. Don't waste time by asking teammates to stop and tell you what they can do.
A good pull is when the monster comes far enough from his group that the rest of his buddies can't see or hear him counter-attack. Too often I see a really good pull get nixed because the team doesn't back off far enough to get the target out of range of his friends. Once the rest of the group sees their minion buddy open fire on something, they all wake up and attack too.
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Running up fire-escapes just takes a change in thinking:
Instead of doing any turning, run up forward, do a sidestep, hit reverse (running backwards), do a sidestep, run forward....repeat. Makes you get up them very quickly.
Edit: Just saw someone else in thread posted this also. PS. When I was young and without a travel power, I thought i was pretty clever by traversing zones by running along tram lines...it you fall off the main part, you will be running along the sides, just turn into the rail and with autorun it can be safer than running the streets. -
Events while most people in the US are at work? Do I get to pay $7.50 then this month?
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One quick question Statesman, what about the Defenders and Controllers that ALREADY have a hard time with mobs?
How would these changes affect them?
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This is a concern. -
Part One - "May Old Acquaintance's Be Forgot"
Paragon City, Independence Port - Present Day.
"Mr. Back." David laughed to himself as he read the yellowed, wrinkled letter. He remembered giving out the name to the police in London when he had first arrived in England and it had stuck. He hadn't known what else to tell them, except that he was a brewer of fine beers, and so was a refugee from the 20's era "dry" America. He wanted to immigrate to England, he told them, so he could continue his investigation of Zymurgy 3000 miles from Carrie Nation. The English were only too happy to oblige, after all, the Brits did consider Beer sacred. The name "Mr. Back" had come from a mid 20th century movie called "Back to the Future", and it seemed appropriate. After all, the future was all that David cared about.
His Given name Was Kallo Staven, and the future was his past, currently at least. But in this world, and at this time, he was known as Mr. David Back, a Brewmeister and an amateur chemist.
But He was, in fact, an Astronaut.
And he was a darn good one.
In essence, he was so darn good, or so darn expendable, that he had been chosen to became the first human to travel through Space *and* time. The occasion of his launch on his latest journey had been celebrated through-out the solar-system. It was trumpeted as a triumph of Physics and Engineering, showcasing the magnificence of the Scientific Arm of the Inner Ring Hamarchy. Never mind that the Inner Ring Hamarchy never did anything without trumpeting it, it was still an amazing feat.
They had constructed a Kerr Ring, and they were just dying to try it out, even though the other Arms were not convinced that building a Kerr Ring, let alone using it, was a good thing. But that is the thing about a Hamarchy, no one part of the Government could over-rule the other, which made everyone happy. So the other Arms representatives eventually shrugged it off; after all, the Scientific Arm was always doing crazy things, and if they could pay for it, they could have it.
And so the Scientic Arm completed the Ring in the year 2227.
The first time Kallo had heard of a "Kerr Ring", was years earlier, in 2216, during his 3rd application of Genetic Learning Modifications. The standard Physics sets were included, and he remembered the entry about Kerr Rings like he remembered everything else. Although Remembered was not a very good word, because what Kallo did was not so much remember, as recall.
In truth, No one ever remembered facts they acquired through G.L.M., because the knowledge became a part of them. Memory was taken out of the equation, once you had the application, you just "knew" what was applied, and, barring physical damage, you would never forget it. Kallo Wished he could forget; especially the name of Karl Schwarzschild.
Kallo put the letter down and moved across the room, taking a seat at his desk. He, as a habit, recalled the general information About Karl Schwarzschild as he had so many times, and went over it again in his mind: When Karl Schwarzschild solved Einstein's equations in 1916, he found that stars can collapse into infinitesimally small points in space - black holes. Four decades later, a physicist in the United States named Roy Kerr, discovered that some stars are saved from total collapse and become rotating rings. Kerr didn't regard these rings as time machines. However, because their intense gravity distorts space-time, and because they permit large objects to enter on one side and exit on the other in one piece, Kerr-type black holes can serve as portals to the past or the future. But Finding one the right size is next to impossible, so the Scientific Arm of the Hamarchy decided to build their own.
The Arm had taken possession of a planet just outside the Sol solar system and set about their task. The planet was equal to Jupiter's mass, and using an Electromagnetic Field, Arm Scientists had compressed it into a ring about 5 feet in diameter. As they compressed it, they set it spinning, increasing its velocity to nearly the speed of light. This produced a Black-hole at its center just the right size. Anything or anybody entering through this hole would be instantly transported to another time (so the theory went), and, although they would still be in space, could conceivably then return to earth in another epoch. But there was some fine print: The Kerr Ring is a one-way ticket. The black hole's gravity is so great that, once something enters it, there is no way to return.
But the Scientific Arm had already considered that, and so they called Kallo.
Next time---
Part Two "Homeless" -
Good Idea. Doesn't enforce anything, it just gives a heads up to the new mmoRPg player that there is server that has rpg'ers on it.
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Part One - "May Old Acquaintance's Be Forgot"
Paragon City, Independence Port - Present Day.
