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I like the idea of supergroup members wandering arround, tinkering etc. I don't think the entire group should be there all the time. I don't like the idea of logged out characters fighting. I think that they should periodically get up and walk through a door and despawn. By the same token, every so often a door opens an a randomly selected logged off hero spawns and walks in. Just before a raid all of the non-player heroes would just "happen" to walk out. Same kind of thing if a player logs in. This way you don't have heroes fighting badly, a crowd of bots to keep track of, a base full of alts that is really tough to attack, and yet you get the ambiance of a base with a bunch of heroes in it.
Servants would be better than nothing though.
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Thankyou. Someone with a realistic goal!
The love the OP, although not the 'not logged in (NLI?) characters' fighting idea, I think everyone would get fed up with logging in and finding more debt, and even if PvP won't result in debt (i read somewhere) how many SG's will start insisting that every member makes an alt just to go towards base defense?
I like the idea of 'not logged in characters' being present, but as with the above post, don't see why they can't just instantly run off through 'emergency doors' upon base invasion - whether to support in other ways or to flee the battle.
Also to stop overcrowding of SG bases, your character might disappear after 12 hours of hanging around the base? Also if the Devs have an issue with Lag/Memory use, auras and capes could be ditched by such characters (i don't have any basis for knowing if this is an issue/solution btw)
Just my 1.5p