I've recently come back from a LONG hiatus; after reading up on changes through issue 19, I've respec'ed into inherent fitness and an SO build that soft-caps defense (found here on the boards, I don't recall the post but thanks everyone who put the info out there).
I've started working on a set IO build, and then the unthinkable happened: a Hecatomb recipe dropped for me. Before sanity could kick in, I built it and slotted it. Now I need a build with Hecatomb! (and the other 5 pieces, heh)
I've got 4 of the 6 Scirocco's Dervish already slotted, and 1 Hecatomb piece. Let me know what you all think, and where the build could be improved. I slipped Hasten in there for a bit of fun but am not committed to it. Thanks very much for your comments!
NB: The levels for the slots/skills is a secondary concern; I tried to get the skills I want, and the appropriate slotting, so just assume I'm always at 50...
Hero Plan by Mids' Hero Designer 1.91
http://www.cohplanner.com/
Click this DataLink to open the build!
Samurai Jones: Level 50 Natural Scrapper
Primary Power Set: Katana
Secondary Power Set: Super Reflexes
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Speed
Power Pool: Medicine
Ancillary Pool: Body Mastery
Hero Profile:
Level 1: Gambler's Cut -- C'ngImp-Acc/Dmg(A)
, C'ngImp-Dmg/EndRdx(3)
, C'ngImp-Dmg/Rchg(3)
, C'ngImp-Acc/Dmg/Rchg(5)
, C'ngImp-Dmg/EndRdx/Rchg(5)
, Achilles-ResDeb%(7)
Level 1: Focused Fighting -- RedFtn-Def/EndRdx(A)
, RedFtn-EndRdx(39)
, RedFtn-Def(39)
, RedFtn-Def/Rchg(40)
, RedFtn-EndRdx/Rchg(48)
Level 2: Flashing Steel -- Oblit-Dmg(A)
, Oblit-Acc/Rchg(7)
, Oblit-Dmg/Rchg(9)
, Oblit-Acc/Dmg/Rchg(9)
, Oblit-Acc/Dmg/EndRdx/Rchg(11)
, Oblit-%Dam(11)
Level 4: Focused Senses -- LkGmblr-Rchg+(A)
, DefBuff-I(37)
, DefBuff-I(37)
, EndRdx-I(39)
Level 6: Agile -- DefBuff-I(A)
, DefBuff-I(31)
, LkGmblr-Rchg+(34)
Level 8: Build Up -- GSFC-ToHit(A)
, GSFC-ToHit/Rchg(13)
, GSFC-ToHit/Rchg/EndRdx(13)
, GSFC-Rchg/EndRdx(15)
, GSFC-ToHit/EndRdx(15)
, GSFC-Build%(17)
Level 10: Practiced Brawler -- EndRdx-I(A)
Level 12: Combat Jumping -- LkGmblr-Rchg+(A)
Level 14: Super Jump -- Jump-I(A)
Level 16: Dodge -- S'dpty-Def(A)
, S'dpty-Def/EndRdx(36)
, LkGmblr-Rchg+(37)
Level 18: The Lotus Drops -- Oblit-Dmg(A)
, Oblit-Acc/Rchg(19)
, Oblit-Dmg/Rchg(19)
, Oblit-Acc/Dmg/Rchg(21)
, Oblit-Acc/Dmg/EndRdx/Rchg(21)
, Oblit-%Dam(23)
Level 20: Quickness -- Run-I(A)
Level 22: Boxing -- Acc-I(A)
Level 24: Tough -- S'fstPrt-ResDam/Def+(A)
, ImpArm-ResDam(43)
, ImpArm-ResDam/EndRdx(43)
Level 26: Soaring Dragon -- Hectmb-Dmg(A)
, Hectmb-Dmg/Rchg(27)
, Hectmb-Acc/Dmg/Rchg(29)
, Hectmb-Acc/Rchg(29)
, Hectmb-Dmg/EndRdx(31)
, Hectmb-Dam%(31)
Level 28: Lucky -- LkGmblr-Def(A)
, LkGmblr-Rchg+(46)
Level 30: Weave -- RedFtn-Def(A)
, RedFtn-EndRdx(46)
, RedFtn-Def/EndRdx(46)
, RedFtn-EndRdx/Rchg(48)
, RedFtn-Def/EndRdx/Rchg(48)
Level 32: Golden Dragonfly -- Sciroc-Acc/Dmg(A)
, Sciroc-Dmg/EndRdx(33)
, Sciroc-Dmg/Rchg(33)
, Sciroc-Acc/Rchg(33)
, Sciroc-Acc/Dmg/EndRdx(34)
, Sciroc-Dam%(34)
Level 35: Evasion -- LkGmblr-Def/EndRdx(A)
, LkGmblr-Def(36)
, LkGmblr-Rchg+(36)
Level 38: Hasten -- RechRdx-I(A)
, RechRdx-I(45)
, RechRdx-I(45)
Level 41: Conserve Power -- RechRdx-I(A)
, RechRdx-I(43)
Level 44: Physical Perfection -- Mrcl-Heal(A)
, Mrcl-Rcvry+(45)
, RgnTis-Regen+(50)
Level 47: Aid Other -- Heal-I(A)
Level 49: Aid Self -- Numna-Heal(A)
, Numna-Heal/Rchg(50)
, Numna-Heal/EndRdx(50)
------------
Level 1: Brawl -- Acc-I(A)
Level 1: Sprint -- Jump-I(A)
Level 2: Rest -- RechRdx-I(A)
Level 1: Critical Hit
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Health -- Numna-Heal/EndRdx(A)
, Numna-EndRdx/Rchg(40)
, Numna-Heal/Rchg(40)
, Numna-Heal/EndRdx/Rchg(42)
, Numna-Heal(42)
, Numna-Regen/Rcvry+(42)
Level 2: Stamina -- P'Shift-EndMod(A)
, P'Shift-EndMod/Rchg(17)
, P'Shift-EndMod/Acc/Rchg(23)
, P'Shift-Acc/Rchg(25)
, P'Shift-EndMod/Acc(25)
, P'Shift-End%(27)
Code:
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