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Posts
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Joined
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Ooops! I totally meant storm kick. [the new build doesn't have thunder kick]. It is much nicer to play my stalker now, thanks.
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Thaanks! I actually took a formal stab and checked out the scrapper guide to put together something good and came up with a similar build to yours! Fireball is good for stalkers I heard.
I assume the standard of CK->TK->CAK->TK->repeat still applies?
Villain Plan by Mids' Villain Designer 1.942
http://www.cohplanner.com/
Click this DataLink to open the build!
Disfigured 2: Level 50 Magic Stalker
Primary Power Set: Martial Arts
Secondary Power Set: Super Reflexes
Power Pool: Flight
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Blaze Mastery
Villain Profile:
Level 1: Storm Kick -- Hectmb-Dmg(A), Hectmb-Dmg/Rchg(3), Hectmb-Acc/Dmg/Rchg(3), Hectmb-Acc/Rchg(11), Hectmb-Dmg/EndRdx(11), Hectmb-Dam%(13)
Level 1: Hide -- LkGmblr-Rchg+(A)
Level 2: Focused Fighting -- SW-Def/EndRdx(A), SW-Def/Rchg(9), LkGmblr-Rchg+(9), SW-Def/EndRdx/Rchg(13), SW-ResDam/Re TP(15), SW-Def(15)
Level 4: Crippling Axe Kick -- GravAnch-Hold%(A), C'ngImp-Acc/Dmg(5), C'ngImp-Dmg/EndRdx(5), C'ngImp-Dmg/Rchg(17), C'ngImp-Acc/Dmg/Rchg(17), C'ngImp-Acc/Dmg/EndRdx(19)
Level 6: Focused Senses -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/Rchg(7), LkGmblr-EndRdx/Rchg(7), LkGmblr-Def/EndRdx/Rchg(19), LkGmblr-Def(21), LkGmblr-Rchg+(21)
Level 8: Assassin's Blow -- Mako-Acc/Dmg/EndRdx/Rchg(A)
Level 10: Focus Chi -- GSFC-ToHit(A), GSFC-ToHit/Rchg(23), GSFC-ToHit/Rchg/EndRdx(23), GSFC-Rchg/EndRdx(25), GSFC-Build%(25), GSFC-ToHit/EndRdx(27)
Level 12: Agile -- Ksmt-ToHit+(A), Ksmt-Def/EndRdx(27), Ksmt-Def/Rchg(29), Ksmt-EndRdx/Rchg(29), Ksmt-Def/EndRdx/Rchg(31), LkGmblr-Rchg+(45)
Level 14: Placate -- RechRdx-I(A)
Level 16: Practiced Brawler -- EndRdx-I(A)
Level 18: Hover -- Zephyr-Travel/EndRdx(A), Zephyr-Travel(31), Frbd-Stlth(33), LkGmblr-Rchg+(33)
Level 20: Dodge -- LkGmblr-Rchg+(A), GftotA-Def(33), GftotA-Run+(34), SW-Def(34), SW-Def/EndRdx(34)
Level 22: Hasten -- RechRdx-I(A), RechRdx-I(36), RechRdx-I(36), RechRdx-I(36)
Level 24: Kick -- Empty(A)
Level 26: Crane Kick -- GS-%Dam(A), GS-Acc/Dmg/End/Rech(37), GS-Acc/Dmg(37), GS-Dam/End/Rech(37), GS-Dam/Rech(39), ExStrk-Dam%(39)
Level 28: Quickness -- Flight-I(A)
Level 30: Assault -- EndRdx-I(A)
Level 32: Eagles Claw -- Amaze-Stun(A), Amaze-Stun/Rchg(46), Amaze-ToHitDeb%(46), Amaze-Acc/Rchg(46), Amaze-EndRdx/Stun(50)
Level 35: Tough -- GA-RechRes(A), GA-RechEnd(39), GA-3defTpProc(40), GA-Res/Rech/End(40), GA-End/Res(40), GA-ResDam(42)
Level 38: Elude -- P'Shift-End%(A), LkGmblr-Rchg+(42), P'Shift-Acc/Rchg(42), P'Shift-EndMod/Acc/Rchg(43), P'Shift-EndMod/Rchg(43), P'Shift-EndMod(43)
Level 41: Char -- Lock-%Hold(A)
Level 44: Melt Armor -- AnWeak-%ToHit(A)
Level 47: Fire Ball -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(48), Posi-Dmg/Rchg(48), Posi-Dmg/Rng(48), Posi-Acc/Dmg/EndRdx(50), Posi-Dam%(50)
Level 49: Fly -- Zephyr-ResKB(A)
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Level 1: Assassination
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 2: Swift -- Flight-I(A)
Level 2: Health -- RgnTis-Regen+(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- P'Shift-End%(A), EndMod-I(31), EndMod-I(45), EndMod-I(45)
Level 4: Ninja Run -
Hiii. Im a player just returning to CoX from a long hiatus. Before I quit [around when IOs first came out]. I was putting together my MA/SR stalker's build and since Im a little overwhelmed I thought I'd ask the forums how to improve the build! Thanks in advance.
