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About time I added my two cents...
1. First off I want to hand it to Cryptic for making a kick-[censored] PvP zone that puts every other zone PvE or PvP, to shame, NICE WORK. BUT there are a couple things...you know quid pro quos, etc...
2. The Signature Heroes and Arch-Villains are sweet, but the ones with defense and resistance are WAY off the walls, they need a major debuff towards their resistance and defense powers, and powers like Moment of Glory, Elude, Unstoppable, etc should have a MUCH longer recharge, currently once Captain Mako's health gets low he activated Moment of Glory and heals to full HP, by the time he is usually brought back down it has recharged and he is stuck in a cycle of never-ending battles.
3. Scrapper/Blaster holds need a decrease on their hold times, giving such hard-hitting Archetypes completely gimps hold resistance-less, squishy types like corrupters and dominators. AT least give them the 32 second recharge crap we get...
4. When the zone reverses it resets the skin/graphics to the hero ones, even if the villains controlled it last, is this a bug, or working as intended, if it's the later of the two then I think it should be re-thought. :*(
5. No mission contacts or patrols?
6. Why can't re-inforcements, like Siren's Call Longbow and Arachnos spawns guard captured pillboxes, right now they just seem...eh when there aren't heroes guarding them, which happens alot as groups move on to take other boxes.
7. No Paragon Police? :*(
8. Mini-Heavies...Eh, cool, but why teh two shotting of them?
9. Heavies...Hmm, please put them back once you're done datamining...

Other than that make them less like zombies, I find it quite often my heavies take me on a most wonderful journey around the zone ending up with them stuck inside of objects

10. Patron Powers < Ancillary Powers when Posi said in an interview Patron Powers > Ancillary Powers...

It makes me feel so gimped in high-level PvP...
11. Past the Patron Power V.S. Ancillary Powers thing and the scrappers and blasters being able to hold corrupters and dominators not carrying break frees without knowing anything other than all they have to do to win is hold + smash attack buttons...
12. Running out of suggestions...
13. Back to the signature heroes/av's, I don't see some of the smaller servers like triumph always having even a sliver of the numbers needed to take some of them, could we get a
minor scaling change that gives them slightly more power when dealing with tremendous numbers in their general area, as compared to a very few?
14. I feel lonely and empty in this zone alot, can we boost the spawn numbers/groups of spawns and make it feel like a REAL warzone?
15. Increase the dimensional reversion timer by a few minutes minutes or something, its kinda anticlimactic to engage in such a great battle for what... A couple measly minutes of control?
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As to #13...Move to FREEDOM