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Posts
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Joined
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I have a Archanos Widow and I just leveled to 24 so I got to advance to the upper class. So I run to the tailor to create a second outfit for my second build. Only to find out that the Archanos costime is only in the first slot and isn't alterable fast what few changes are allowed.
This is seriosly disappointing for a game that has such a huge closet of option in character creation. Not being able to alter the costume limits the class so every player is a carbon copy of every other player.
Yes I can create to complete new outfit but then I wouldn't look like I am part of the Widows. So Iguess the archonos are empirial clones.
Truely sad -
What I have noticed...
Ojective: 2 hours is not enough time for some of the Day Job Temp benifits. Example the Wentworths/Blackmarket teleporter. I got the badge and got the temp power, when out and ran several missions. By the time I had filled my Enhancements, Salvage, or recipes the temp power expired. This didn't seem worth the time waiting to get a power that I didn't get to use. I would suggest making the power a X number of uses say 1 after 10 days, 2 after 15 days, 4 after 20days.
The Vanguard benifit is also not worth the time spent 1 extra merit after a mission means you get about 2 to 6 extra merits for spending 21 days in the vanguard base. This doesn't help very much with several of the costume items cost over 200 merits each. I would suggest doubling the merits you get, instead of 1 for a minion you get 2, 4 for a luie, and 6 for a boss. This would make spend ing the time in the base helpful.
Subjective: The travel bonus from the tram is amazing... almost too fast lol. -
I have a Bruser the sheild/Mace
Objective: As others have said the Damage resistance and Def bonus are pretty much removed by enemies Debuffs. I have noticed the End drain seems a little high. As a Bruser/Tank the defnse benifits/cost ratio is a bit off My Invulnerabilty/Str Tank never had this much endurance drain.
Subject: I love the sewer cover shield and the circular energy shield.