-k-...then, if they are concerned about "the future", yet still want to suffice their player base, then why not just keep it the way it has been for the past three years, yet cap it. I just heard about this pet issue from a few friends of mine who are hardcore RPers, and they are pretty much crushed. Why not allow for three vanity pets at a time, maximum? Also, get rid of the ridiculous toggle function. I really see no point in my Mek Man vanishing every time I get held…seriously, what's the point? I think that it would be a better way of ushering in a new flood of vanity pets without pissing off a lot of people, if they just stick to what is familiar. I mean, just because other MMOs are setup this way, doesn’t mean that CoX has to be as well. Allow for a maximum of three vanity pets, and allow the user to select which three they want to use. I don't see this as a monumental request.