Doomtiger

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  1. wow that was really good and i mean it i could not stop reading . will there be a next one?
  2. some base tips m8.
    non pvp:
    1)go for the power room first it costs the most with the things in it i think but you get it out of the way.
    2) then control room with things in it
    3) i would go for workshop some where to places the sal.
    4) tp room and pad things
    5) medical bay. If it is a pvp base you might want a big bay
    6) a vault for doing the sg computer mission i think you need one.
    pvp base:
    all of them up top first but have the spaced out so raiders can not go for one to another like that.
    have defenses and places where you heroes can jump out at the raiders, as a door way sort of thing.
    save 25% of you cash for rent and any new thing your sg unlocks.
    i would get the cash in first before making the base.
    if you are a pvp base have defenses around the control ,power and vault rooms and have a healer in the vault with tp if ypu medical bay is over run (when being raided.
  3. Doomtiger

    Good Base Guide?

    I dont know about costs or if you are doing a pvp base or not , but the cov prima official game guide has good info on how to make a pvp base ,and what to do with your sg cash. It also has raiding tips if you are raiding or you are being.
    i have no idea if this helps or not.
  4. Doomtiger

    mog

    i am a claws regn scrapper i dont know when to use mog i started to use it in avs and monster and very big mobs but this does not seem to work i i die and i thort with mog you cant is this a bug or am i not using it right?
  5. Doomtiger

    Base staff

    base staff you be for pvp bases and pve i thort it would be cool if there where staff that walk around you base and help you in base raids and help you if your base is raided. they would also in interact with things in your base say if you put a chair they would sit on it or a bed they would sleep on it.
    base staff would cost big time but if they are knocked out or what ever they are taken to your sg medical bay if you dont have on they will not came back to life unless you build one. they would also slowly bring in a base income (sg cash) like 100 a day per staff. you could also buy guns and upgrade they at your work shop. they could also protect that detention thing.