Villain Plan by Mids' Villain Designer 1.942
http://www.cohplanner.com/
Click this DataLink to open the build!
Disfigured: Level 48 Magic Stalker
Primary Power Set: Martial Arts
Secondary Power Set: Super Reflexes
Power Pool: Fighting
Power Pool: Speed
Power Pool: Flight
Villain Profile:
Level 1: Thunder Kick- (A) Razzle Dazzle - Accuracy/Recharge
- (3) Razzle Dazzle - Endurance/Stun
- (3) Razzle Dazzle - Accuracy/Endurance
- (5) Razzle Dazzle - Stun/Range
- (5) Razzle Dazzle - Accuracy/Stun/Recharge
- (7) Razzle Dazzle - Chance of Immobilize
- (A) Empty
- (A) Crushing Impact - Accuracy/Damage
- (7) Crushing Impact - Damage/Endurance
- (9) Crushing Impact - Damage/Recharge
- (9) Crushing Impact - Accuracy/Damage/Recharge
- (11) Crushing Impact - Accuracy/Damage/Endurance
- (A) Defense Buff IO
- (11) Defense Buff IO
- (13) Defense Buff IO
- (13) Defense Buff IO
- (15) Defense Buff IO
- (15) Gift of the Ancients - Defense/Endurance/Recharge
- (A) Kismet - Defense/Endurance
- (17) Kismet - Defense/Recharge
- (17) Kismet - Endurance/Recharge
- (19) Kismet - Defense/Endurance/Recharge
- (19) Empty
- (A) Accuracy IO
- (21) Accuracy IO
- (21) Damage Increase IO
- (23) Damage Increase IO
- (23) Damage Increase IO
- (25) Recharge Reduction IO
- (A) Empty
- (A) Flight Speed IO
- (25) Flight Speed IO
- (27) Flight Speed IO
- (27) Flight Speed IO
- (A) Empty
- (A) Defense Buff IO
- (29) Defense Buff IO
- (29) Defense Buff IO
- (A) Recharge Reduction IO
- (31) Recharge Reduction IO
- (31) Endurance Reduction IO
- (A) Defense Buff IO
- (A) Empty
- (A) Empty
- (39) Empty
- (40) Empty
- (A) Defense Buff IO
- (A) Empty
- (31) Empty
- (33) Empty
- (A) Accuracy IO
- (33) Accuracy IO
- (33) Damage Increase IO
- (34) Damage Increase IO
- (34) Damage Increase IO
- (34) Recharge Reduction IO
- (A) Accuracy IO
- (36) Accuracy IO
- (36) Damage Increase IO
- (36) Damage Increase IO
- (37) Damage Increase IO
- (37) Recharge Reduction IO
- (A) Empty
- (A) Endurance Reduction IO
- (40) Recharge Reduction IO
- (40) Recharge Reduction IO
- (A) Flight Speed IO
Level 47: [Empty]
Level 49: [Empty]
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Level 1: Assassination
Level 1: Brawl- (A) Empty
- (A) Empty
- (A) Empty
Level 2: Swift- (A) Empty
- (A) Empty
- (A) Empty
- (A) Endurance Modification IO
- (37) Endurance Modification IO
- (39) Endurance Modification IO
- (39) Endurance Modification
Edit: Also, Im a poor, poor player. With poor, poor characters.