DitzyBlonde

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  1. [ QUOTE ]
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    If Lighthouse, can not even tell us accurately the requirements to form task forces are, then why the heck should we trust them to fix this properly?

    [/ QUOTE ]

    Because Lighthouse = Dev

    True Story

    Lighthouse is so far removed from the development of this game its sickening. His job (which most of you clearly dont understand) is Forum Moderator. He has ZERO say in the game. He has ZERO say in the programming of the game. He has ZERO say in the decissions of the game.

    Its not far removed to realize that he doesnt know everything about this game. Even if his cubicle is 10ft from Castle's.

    I'm really shocked at how few of you understand that.

    [/ QUOTE ]

    OOO but you did You might not have flat out said Castle does A,B,C or D. You inferred. Get over yourself and get a foogin clue, Tremere.

    I' m ready for the links to the changes you "claim" are in the works as well. With baited breath. There aren't going to be any links because they dont exist.

    I on the other hand can spend about 20 minutes this evening and do a market analogy for the last week and back up EVERY single thing I have posted.
  2. Hey Tremere? You've got Castle's job wrong too. He doesn't have anything to do with mission, sf, tf, trial design. Those fall under the jurisdiction of Posi and to a lesser extent Hero 1.
  3. Tremere seems to sit in this thread and try to dissemble any solid remarks and opinions stated by any poster. Just put him on igg and continue on Lady and other's with extremly valid points and good suggestions.

    I seriously hate this remark but find it completely appropriate in this case " Don't feed the troll."

    Might be one thing if he had a valid point or even evidence and documentation to support his ideals. He doesnt. Every remark is an attempt to derail from the issue at hand.
  4. Happy Birthday, Soultrain!!!!

    /e threadjack over
  5. [ QUOTE ]
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    ******* News Flash*********

    Miracle+ recovery sells for 100 mill
    Lotg+ rech sells for 100 mill


    These are record prices. If you dont believe me go check the BM sales logs.

    Thanks Dev's . Good job!!!!!!!!!!! I applaud you for killing the lifeblood of an already anemic BM. Way to go!!!

    Less than a week with this change and its ALREADY happenning. ARGH! I had hoped to pick up a few for a piddly 60 mill and resell them later for 200 mill a pop. If you have funds on redside? Now is the time to scoop up pool C uniques and sit on them for a month. Don't delay or you will miss out. AS stated above they are already at 100 million as oppossed to 40-60.

    [/ QUOTE ]


    Proof that this change is comprised of epic failure.

    Roll it back.

    [/ QUOTE ]

    Can you please provide Screenshots of the BM's UI for those 2 enhs & their sell price?

    [/ QUOTE ]


    I didn't take screenies but this has been grossly misrepresented.

    1 LOTG L40 +Rech for 100 mill was sold on 2/15

    I checked the rest and the prices were all like they were

    Lv 50 LoTGs sold were as follows 55 mill 2/16, 51 mill 2/15, 70 mill 2/15, 60 mill 2/15, 70 mill 2/15


    Miracles

    1 lv 30 Miracle was sold for 80 mill on 2/9 , and for 100 mill on 2/05

    1 lv 25 Miracle was sold for 11.5 mill on 2/9

    lv 40 miracles 60 mill on 2/16, 55 mill on 2/12

    All the rest of the miracles are in the 30-70 mill range.

    There just hasn't been enough market activity to make a determination yet.



    ~MR

    [/ QUOTE ]

    OO really? Did you make a note of how many are currently for sale? Course you didn't. So I'll tell you...... 1 of both across all lvl ranges. Unless they sold in the last hour or if some nutcase posted more to sell. But if you think about it... why wouldnt a person post more if they can get a guaranteed 100 mil?

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    Of course I did. Hardly anything is for sale and that trend isn't new and you know it.

    You got caught misrepresenting your info. When I last checked it about 2 hours ago only those 2 recipes I noted had sold for 100 mill. The Miracle had sold several days before the patch was even live.

    Not only that LoTG lv 50s show a trend of staying the same with 6 for sale at the time and the selling history I posted.

