Destrution

Citizen
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  1. I've been running around on my spines fire level 50 for a few weeks. It's the best farm toon power sets I've seen for a long time. I went spines/fire/dark for some immobilize to keep mobs in place, and I haven't had any problems with runners.
  2. Alright, thanks. I'll look at adding a second slot to Health and changing up some of the Obliterations for a different set.
  3. Hey! So last night I finally got my first 50, and I realized I had no idea what I was going to do for a build. One of my friends put this build together for me, which is great because I'm horrible at them, but I was wondering if I could get some input from everyone on it. I am primarily going to be using this toon to run farms with all the AoE damage.

    Budget: I have 250 mill now (and one of the LoTG recharges), but I should be able to get money at a fairly decent rate so I don't really care about money limits.

    Any input would be greatly appreciated!

    Hero Plan by Mids' Hero Designer 1.942
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    ctl: Level 50 Magic Scrapper
    Primary Power Set: Spines
    Secondary Power Set: Fiery Aura
    Power Pool: Speed
    Power Pool: Fighting
    Power Pool: Leaping
    Ancillary Pool: Darkness Mastery

    Hero Profile:
    Level 1: Lunge
    • (A) Touch of Death - Accuracy/Damage
    • (3) Touch of Death - Damage/Endurance
    • (3) Touch of Death - Damage/Recharge
    • (5) Touch of Death - Accuracy/Damage/Endurance
    Level 1: Fire Shield
    • (A) Reactive Armor - Resistance/Endurance
    • (5) Reactive Armor - Resistance/Recharge
    • (7) Reactive Armor - Resistance/Endurance/Recharge
    • (7) Reactive Armor - Resistance
    Level 2: Blazing Aura
    • (A) Obliteration - Damage
    • (9) Obliteration - Damage/Recharge
    • (9) Obliteration - Accuracy/Recharge
    • (11) Obliteration - Accuracy/Damage/Recharge
    • (11) Obliteration - Accuracy/Damage/Endurance/Recharge
    • (13) Obliteration - Chance for Smashing Damage
    Level 4: Healing Flames
    • (A) Numina's Convalescence - Heal/Endurance
    • (45) Numina's Convalescence - Endurance/Recharge
    • (45) Numina's Convalescence - Heal/Recharge
    • (46) Numina's Convalescence - Heal/Endurance/Recharge
    • (46) Numina's Convalescence - Heal
    Level 6: Hasten
    • (A) Recharge Reduction IO
    • (15) Recharge Reduction IO
    • (17) Recharge Reduction IO
    Level 8: Spine Burst
    • (A) Obliteration - Damage
    • (17) Obliteration - Accuracy/Recharge
    • (19) Obliteration - Damage/Recharge
    • (19) Obliteration - Accuracy/Damage/Endurance/Recharge
    • (21) Obliteration - Accuracy/Damage/Recharge
    • (21) Obliteration - Chance for Smashing Damage
    Level 10: Build Up
    • (A) Gaussian's Synchronized Fire-Control - To Hit Buff
    • (23) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
    • (23) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
    • (25) Gaussian's Synchronized Fire-Control - Recharge/Endurance
    • (25) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
    • (27) Gaussian's Synchronized Fire-Control - Chance for Build Up
    Level 12: Temperature Protection
    • (A) Reactive Armor - Resistance/Endurance
    • (27) Reactive Armor - Resistance
    • (29) Reactive Armor - Resistance/Endurance/Recharge
    • (29) Reactive Armor - Resistance/Recharge
    Level 14: Boxing
    • (A) Damage Increase IO
    Level 16: Plasma Shield
    • (A) Steadfast Protection - Resistance/+Def 3%
    • (31) Reactive Armor - Resistance/Endurance
    • (31) Reactive Armor - Resistance
    • (31) Reactive Armor - Resistance/Recharge
    • (33) Reactive Armor - Resistance/Endurance/Recharge
    Level 18: Quills
    • (A) Obliteration - Damage
    • (33) Obliteration - Accuracy/Recharge
    • (33) Obliteration - Damage/Recharge
    • (34) Obliteration - Accuracy/Damage/Recharge
    • (34) Obliteration - Accuracy/Damage/Endurance/Recharge
    • (34) Obliteration - Chance for Smashing Damage
    Level 20: Consume
    • (A) Recharge Reduction IO
    • (36) Recharge Reduction IO
    • (36) Recharge Reduction IO
    Level 22: Tough
    • (A) Reactive Armor - Resistance/Endurance
    • (36) Reactive Armor - Resistance/Recharge
    • (37) Reactive Armor - Resistance
    • (37) Reactive Armor - Resistance/Endurance/Recharge
    Level 24: Weave
    • (A) Luck of the Gambler - Recharge Speed
    • (37) Luck of the Gambler - Defense
    • (39) Luck of the Gambler - Defense/Endurance
    Level 26: Ripper
    • (A) Obliteration - Damage
    • (39) Obliteration - Accuracy/Recharge
    • (39) Obliteration - Accuracy/Damage/Endurance/Recharge
    • (40) Obliteration - Damage/Recharge
    • (40) Obliteration - Accuracy/Damage/Recharge
    • (40) Obliteration - Chance for Smashing Damage
    Level 28: Burn
    • (A) Obliteration - Damage
    • (42) Obliteration - Accuracy/Recharge
    • (42) Obliteration - Damage/Recharge
    • (42) Obliteration - Accuracy/Damage/Recharge
    • (43) Obliteration - Accuracy/Damage/Endurance/Recharge
    • (43) Obliteration - Chance for Smashing Damage
    Level 30: Combat Jumping
    • (A) Luck of the Gambler - Recharge Speed
    • (50) Luck of the Gambler - Defense/Endurance
    Level 32: Super Jump
    • (A) Jumping IO
    Level 35: Fiery Embrace
    • (A) Recharge Reduction IO
    • (45) Recharge Reduction IO
    Level 38: Rise of the Phoenix
    • (A) Recharge Reduction IO
    Level 41: Petrifying Gaze
    • (A) Basilisk's Gaze - Accuracy/Hold
    • (43) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold
    • (46) Basilisk's Gaze - Endurance/Recharge/Hold
    • (50) Basilisk's Gaze - Recharge/Hold
    Level 44: Night Fall
    • (A) Endurance Reduction IO
    Level 47: Tenebrous Tentacles
    • (A) Gravitational Anchor - Immobilize
    • (48) Gravitational Anchor - Immobilize/Recharge
    • (48) Gravitational Anchor - Accuracy/Immobilize/Recharge
    • (48) Gravitational Anchor - Accuracy/Recharge
    • (50) Gravitational Anchor - Immobilize/Endurance
    Level 49: Acrobatics
    • (A) Endurance Reduction IO
    Level 50: Musculature Core Paragon
    ------------
    Level 1: Brawl
    • (A) Empty
    Level 1: Critical Hit
    Level 1: Sprint
    • (A) Empty
    Level 2: Rest
    • (A) Empty
    Level 4: Ninja Run
    Level 2: Swift
    • (A) Empty
    Level 2: Health
    • (A) Healing IO
    Level 2: Hurdle
    • (A) Empty
    Level 2: Stamina
    • (A) Performance Shifter - Chance for +End
    • (13) Endurance Modification IO
    • (15) Endurance Modification IO