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I'll pop in here so you guys have a new target.
The original Task Force Datamine took 3 months to finish. That was to go over 2 months worth of data.
We now have 18 months worth of data. We looked for a more effecient solution, but our estimates still come out at 2 years to datamine and get you your badges.
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Ummm at the introduction of badges, was in issue 2, which came out in september if i am not mistaken. the game went live in april, that was 5 months worth of badges. Now yes the game has been out like 15 months not 18 but wouldnt it stand to reason since you caught up to atleast september, and since then any badage TF has awarded, and no TF was added acept strigas moonfire and hess, oh and that calvin scott one, and those were added in issue 3, that really your talking about datamining from issue 3 in january to present. So like 8 months and only for 3 TFs, unless your finally badging the SS tfs which still again not added until issue 2 so going back to sept and 1 year, not 18 months.
COH has long herald itself as a game for casual players. Well as what i consider a casual team player in that i play mostly at night, if i get on line during the day for a TF and spend 5 hours completing it, that is a rare luxary. Andnow i wont get reward for it. Nice is all i have to say. I guess at some point not only did the VISION not include multi spawning pets, herding (though powers increase in effectivness as you do), perma click powers, good aoes, good holds, good defense, an useful blaster inherent power, level 50 cotent..... lets see what am i missing? Point being seems like we players are taking alot of changes for the benefit of living out you alls VISION, how bout cutting us some slack and actually doing something for us for a change. And no the current idea of "balancing" is not for us. Its for your ideas to how we should play not how we want to play. But if we live with it, we dont even get credit for the things we did take part in is kinda, i dont know, craptastic to say the least.
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You know... you got me thinking about that. Issue 2 didn't hit Live until the end of Aug 04 to the beginning of Sept 04. Issue 2 is when the Shadow Shard was put in-game as well.
So they aren't having to go back over 18 months of CoH. They only have to go over 12 months. I also cannot understand why it would take so long to go through the databases. Databases are made for data storage and recovery. They are MADE for queries like this. It's the whole reason to USE a database.
To me, this is just another thing that makes me wonder about the skill level of some of the people working at Cryptic. Amateurish things like simply amaze me especially given the number of years that MMORPGs have been around and lessons learned from them.
These sorts of things make me wonder if they'll be properly managing CoV when it finally goes live.
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I make this comment only because the thread as a whole makes me laugh.
When they did the datamining last many of my friends got their badges over the course of 3 months.
However, I also had friends that didn't get their badges as though they had done the TFs the datamining did not turn up them in the list.
This included myself, who had to petition, and harass the support staff for my badges.
Needless to say, it was a hassle for me, for the support staff, and for the devs who did the datamining.
Now that being said, there are how many new TF / Trial badges that are out and not awarding badges?
I don't believe there are too terribly many. Maybe the Striga and the Shadow Shard TFs????
So in the grand outlook what's the trouble of doing these few over again? I don't see any trouble.
While if the devs do datamining it would take 1 year to complete, it wouldn't be perfect, it would hassle EVERYONE, and it would probably be done so that those who canceled their accounts in anticipation of I5 wouldn't get the badges anyway because their accounts weren't active and thus piss them off too after they reactivate.
So when it comes down to brass tacks, just redo the TFs, get your badge, earn some XP or work off some debt and be happy.