DARK_PSYON

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  1. When will it be released already??? LOL I've been waiting since before the last Issue and am REALLY looking forward to this, so I can create some content for our Super Group. :-)
  2. I am very excited everytime a new issue comes around and this time's no different! Building story arcs will be great for my Super Group; but any word on getting base raids fixed? ...or can I build our base into the story arc as a mish map?? Wow! So many ideas!!!!!!

    Speaking of which, here's an idea I had recently for a new powerset that would work well for magic-based players. Let me know what y'all think!

    Spiritual Manipulation:
    1. Spirit Guide;
    Player-based (AoE) heal with minor protection from sleep/hold/immobilization protection.
    You call upon your spiritual guide for help. Once manifested your guide will bless you and nearby teammates with health and minor protection from hold effects.

    2. Spiritual Siphon;
    Player-based (AoE) endurance drain and disorient. Short range.
    You move your arms back and bow your head as you leach the spiritual energy from all surrounding foes. Enemies will be drained of some endurance and may be left disoriented.

    3. Poltergeist;
    Target (AoE) spirit manifestation that will slip and knockback your foes causing smashing damage. Moderate Range.
    You can manifest a strong spirit at a targeted-location that likes chaos and destruction, the poltergeist uses electro-magnetic fields to pull enemies and small objects to a targeted location. When enemies reach the poltergeist they are violently flung away and smash into their surroundings.

    4. Near-Death Experience;
    Ally revive. Interruptible. Short range.
    You bring an ally back from the brink of death with full health and endurance. The revived ally is left protected from XP Debt for 20 seconds.

    5. Surge;
    Player-based buff. Increases power and defenses to smashing and psionic damage for 60 seconds.
    Your body flexes and pure-light from your soul fills your body. This transfusion of spiritual power causes your power to become stronger and your defenses to smashing and psionic attacks to increase for a short time. During this time your body will continue to radiate light.

    6. Astral Projection;
    Player-based phase-shift but are able to attack with reduced damage. Moderate range.
    Your body becomes suspended above the ground and a translucent version of yourself steps forward. This power has a moderate range from your body but allows you to attack without incurring damage. You may be in trouble If an enemy locates your suspended body however as your defenses to physical attacks will be greatly lowered; whereas your defenses to psionic attacks will raise slightly because of the mental focus required to perform this attack.

    7. Guardian Angel;
    Pet with energy-based attacks. Short location range.
    You call upon your guardian angel to assist you. This angel will stay close to you and attack foes at will if they get too close or attack you. Your guardian makes use of strong energy attacks to keep you safe and cannot be buffed.

    8. Demonic Entity;
    Pet with negative energy-based attacks. Moderate location range.
    You call upon a powerful demon to wreak havoc on your enemies. This demon will randomly chase-down and attack foes at will. Your summoned demon uses strong negative energy attacks to slay enemies and steal their souls. It cannot be buffed.

    9. Singularity;
    Foe (AoE) psionic attack with extreme damage, knockback, and disorient. You are drained of endurance. Moderate Range.
    Your arms drop to your sides and roll back as your head flies back and a pure-white light consumes and radiates from your body. The energy then explodes outward, violently unleashing massive psionic damage that knocks foes back and leaves them disoriented for a brief time.


    BONUS IDEA:
    Remote Viewing;
    Player-based invisibility. No attack ability but can temporarily control a foe. Minor chance to disorient foe. Long range.
    Your body becomes suspended above the ground and an invisible version of yourself steps forward. This power has a long range and allows you to scout ahead to see what’s coming. You cannot attack or use other powers, but you can take direct control over an enemy for a short time. When you target an enemy, reselect the power to attempt to control them. If successful your spirit will enter their body and take control; thus your view will shift to have them in the center. While you are in their body you can target other enemies and use your host’s powers at will. Your domination will not last long but when it wears off, there is a minor chance to leave the host disoriented.
  3. How about a fix for Super Group IoP missions?? That'd be awesome!!