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Posts
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Joined
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Quote:*sings: take me down to Paradise City where the sewers are green and the arachnids are pretty...*Well think about it Going Rogue is Exploring Praetorian Earth so you got to have a Praetorian Paragon City and Rogue Island and what thin use out are the servers,not Mission and Zones.people for a while is calling Rogue the Grey Side,Watch the trailer and we all saw an Island like Paradise City Rule by A evil Villian.Wasn't that what the new city t and the whole new zone going be like. This expasion isn't free so it's like a whole new game it's self,like Villians was like COh Expansion and we use to pay for Villian.
Yeah, I know you probably mean Paragon, but I couldn't resist... I was channelling my Cacophonous Rex character...
Anywho... depending on price, this expansion may or may not be like CoV in that it represents a whole new game. Expectations ARE always higher for a product with a price tag though... -
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Sorry, can't agree with that... more zones, more missions/arcs related to those zones, and more TFs/SFs are something I really would like to see. More reworked zones too, like Faultline.
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This is true with ALL content, not just level cap. There are valid reasons to try it and valid reasons not to try it. I'm just saying it wouldn't surprise me to some day see "we looked at this again, and found a way to do a level cap increase and not wreck the game".
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You'd have to have a lot of data to back that up to convince anyone. How in the world would drop rates be tied to map? This makes no sense, especially when compared to dev statements about how the rates actually work.
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They were also adamant that power customization would never happen. Just sayin...
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It was never a matter of need, it was a matter of efficiency. Having played around with it a little finally, AE does indeed offer some convenience and efficiency above and beyond playing the normal game. The incentives for AEing are too close, and probably better than, those of the "normal" game experience.
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The Magic Flute of Kensai Summoning is not the same as the Magic Flute of Bacon Summoning, neither of which is similar to the Flute of the Outer Gods.
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Well, I guess if he's too busy to manage the channel everyone can move again with some other op.
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It's a Manticore (L30-35) run this week at the usual 1pm eastern time, with gathering in Brickstown at 12:45pm.
1. Darkbridger - Air Supply (L33 Storm/Sonic Defender)
2. CinderSpawn - Cinderspawn (L30 Fire/Ice Blaster)
3. MrsTopDoc - Detective Cora (L50 AR/MM Blaster)
4. MikeHoncho - ?
5. MissInformed - Brazen Hussy (L50 Dark/Dark Defender)
6. SuperGoober - Man without Pants (L27 Safety/Dance Defender)
7. Killerhurtz - Twunt (L31 MA/Shield Scrapper)
8. Katfood - ?
9. Steeple - Divine Scourge (L50 Fire/Kin Controller)
ALT
ArwenDarkblade -
Hope the Matinée went well.
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Greetings... here's your standard issue straight jacket bearing the Justice logo. We've reserved padded sleeping room #573 for you. Group therapy sessions are hosted weekly by... *looks around and picks randomly*... Manoa.
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I won't be able to participate in the Matinée this week, but I'm putting up a post to facilitate the sign ups as usual. I'll offer up the two co-op options (ITF or LGTF), but the team(s) are welcome to select whatever TF they want. The usual 1pm eastern start time applies. If you have a TF/SF preference, state such when signing up.
ITF - 0
LGTF - 1
1. Killerhurtz - ?
2. MikeHoncho - Mike Honcho (L50 Kat/Regen Scrapper)
3. Katfood - ?
4. CinderSpawn - ?
5. Steeple - ?
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Quote:True, the Assault Bot can keep his brawl... though I'd like to ditch his Flamethrower.Battle drones? Maybe better off without.
Protectors? Probably better off without.
Assbot? STAY OFF MY ASSBOT! He's huge! I want him to smack people! I mean, LOOK AT THAT THING! He brawls with a metric ton of metal! I know it has a chance for stun, but it should cause fear too! -
Quote:Bots would be better off without their Brawl too.This might have been posted before but meh..
Dear Devs,
Please remove brawl from the Mastermind Mercenary attack chain. These guys are carrying rifles, heavy weapons, and the like. I see no need for any of the soldiers, much less the Medic, to simply throw down his weapon and charge into melee range of any enemy in the game.
Thank you,
Abraxxus
Im sure there are those that may feel differently, but my opinion for the 1.5 cents its worth is mercs are better off without "Merc Brawl". -
Minor side note: Editing a post in place freaking rocks
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This week will be a Citadel TF (25-30) at the usual 1pm eastern time, with gathering in Talos at 12:45.
TEAM ONE
1. Darkbridger - Pugilistic Priest (L27 WP/SS Tank)
2. MissInformed - Brazen Hussy (L50 Dark/Dark Defender)
3. Steeple - Divine Scourge (L50 Fire/Kin Controller)
4. SpyderNoir - Something squiggly
5. Killerhurtz - Twunt (L28 MA/Shield Scrapper)
TEAM TWO
1. Katfood - Some level 26 or 27 wearing a flea collar
2. SuperGoober - Uhmm (Lsomething something/something NO PANTSER)
3. Vrael - Running Riot (L50 WP/Fire Tank)
4. Luciferion - ?
5. Electronite - Hyperponic (L29 Plant/Kin Controller)
6. ThePushBolt - Blazebro (L50 Fire/EM Blaster)
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This week will be a Hess TF (L25-30) at the usual 1pm eastern time, with the usual 12:45 gathering time. If you have Hess unlocked please let me know when signing up.
1. Darkbridger - Pugilistic Priest (L25 WP/SS Tank)
2. Allyriah - ?
3. Cinderspawn - ? (L27 Fire/Ice Blaster)
4. Bobitron - Midnight McIntyre (L30 Dark/SS Tank)
5. MikeHoncho - ?
6. Katfood - ? (L25 ?/? Blaster)
7. SuperGoober - SomethingOrOther (L25 something/NO PANTS!! Scrapplasterenderankeroller)
8. Thornster - Fidgit (L25 Kin/Energy Defender)
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