DraX3D

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  1. [ QUOTE ]
    maybe universities will work? new TFs? New Zones? levels upgraded to 60? powerleveling nerfed forever? i dunno

    [/ QUOTE ]

    They already stated before they have no intention of raising the cap past 50, and will do high-end content another way
  2. [ QUOTE ]
    I to am blessed with having a DM/Regen scrapper, and is by far the most fun of any AT i've played to date.

    [/ QUOTE ]

    I'd have to agree. I actually never thought of doing a DM/Regen Scrapper before this guide, it inspired me and I've barely looked back. I outleved my previous main and can't get over how much fun i've had with it.
  3. DraX3D

    Infinity SGs

    Name: The Shadow Brigade
    Site: Guildportal Site
    Alignment: Paragon City

    Description:
    The Shadow Brigade is a group of players with a predominantly dark theme, battling the criminal element from within Paragon's underground. Many of our membership was once in league with some of Paragon City's gangs and have extensive connections to the criminal network in exchange for a blind eye here or there.

    What the Shadow Brigade are not is a bunch of goody two-shoes. We're not into rescuing ladies with their purses snatched or helping people out of burning buildings, we leave those tasks to the greener heroes, the ones with the pink kittens on their shoulders or the neon green spandex with fluffy clouds. The Shadow Brigade strikes fast and hard at the core of what is eating Paragon City from the inside out, such as the Freakshow, the Circle of Thorns, the Banished Pantheon, and those groups who fancy themselves more adept at covert operations than we are, like the Council and the Malta group.
  4. I know I told you in game, but this guide has been very helpful, and helped me fix some things i didn't like in my last DM/Regen build.
  5. Sorry, that was a misclick in the builder, I meant to fill that slot with Whirling hands since i hadn't added it yet at that point...

    [/b]---------------------------------------------
    01) --> Energy Punch==> Empty(1)
    01) --> Kinetic Shield==> Empty(1)
    02) --> Bone Smasher==> Empty(2)
    04) --> Power Shield==> Empty(4)
    06) --> Air Superiority==> Empty(6)
    08) --> Swift==> Empty(8)
    10) --> Entropy Shield==> Empty(10)
    12) --> Combat Jumping==> Empty(12)
    14) --> Super Jump==> Empty(14)
    16) --> Health==> Empty(16)
    18) --> Total Focus==> Empty(18)
    20) --> Stamina==> Empty(20)
    22) --> Energy Cloak==> Empty(22)
    24) --> Stimulant==> Empty(24)
    26) --> Aid Self==> Empty(26)
    28) --> Energy Drain==> Empty(28)
    30) --> Resuscitate==> Empty(30)
    32) --> Energy Transfer==> Empty(32)
    35) --> Whirling Hands==> Empty(35)
    38) --> Overload==> Empty(38)
    ---------------------------------------------
    01) --> Sprint==> Empty(1)
    01) --> Brawl==> Empty(1)
    02) --> Rest==> Empty(2)
    01) --> Fury==> Empty(1)
    ---------------------------------------------
  6. Here's a build I was thinking of trying out based on this guide... I didn't do any slotting work to it yet, I figured i'd do that while playing....

    Any suggestions?

    ---------------------------------------------
    Exported from Ver: 1.7.6.0 of the CoH_CoV Character Builder
    [/b]---------------------------------------------
    01) --> Energy Punch==> Empty(1)
    01) --> Kinetic Shield==> Empty(1)
    02) --> Bone Smasher==> Empty(2)
    04) --> Power Shield==> Empty(4)
    06) --> Air Superiority==> Empty(6)
    08) --> Swift==> Empty(8)
    10) --> Entropy Shield==> Empty(10)
    12) --> Combat Jumping==> Empty(12)
    14) --> Super Jump==> Empty(14)
    16) --> Health==> Empty(16)
    18) --> Total Focus==> Empty(18)
    20) --> Stamina==> Empty(20)
    22) --> Energy Cloak==> Empty(22)
    24) --> Stimulant==> Empty(24)
    26) --> Aid Self==> Empty(26)
    28) --> Energy Drain==> Empty(28)
    30) --> Resuscitate==> Empty(30)
    32) --> Energy Transfer==> Empty(32)
    35) --> Acrobatics==> Empty(35)
    38) --> Overload==> Empty(38)
    ---------------------------------------------
    01) --> Sprint==> Empty(1)
    01) --> Brawl==> Empty(1)
    02) --> Rest==> Empty(2)
    01) --> Fury==> Empty(1)
    ---------------------------------------------