Excellent post. I especially enjoyed this bit:
Quote:
If you are not prepared to jump through the hoops the Devs created in order to earn purples, then you do not deserve them. If you feel you deserve them simply because they exist, and you pay your $15/month, I recommend you keep it quiet. You have a sense of entitlement that people in this forum will laugh at. It's about as silly as demanding a Hummer just because you have a Driver's License. Things do not work that way in the real world, and they don't work that way in the game. The high end loot in this game is already far easier to get than in most other MMOs. The Devs will NEVER make purples common enough that casual players can get lots of them.
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Announcement: The following comments are not intended to be self-aggrandizing in any way, shape or form. They are , however, intended to support the OP's thesis and point out the utter futility of time spent shiny hunting just for the 'look at me, aren't I l337' attitude.
I have spent countless hours in endgame content in EQ2 before coming to this game. During the last two years, nearly all of my time was spent in raid zones when not farming to support raiding (vicious circle, yes indeed

). During that time, I was able to acquire zero, yes
zero pieces of endgame armor for my Inquisitor. Most of this had to do with rarity of the drops, but the other bit had to due with my horrible luck.
"OK Dom, we get that you couldn't win a lotto with noone lotting against you and loaded dice...so what?"
A valid question. The point is this. As those around me began to acquire their respective gear, a very curious thing happened. While watching parses, we all discovered that everyone's performance was relatively the same as it had always been. I would routinely place first, second or third on the healing parse dependant on what we were fighting and other factors related to the specific encounter in question. Of the 6 healers on the raidforce, 3 of us would rotate within the top three. The other three never made it past fourth. This same scenario was repeated among the different classes of damage dealers.
The Takeaway: gear is not a substitute for knowledge and skill.
All to often we heard complaints such as: " if I can just get the Helm of (X), I'll be awesome", and " I can never top the parse because you all have the (x) and I don't." That last was was particularly amusing as only one person of those pointed out actually had that item, and they were never at the top of the parse...
So in the end, MMO's have three types of people when it comes to endgame. Those that work hard and (sometimes) earn their gear and rep. Those that ride the coattales of the first and whine about not having the best gear untill they are placated. And the last group, to which I now belong...those that no longer care and just want to log in and have a good time.