    I also checked Numinas as well and they were going in 20-40 mill range.


    Tremere is right the lack of recipes on the market is a matter of villain side player population not the TF/SF change.




    ~MR

    [/ QUOTE ]

    I didn't get caught misrepresenting anything. In fact? I'll drive it home HARD in a few days.
  6. [ QUOTE ]
    [ QUOTE ]
    [ QUOTE ]
    [ QUOTE ]
    ******* News Flash*********

    Miracle+ recovery sells for 100 mill
    Lotg+ rech sells for 100 mill


    These are record prices. If you dont believe me go check the BM sales logs.

    Thanks Dev's . Good job!!!!!!!!!!! I applaud you for killing the lifeblood of an already anemic BM. Way to go!!!

    Less than a week with this change and its ALREADY happenning. ARGH! I had hoped to pick up a few for a piddly 60 mill and resell them later for 200 mill a pop. If you have funds on redside? Now is the time to scoop up pool C uniques and sit on them for a month. Don't delay or you will miss out. AS stated above they are already at 100 million as oppossed to 40-60.

    [/ QUOTE ]


    Proof that this change is comprised of epic failure.

    Roll it back.

    [/ QUOTE ]

    Can you please provide Screenshots of the BM's UI for those 2 enhs & their sell price?

    [/ QUOTE ]


    I didn't take screenies but this has been grossly misrepresented.

    1 LOTG L40 +Rech for 100 mill was sold on 2/15

    I checked the rest and the prices were all like they were

    Lv 50 LoTGs sold were as follows 55 mill 2/16, 51 mill 2/15, 70 mill 2/15, 60 mill 2/15, 70 mill 2/15


    Miracles

    1 lv 30 Miracle was sold for 80 mill on 2/9 , and for 100 mill on 2/05

    1 lv 25 Miracle was sold for 11.5 mill on 2/9

    lv 40 miracles 60 mill on 2/16, 55 mill on 2/12

    All the rest of the miracles are in the 30-70 mill range.

    There just hasn't been enough market activity to make a determination yet.



    ~MR

    [/ QUOTE ]

    OO really? Did you make a note of how many are currently for sale? Course you didn't. So I'll tell you...... 1 of both across all lvl ranges. Unless they sold in the last hour or if some nutcase posted more to sell. But if you think about it... why wouldnt a person post more if they can get a guaranteed 100 mil?
  7. ******* News Flash*********

    Miracle+ recovery sells for 100 mill
    Lotg+ rech sells for 100 mill


    These are record prices. If you dont believe me go check the BM sales logs.

    Thanks Dev's . Good job!!!!!!!!!!! I applaud you for killing the lifeblood of an already anemic BM. Way to go!!!

    Less than a week with this change and its ALREADY happenning. ARGH! I had hoped to pick up a few for a piddly 60 mill and resell them later for 200 mill a pop. If you have funds on redside? Now is the time to scoop up pool C uniques and sit on them for a month. Don't delay or you will miss out. AS stated above they are already at 100 million as oppossed to 40-60.
  8. [ QUOTE ]
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    Is there something useful to be gained by constantly chasing after people suggesting conspiracy theories in this thread?

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    Suggesting?

    'Sorry Devs....thats a lie.'
    'bullcrap, I saw the post where lighthouse said this was a bug and then that was deleted, lost in the volume my [censored]'
    'I call shenanigans on this one. Once again, a stealth "oops" has made it into the game.'
    'I am quite annoyed with the sneaking it by (come on, that's what it was...)'
    'Their PR department said "It's not going to be popular. We'll come up with a "repsonse" when they find out about it after it's live."'
    'Sorry I don't buy it that this wasn't intended to be stealthed in.'
    'I don't buy the "we forgot" nonsense for a second.'

    That's not suggesting. That's asserting.

    [/ QUOTE ]

    Who really gives a good gotdamn,Lady?

    Get off it and onto the issue at hand regarding tf/sf's please. Shut up about " omg they accuse the Dev's of being dishonest!" Sheesh...... All of you all just quit it! Dayum... do youall need to go to timeout? Here.....

