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Posts
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Joined
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Quote:Cool, I can try that when I get off of work.Try this: Create a new user and switch to it, and then try launching CoH. Normally this might not work properly for patching, but we're testing for conflicts here. Also, don't use the Guest user.
Nope; I'm pretty sure all the login items I have are the same ones I've had since I got the computer. I'll try disabling them, though, and see where I get. -
Quote:I'd feel really stupid if I hadn't already tried itI'll feel really stupid if this works, but did you reboot recently? Sometimes the wineserver process gets stuck.
I've also checked top and/or the Activity Monitor in between attempts to make sure wineserver wasn't running, since I've seen that mentioned elsewhere in the forums.
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15" MBP, running the latest patch of Snow Leopard, with a GeForce 9400M. City of Heroes was running successfully until recently... although I can't pinpoint exactly since there was a month or two that I didn't have the opportunity to play.
Yes, a few different times now. -
Quote:Here's everything printed to Console while I try to start up CoH, then:Even if they're from other applications the messages still might help.
Code:11/22/09 2:28:40 PM [0x0-0x9f09f].com.adiumX.adiumX[845] (process:845): Json-CRITICAL **: json_node_get_object: assertion `node != NULL' failed 11/22/09 2:28:40 PM [0x0-0x9f09f].com.adiumX.adiumX[845] (process:845): Json-CRITICAL **: json_node_get_int: assertion `node != NULL' failed 11/22/09 2:29:07 PM TuneUp[7015] onStatusChange: Transferring data from ecx.images-amazon.comÂ… 11/22/09 2:29:07 PM TuneUp[7015] onResourceLoadingStarted 11/22/09 2:29:07 PM TuneUp[7015] onResourceLoadingCompleted 11/22/09 2:29:07 PM TuneUp[7015] onResourceLoadingCompleted 11/22/09 2:29:22 PM [0x0-0x2863861].com.transgaming.cityofheroes[47646] Could not stat /Applications/City of Heroes.app/Contents/Resources/transgaming/f_drive (No such file or directory), ignoring drive F: 11/22/09 2:29:40 PM [0x0-0x9f09f].com.adiumX.adiumX[845] (process:845): Json-CRITICAL **: json_node_get_object: assertion `node != NULL' failed 11/22/09 2:29:40 PM [0x0-0x9f09f].com.adiumX.adiumX[845] (process:845): Json-CRITICAL **: json_node_get_int: assertion `node != NULL' failed
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Quote:Correction - apparently sometimes it doesn't log to console, and sometimes it does. I don't think this would be a show-stopping issue, but I did get one console message when I tried to start it up later:Nothing relevant appears in the Console (all messages are easily identified as being associated with other applications; if I shut those applications down, City of Heroes still fails to launch, and nothing shows up in the Console at all). Which is the frustrating bit, really... I can't find much of an indication as to why it won't start; it just won't.
Code:11/22/09 11:35:13 AM [0x0-0x47047].com.transgaming.cityofheroes[451] Could not stat /Applications/City of Heroes.app/Contents/Resources/transgaming/f_drive (No such file or directory), ignoring drive F:
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Nothing relevant appears in the Console (all messages are easily identified as being associated with other applications; if I shut those applications down, City of Heroes still fails to launch, and nothing shows up in the Console at all). Which is the frustrating bit, really... I can't find much of an indication as to why it won't start; it just won't.
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A very similar issue is happening to me, and the procedure described above doesn't seem to help.
The difference is that while sometimes the launcher doesn't show up, sometimes it starts fine, and will patch to the latest version just fine if it detects that I need an update. If I try to verify all files, however, or if I try to start the game itself, a new City of Heroes entry appears in the dock, bounces for a few seconds, and then just stops responding. I've tried reinstalling, and I've followed the procedure you documented above a few different times (just to be sure) and the game still won't start. Any ideas, or do I need to start a conversation with support?