DarkHeart_NA

Citizen
  • Posts

    2
  • Joined

  1. [ QUOTE ]
    [ QUOTE ]
    Poster: Arcanaville
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    Its all very simple really. States rolled himself a new SR scrapper. Then he gave himself a jetpack to get around the Hollows. Then he decided he wanted some nifty throwing knives.
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    Now he's approaching the twenties and noticing the bosses in Rugged missions hit kinda often...
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    Okay, so the pod-people explanation probably makes more sense. Still, with *my* explanation, he might've accidentally missed the fortune teller mission and need flashback...

    [/ QUOTE ]

    I can't resist......

    Think we can get him to play a Tanker

    [/ QUOTE ] That's crazy-talk,everyone knows the Devs don't play this game.....oh but maybe the pod people will
  2. As great as it is to hear that some small help is on the way...this sounds way too much like "defiance' to me,which by the way doesn't work at all. My blaster is dead and his defiance bar hasn't even passed the halfway point,it goes up so slowly and he can take so few hits. They should both be made more on a scale like fury is.hey why not,instead of kicking in when hurt,why not as they attack? They are scrappers after all. Also as stated,it will provide no help at all from the 1-shot problem,they face whenever they see an AV. Remember they have no choice but to go into melee with AVs and should certainly be able to withstand a couple shots before dropping. Or is this how you see teaming? Scrappers run in hit once,die,then the defender rezzes them,rinse repeat...