    Passes tinfoil hats to anyone in the thread that has a remark not DIRECTLY related to the current change and a suggestion for a compromise.
  9. You know what ,Solitair? Hero's could do the same thing with Katie. They just aren't typically " out of the box" thinkers or as diabolical as villians!!!
  10. [ QUOTE ]
    If they haven't already, the Devs may want to consider setting up a server that is constantly under NDA just to test/discuss exploit fixes.

    Of course the problem with that is that the people you would trust with an NDA are not the people who would be best at finding a way around exploit fixes. Hmmm...

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    They have known about the last 3 big "exploits" on test server well before they ever hit live. Im talking about eggs, portals and Van Guard. All 3 were reported to them on the test server by multiple people. THEY chose to release the "exploits". If they'de correct that issue there wouldn't be exploits for them to "fix". I am of the opinion that they are fully aware of exploits released from test to live 9 times out of 10.

    Sorry to thread jack .

    On with tf//sf discussion.
  11. You give me a Katie villianside and I'll run that puppy so fast with multiple teams you wont have time to blink.
  12. [ QUOTE ]
    Guys, we need to figure out a way to exploit the game that involves the RSF tech, toggle debuffs, vill patrons, other QoL issues, and anything else we feel needs to be fixed, then people need to complain about how they relate to RMT, THEN they might get fixed.

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    QFT!!

    Ooo my...... I luvies you, Doyler
  13. [ QUOTE ]
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    *sigh*

    So they are going to farm 5 minnions & 2 Lts per mob in which the TF caps at what, lvl 40?

    LMAO

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    Yep. That drops high arcane and drops inf as their real level, just like working out debt does while malefactored. All they lose is purples, which is inconvenient, but...

    [/ QUOTE ]


    And gain NOTHING!!!

    Ok case in point... farming that single mish of Ice Minstral.

    That'll cap them at lvl 40, spawned for a 4 man team, no Purples, no lvl 50 Recipies, and since they arent completing a TF, no Pool C Drops. The ONLY benefit is taht they wont have to pad their mish temporarily

    Compare that to what they are doing now:

    They have to pad, the single down side. They get Purple Drops, they get lvl 50 Recipies, they can spawn a map for 6 man spawn size. But BEST of all... they can freely choose who they wish to face. So they can continue to fight the week pathetic Family if they wish.


    They WILL NOT FARM TASK FORCES ppl!!!

    I just spelled it out for all of you... the ONLY thing that they gain is the lack of needing to pad, but they ultimately loose out on sooo much more.

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    You think Rmt farmers are so dumb they dont know how to sell salvage,Tremere? Especially given the various farming missions decreases the game received over all to balance the xp curve that really isnt a boost at all
  14. [ QUOTE ]
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    All you need is one map out of all those TFs that will spawn CoT and you're set. I don't run the TFs often enough to have all the maps memorized,

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    Clearly, because if you had run more TFs you'd know taht you'd STILL get 2-3 Death Mages per mob regardless.

    I'll ask once more... Which TF are you all refering too?

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    Clearly you sir are a foogin newb afraid of Death mages.. * cough cough* 3 tf's were listed and also 5 people responded to your dumb " death mages " are a deterrant idea.
  15. [ QUOTE ]
    Bad Idea

    I'm all for stopping the farming of TFs through soft loading. (The uber technique is an 8-player team can use 8 alts to start 8 Cap TFs with 8 different teams and have each solo'd to the end with only one member of each team, and then, at the tend, the full teams log into each TF sequentially to finish it off. That's 8 Recipe in under an hour).

    However, you've only made the Cap Recipe Farming go from 8 recipes an hour to 8 recipes every 90 minutes.

    In addition, you've created the soloist AoE Fire/Kin farmer's dream: a max-loaded infinitely repeatable mission full of farmables.

    Weak solution to one problem, a huge boon to another problem.

    This idea fails horribly.