"Mr.Back." David laughed to himself as he read the yellowed, wrinkled letter. He remembered giving out the name to the
police in London when he had first arrived in England and it had stuck. He hadn't known what else to tell them, except that he was a brewer of fine beers, and so was a refugee from the 20's era "dry" America. He wanted to emigrate to England, he
told them, so he could continue his investigation of Zymurgy 3000 miles from Carrie Nation. The English were only too happy to oblige, after all, the Brits did consider Beer sacred. The name "Mr. Back" had come from a mid 20th century movie called "Back to the Future", and it seemed appropriate. After all, the future was all that David cared about.
His Given name Was Kallo Staven, and the future was his past, Currently at least. But in this world, and at this time, he
was known as Mr. David Back, a Brewmeister and an amatuer chemist.
But He was, in fact, an Astronaut.
And he was a darn good one.
In essence, he was so darn good, or so darn expendable, that he had been chosen to became the first human to travel through Space *and* time. The occasion of his launch on his latest journey had been celebrated through-out the solar-system. It was trumpeted as a triumph of Physics and Engineering, showcasing the magnificence of the Scientific Arm of the Inner Ring Hamarchy. Never mind that the Inner Ring Hamarchy never did anything without trumpeting it, it was still an amazing feat.
They had Constructed a Kerr Ring, and they were just dying to try it out, even though the other Arms were not convinced that building a Kerr Ring, let alone using it, was a good thing. But that is the thing about a Hamarchy, no one part of the
Government could over-rule the other, which made everyone happy. So the other Arms representatives eventually shrugged it off; after all, the Scientific Arm was always doing crazy things, and if they could pay for it, they could have it.
And so the Scientic Arm completed the Ring in the year 2227.
The first time Kallo had heard of a "Kerr Ring", was years earlier, in 2216, during his 3rd application of Genetic Learning
Modifications. The standard Physics sets were included, and he remembered the entry about Kerr Rings like he remembered everything else. Although Remembered was not a very good word, because what Kallo did was not so much remember, as recall.
In truth, No one ever remembered facts they acquired through G.L.M., because the knowledge became a part of them. Memory was taken out of the equation, once you had the application, you just "knew" what was applied, and, barring physical damage, you would never forget it. Kallo Wished he could forget; especially the name of Karl Schwarzschild.
Kallo put the letter down and moved accross the room, taking a seat at his desk. He, as a habit, recalled the general
information About Karl Schwarzschild as he had so many times, and went over it again in his mind: When Karl Schwarzschild solved Einstein's equations in 1916, he found that stars can collapse into infinitesimally small points in space - black holes. Four decades later, A physicist in the United States named Roy Kerr, discovered that some stars are saved from total collapse and become rotating rings. Kerr didn't regard these rings as time machines. However, because their intense gravity distorts space-time, and because they permit large objects to enter on one side and exit on the other in one piece, Kerr-type black holes can serve as portals to the past or the future. But Finding one the right size is next to impossible, so the Scientific Arm of the Hamarchy decided to build their own.
The Arm had taken possesion of a planet just outside the Sol solar system and set about their task. The planet was equal to Jupiter's mass, and using an Electromagnetic Field, Arm Scientists had compressed it into a ring about 5 feet in diameter. As they compressed it, they set it spinning, increasing its velocity to nearly the speed of light. This produced a Black-hole at its center just the right size. Anything or anybody entering through this hole would be instantly transported to another time (so the theory went), and, although they would still be in space, could conceivably then return to earth in another epoch. But there was some fine print: The Kerr Ring is a one-way ticket. The black hole's gravity is so great that, once something enters it, there is no way to return.
But the Scientific Arm had already considered that, and so they called Kallo.
Next time---
Part Two "Homeless" -
4th of December 1930
Dear Radioactive Ladies and Gentlemen,
As the bearer of these lines, to whom I graciously ask you to listen, will explain to you in more detail, how because of the "wrong" statistics of the N and Li6 nuclei and the continuous beta spectrum, I have hit upon a deseperate remedy to save the "exchange theorem" of statistics and the law of conservation of energy. Namely, the possibility that there could exist in the nuclei electrically neutral particles, that I wish to call neutrons, which have spin 1/2 and obey the exclusion principle and which further differ from light quanta in that they do not travel with the velocity of light. The mass of the neutrons should be of the same order of magnitude as the electron mass and in any event not larger than 0.01 proton masses> The continuous beta spectrum would then become understandable by the assumption that in beta decay a neutron is emitted in addition to the electron such that the sum of the energies of the neutron and the electron is constant...
I agree that my remedy could seem incredible because one should have seen those neutrons very earlier if they really exist. But only the one who dare can win and the difficult situation, due to the continuous structure of the beta spectrum, is lighted by a remark of my honoured predecessor, Mr Debye, who told me recently in Bruxelles: "Oh, It's well better not to think to this at all, like new taxes". From now on, every solution to the issue must be discussed. Thus, dear radioactive people, look and judge. Unfortunately, I cannot appear in Tubingen personally since I am indispensable here in Zurich because of a ball on the night of 6/7 December. With my best regards to you, and also to Mr Back.
Your humble servant
. W. Pauli -
I am a victim of the Science Age
A child of the storm.
I can't remember when I was your age
For me, Times no more.
Nobody rules these streets at night but me,
The Atomic Punk.
I am the ruler of these netherworlds,
The underground.
On every wall and place my fearsome name is found,
Just look around.
Nobody rules these streets at night but me,
The Atomic Punk.