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Posts
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I completely forgot about Granted Cover's resistance to defense debuffs. This is my first Shield Defense build which explains the overload of defense lol. Thank you very much for the help, I'm going to try this out.
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Alright, so my Electric Melee/Shield Defense Scrapper is almost complete. Just looking for suggestions and feedback now.
Hero Plan by Mids' Hero Designer 1.90
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Scrapper
Primary Power Set: Electrical Melee
Secondary Power Set: Shield Defense
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Blaze Mastery
Hero Profile:
Level 1: Charged Brawl- (A) Touch of Death - Accuracy/Damage
- (5) Touch of Death - Damage/Endurance
- (17) Touch of Death - Damage/Recharge
- (27) Touch of Death - Accuracy/Damage/Endurance
- (39) Touch of Death - Damage/Endurance/Recharge
- (48) Touch of Death - Chance of Damage(Negative)
- (A) Luck of the Gambler - Defense
- (3) Luck of the Gambler - Defense/Endurance
- (9) Luck of the Gambler - Defense/Endurance/Recharge
- (A) Luck of the Gambler - Defense
- (3) Luck of the Gambler - Defense/Endurance
- (11) Luck of the Gambler - Defense/Endurance/Recharge
- (25) Luck of the Gambler - Recharge Speed
- (A) Eradication - Damage
- (5) Eradication - Accuracy/Recharge
- (13) Eradication - Damage/Recharge
- (27) Eradication - Accuracy/Damage/Recharge
- (37) Eradication - Accuracy/Damage/Endurance/Recharge
- (48) Eradication - Chance for Energy Damage
- (A) Numina's Convalescence - Heal/Endurance
- (7) Numina's Convalescence - Endurance/Recharge
- (7) Numina's Convalescence - Heal/Recharge
- (15) Numina's Convalescence - Heal/Endurance/Recharge
- (34) Numina's Convalescence - Heal
- (48) Numina's Convalescence - +Regeneration/+Recovery
- (A) Eradication - Damage
- (9) Eradication - Accuracy/Recharge
- (11) Eradication - Damage/Recharge
- (17) Eradication - Accuracy/Damage/Recharge
- (34) Eradication - Accuracy/Damage/Endurance/Recharge
- (50) Eradication - Chance for Energy Damage
- (A) Recharge Reduction IO
- (A) Recharge Reduction IO
- (13) Recharge Reduction IO
- (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
- (15) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
- (A) Recharge Reduction IO
- (A) Gaussian's Synchronized Fire-Control - To Hit Buff
- (19) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
- (19) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
- (34) Gaussian's Synchronized Fire-Control - Recharge/Endurance
- (40) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
- (43) Gaussian's Synchronized Fire-Control - Chance for Build Up
- (A) Luck of the Gambler - Recharge Speed
- (A) Mako's Bite - Accuracy/Damage
- (23) Mako's Bite - Damage/Endurance
- (23) Mako's Bite - Damage/Recharge
- (37) Mako's Bite - Accuracy/Endurance/Recharge
- (37) Mako's Bite - Accuracy/Damage/Endurance/Recharge
- (46) Mako's Bite - Chance of Damage(Lethal)
- (A) Luck of the Gambler - Recharge Speed
- (A) Empty
- (A) Aegis - Resistance/Endurance
- (29) Aegis - Resistance/Recharge
- (29) Aegis - Resistance
- (31) Aegis - Resistance/Endurance/Recharge
- (50) Aegis - Psionic/Status Resistance
- (A) Luck of the Gambler - Defense
- (31) Luck of the Gambler - Defense/Endurance
- (31) Luck of the Gambler - Defense/Endurance/Recharge
- (A) Obliteration - Damage
- (33) Obliteration - Accuracy/Recharge
- (33) Obliteration - Damage/Recharge
- (33) Obliteration - Accuracy/Damage/Recharge
- (39) Obliteration - Accuracy/Damage/Endurance/Recharge
- (40) Obliteration - Chance for Smashing Damage
- (A) Obliteration - Damage
- (36) Obliteration - Accuracy/Recharge
- (36) Obliteration - Damage/Recharge
- (36) Obliteration - Accuracy/Damage/Recharge
- (39) Obliteration - Accuracy/Damage/Endurance/Recharge
- (40) Obliteration - Chance for Smashing Damage
- (A) Steadfast Protection - Resistance/+Def 3%
- (A) Lockdown - Accuracy/Hold
- (42) Lockdown - Accuracy/Recharge
- (42) Lockdown - Recharge/Hold
- (42) Lockdown - Endurance/Recharge/Hold
- (43) Lockdown - Accuracy/Endurance/Recharge/Hold
- (43) Lockdown - Chance for +2 Mag Hold
- (A) Shield Breaker - Defense Debuff
- (45) Shield Breaker - Accuracy/Defense Debuff
- (45) Shield Breaker - Accuracy/Recharge
- (45) Shield Breaker - Defense Debuff/Endurance/Recharge
- (46) Shield Breaker - Accuracy/Endurance/Recharge
- (46) Shield Breaker - Chance for Lethal Damage
- (A) Positron's Blast - Damage/Endurance
- (50) Positron's Blast - Accuracy/Damage/Endurance
- (A) Luck of the Gambler - Recharge Speed
Level 1: Brawl- (A) Empty
- (A) Empty
- (A) Empty
Level 4: Ninja Run
Level 2: Swift- (A) Empty
- (A) Empty
- (A) Empty
- (25) Empty
- (A) Empty
- (21) Empty
- (21) Empty
Set Bonus Totals:- 17% DamageBuff(Smashing)
- 17% DamageBuff(Lethal)
- 17% DamageBuff(Fire)
- 17% DamageBuff(Cold)
- 17% DamageBuff(Energy)
- 17% DamageBuff(Negative)
- 17% DamageBuff(Toxic)
- 17% DamageBuff(Psionic)
- 11.44% Defense(Smashing)
- 11.44% Defense(Lethal)
- 14.56% Defense(Fire)
- 14.56% Defense(Cold)
- 16.75% Defense(Energy)
- 16.75% Defense(Negative)
- 3% Defense(Psionic)
- 19.88% Defense(Melee)
- 21.13% Defense(Ranged)
- 21.44% Defense(AoE)
- 3.6% Max End
- 2.5% Enhancement(Held)
- 6% Enhancement(Heal)
- 40% Enhancement(RechargeTime)
- 38% Enhancement(Accuracy)
- 5% FlySpeed
- 195.77 HP (14.62%) HitPoints
- 5% JumpHeight
- 5% JumpSpeed
- MezResist(Confused) 2.5%
- MezResist(Held) 14.05%
- MezResist(Immobilize) 8.55%
- MezResist(Sleep) 2.5%
- MezResist(Stun) 6.9%
- MezResist(Terrorized) 2.5%
- 7.5% (0.125 End/sec) Recovery
- 42% (2.348 HP/sec) Regeneration
- 3% Resistance(Psionic)
- 10% RunSpeed
- 6.5% XPDebtProtection
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I just created the same character build. I've had no problems soloing except for when I'm against foes with nothing but ranged attacks. In that case I just fire off hurricane and get in a little closer so that the to-hit debuff takes effect. The massive amount of knockback tends to make up for the lack of health and heals.