    And to my fellow players, the two other so-called stealth nerfs were not really stealth changes SINCE WE WERE FRIGGIN TALKING ABOUT THOSE CHANGES ON TEST! How can the Devs hide changes that we already knew about? The moment the patch went live, those **who already knew about the change from Test** started the chant of "STEALTH NERF!" on the live forums only to punish the Devs. These players acted in bad faith and the other players ignorant of what's happening on test fell for their bad-faith attacks on the Devs.

    On Test, the Ouroboros 'pseudo-TF' missions were loading as 8 person teams even for one person. That was fixed and some were reporting still large spawns for other TFs, notably Cap. So, we sort of saw this on Test, but no one knew why. So, this is the only true 'stealth' change from Test. Anyone who wants to contest that, I will tell them to their face that they are either ignorant or a liar.

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    WTH are you smokin? YOu couldn't do 8 caps in an hour. Hour and a half MAYBE with a prime team. Fact is most runners included fillers or they excluded fillers and did an op team for an hour finish with 6. THATS with perfect timing.

    As far as the devs pullin a fast one? I do not think the patch note ommission was an intentional oversight. I n fact? I think Positron threw LightHouse under a bus and in front of the running bull's in Spain and Mexico.

    No suberterfuge wasintended in my opinion. A lack of an opportunity to get har d results before a change was implemented was DEFINITELY abused. Don't be upset with LH.

    Next question?

    WHO made Positron and his ideal's of gameplay GOD?

    I am totally serious here. The dude has a lvl 40 ish dom ? Big deal. WE PAY YOU PEOPLE TO PLAY THIS GAME THE WAY WE WANT TO PLAY IT while ashering to the EULA. Don't f up the fun of paying subscriber's or away it all goes. I am speaking for my self only . I feel pretty confident many other vets feel the same though. YOU guys intreoduced loot.... you guys introduced purples.... A player that has ove 2 lvl 50 characters will at some point have the desire to min//max that character. THATS human nature. If you all want to pull bs gimmicks to attract a new crowd every 4 months and tell you rlongtime subscribers to pack a hard one without babyoil... you are on the right track.
  16. [ QUOTE ]
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    llotg's are already going for 75 mill redside. 75 mill. you think the average player can afford that? hell, lighthouse, i've been known to farm a bit (not gonna lie), and i can't afford those.

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    here's a hint... then don't!!!

    The prices are set by the buyers NOT the sellers. If noone is buying at a given listed price... then guess what... eventually the prices will drop

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    No the prices wont drop because the people that were originally supplying the recipes now require more time to get them. THOSE people will be doing half the tf's they used to do in a day. THOSE people will want their drops for THEIR characters and be much less inclined to sell ANY. Supply and demand .. yea... .

    I have a lotg recharge or a deci trimod villianside and I am wondering " shall I keep or sell?" I go look on the market and low and behold there are 85 -200 bids and NONE for sale. I'll name my 100 million + price.... tyvm.

    Its a sellers market NOT a buyers market. YOu checked the prices on villan common salvage latelly?

    Another scenario. After the doubles weekend I noticed a deficit in supply for rubies and fortunes. About 2 hours later salavage that had previouisly sold for 100 was going for 10-20k each. THATS called market pvp. You bet your [censored] people do it every day to make enfamy// influence. Buyers market my pretty pink cheeks.
  17. [ QUOTE ]
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    Sorry Devs, you didn't think this one through.

    Minimum TF size for the Shadowshard TF's is EIGHT. So if *anyone* drops, your still stuck with their spawns. On the longest TF's in the game.

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    I'm in agreement that the requirements for the Shard TFs (and perhaps a few other oddballs) need to be addressed & and in all likelihood probably will be shortly

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    The only TF being farmed like this was the Cap au Diable TF, and it was the *only* thing keeping the Villain market afloat. Without it, the prices for Class C recipes are going to SKYROCKET.

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    And how is that any different from the thread after thread PRIOR to this change, that stated that the Red Side Market was already dried up.


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    In truth, you actually made farming EASIER for RMT farmers. All they need to do is start a Shadowshard TF, and than they have an *unlimited* amount of 8 man spawns at their disposal.

