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After numerous PMs, I figure I should address this.
First, we know about this. It was noted as happening during Beta. At that time, we decided to watch the PvP data and see if it proved a problem. Stalkers are not doing poorly in PvP at any level range.
Second, I discussed this with our QA and programmer and have filed it as a bug. It is low priority, however, since Stalkers are still the best in PvP according to our data. As such, there is no ETA for a fix.
Third, there is a workaround for this issue. I'm certain you all can figure out what it is, if you don't already know.
Just to reiterate on Placates mechanics:
Placate, the power has two portions: Placate (the effect) and a Hide equivalent.
Any attack or effect on the original target will break the Placate, but not the hide -- only a new attack on
any target breaks that.
In PvE, we've made the AI ignore Effects when placated, so the AI still ignores you (most of the time.)
Placate is a tool. It is a powerful tool, but it has limitations. Learning those limitations and how to work around them is a large part of gameplay for Stalkers.
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i only read this thread up until four posts after castle's response, because this is the stupidest thing i've ever read. AS, Placate, and then critt. the issue only messing you up if you critt first, because, unless i'm mistaken, AS does not have a secondry debuff affect.
if someone else said this before me, than hats off to them. anyone who didnt figure this out is a bonehead.