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Posts
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Joined
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Thank you it is a good food for thought. Would you be able to give me an example of build/template.
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Hi there, I was thinking of a Brute Super Strength/Invulnerability But I see nobody seems to consider it or there is no talk bout it.
Is it such a bad combo? I guess I am asking advice on what a good choice would be as afar as abilities and which order.
Thank you,
Dreamqueen -
Thank you both, what do you think of it overall?
I mean, does she have, potentially, what it takes or does she suck and blow? -
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(as an aside, I can't see anything that Firekitty said against me, and if that's not the point of Shannons' sig quote then I'm confuzzled: Taunt when used by itself just draws aggro = more damage to the user... it's only when you use it to draw aggro away from your teammates that it provides any kind of mitigation!)
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I am new here but I played many MMORPGs including WoW, DaoC and MxO. I am familiar with aggro and the idea of Taunt, that is why I stayed away from it now. I do not have a SG yet and I solo most of the time so it seems pointless to me but as I start doing instances I will consider it. -
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i did one some time ago list of some Defiant SG but as you guess it died a death
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That link is a Zelda's Walkthrough -
Level 48 Technology Brute
Primary Power Set: Energy Melee
Secondary Power Set: Energy Aura
Power Pool: Flight
Power Pool: Fitness
Ancillary Pool: Mace Mastery
Villain Profile:
Level 1: Energy Punch -- Empty(A)
Level 1: Kinetic Shield -- Empty(A)
Level 2: Bone Smasher -- Empty(A)
Level 4: Power Shield -- Empty(A)
Level 6: Build Up -- Empty(A)
Level 8: Hover -- Empty(A)
Level 10: Swift -- Empty(A)
Level 12: Barrage -- Empty(A)
Level 14: Fly -- Empty(A)
Level 16: Dampening Field -- Empty(A)
Level 18: Health -- Empty(A)
Level 20: Whirling Hands -- Empty(A)
Level 22: Stamina -- Empty(A)
Level 24: Entropy Shield -- Empty(A)
Level 26: Energy Protection -- Empty(A)
Level 28: Total Focus -- Empty(A)
Level 30: Stun -- Empty(A)
Level 32: Energy Cloak -- Empty(A)
Level 35: Energy Drain -- Empty(A)
Level 38: Energy Transfer -- Empty(A)
Level 41: Mace Blast -- Empty(A)
Level 44: Conserve Power -- Empty(A)
Level 47: Overload -- Empty(A)
Level 49: Disruptor Blast -- Empty(A)
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Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Fury
Here is the logic:
As the character idea is a power armour Hoover and Flight are a must.
The Fitness Pool, beside Swift are a reflection of the internal life support system.
As far as the Mace and Distruptor Blast, it's the only option to have a Technological/Energy type of range attack and the rest, beside Taunt are the power of the two pools.
Any constructive feedback? Something I should add or remove?
Thank you all ...
PS: I did not include the slots yet as I really did not have much of a clue yet and so far was obvious, all in the Melee attacks to increase Damage, Accuracy and Recharge Time. -
Hi there,
is there a list of Defiant active Super Groups with a description and possibly if they are recruiting and what are the recruitment criteria?
If not, it would be a good idea to make it and stick it in the forum...
Thank you, -
Interesting, thank you all for all this; it is a good way to start.
A non-related question, how many abilities, slots and whatever else do you get in total at level 50? So that I can plan?
Thanks, -
Hehehe, I kind of thought that as the name and the clean look did not quite fit in.
See yu in battle ... -
Hi there,
I am new here ... I use a EN/EN Brute, any advise on abilities and point distribution?
Thank you!
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Titanium Woman -
Hi all, I am new here but not to MMORPGs; after finally getting the game to work I have to say I really like it.
If you see me, Titanium Woman do say hi, I can do with some advises and company.
See you around,
TW