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    WOOOOOOT!!! No more "will you anchor for me" requests!!! SWEET!!! However...

    1. Most Farmers spawn maps for 6 & not 8 due to the abundance of Bosses
    2. Most farmers use SJ (Inertial Redux) as their only mode of transportation... good luck with that in the Shard.
    3. Most farmers prefer to NOT hop from mish door to mish door, because it wastes valuable farming time.
    4. Most farmers prefer the large outdoor maps, not too many of those on the Shard TFs
    5. They could log out of the game and then log back in to reset a map... but how is that any different than what they do already? This changes very little in that regard

    If you are going to complain about something, pick a valid example... your "you actually made farming EASIER for RMT farmers" is complete BS.


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    Please revert this change. In no way does this fix any percieved problems with Task Forces, and in fact makes a good deal of Task Forces(the ones that were *already* considered un-fun) significantly more difficult.

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    Um Wrong... the softloading of the Villian Respec, LRTF, STF alone warrants this change.

    And its not like the NPCS don’t indicate that you need 'X' Number of players to run a TF


    I'm loving this change

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    If you get multiple requests to anchor then lvl beyond 41 newb.

    For the record I have easily completed RSF over 150 times( likely more) RSF teams dont softload if they are any good.

    YOu know what totatlly (censor) up this game? People blathering their mouths about things of which they have no inkling.

    Guess what Mr Tremere? If you BOTHERED to play redside youde not be so loud and assured in your opinions. I will guarantee a dead BM in less than 2 weeks if this change stays as is. Watch and see.
  18. The change should have been in the test server patch notes before it was pushed live.

    How much internal testing was done before the change on live? I'll bet you zip.. zero... nada.... bumpkiss.

    The majority on test are pvp'ers unless something goes in a training room patch note that interests others to hop on over and test it out.

    I am sure some sort of compromise can and will be made eventually* crosses fingers*. The current change is simply ludicrous.
  19. [ QUOTE ]
    I feel like this is a really bad change. I mean, what if people have to leave part way through the tf/sf or their power goes out or who knows what and people just drop and you go below the number needed to start. Doesn't that screw over the remaining members of the tf/sf? That isn't very fair to them now is it?

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    You better hope you have some people that know whats up on your team.

    The reason this change is absolutely ludicrous is that it doesn't stop the people that farm tf's for recipes. This change is like an annoying mosquito to that player base.

    It does hurt a casual player experiencing a tf for the fist time.
  20. Why are they so obtuse?

    I'm off to spend my last 500 mill on a few villianside uniques to sit on.I'll sell em back later for 400 mill a pop.

    This is villianside Katie Nerf I suppose.

    On another note? If the devs want us to PLAY more and do tf//sf's as intended? Why dont we have more sf's villianside?How many times are we suppossed to do an ingame task to experience " content'? YOu people introduced " loot". Shame on you for stomping on people smart enough to come up with creative ways to procure loot for their own characters as well as supply the markets.

    I'm not gonna cancel yet. I give it 2 weeks. Then I'll make some pretty damn snarky posts in the market forums.

    /salud Devs!! You all rock!!
  21. Are the devs IDIOTS or what? You know whats hilarious about this? They just handed over a farmers dream and gave casual players a REASON to actually patronize the online stores. I was irritated with ED and stuck it out. Foog this.

    Why don't you dev people actually talk to REAL players that supply the market and get off making money with " costume" packs.

    THis is the dumbest change ever. It won't stop people from farming sf//tf's. Why? Because they play well and a 4 spawn to solo is cake. Easy breezy. However.... the addded time will be irritating with the current drop rate.Extra 40 mins is no big deal for a GD " Pacing of the Turd" or a snipe recipe.

    In addition the " farming" stores bs doesnt fly. Since when do online stores sell recipes or salvage?
  22. I'm a real woman . Where is the casting couch?
  23. All? The bigger problem is STILL the malefactor issue. I don't really care about the accolade part. Please think about that for a bit.The malefactor part in flashback's, pvp zones and what have you.