Cosmic_Hyperion

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  1. [ QUOTE ]

    I actually did at one point, right before spawning in a Blue Mito.

    Kicker is, you guys still managed to kill it!

    I'm NEVER listening to another complaint about nerfed powers again!

    [/ QUOTE ]

    lol i remember that, good times
  2. [ QUOTE ]

    Mapserver Control


    [/ QUOTE ]

    this made me choke on my drink, i was laughin so hard
  3. i thought the fix was originally because of animate stone/bruiser/and a ninja pet/and im sure some other pet im missin. guess i didn't realize it was a bigger problem than it sounded to begin with. =/ still wanna know specifics on what wont affect the pets anymore and what will, maybe a powers/and io set list for things that will not affect their +/- recharge? maybe im just daft but i like to know specifics lol. if it was mentioned somewhere already could it get linked? >.>
  4. [ QUOTE ]
    The alternative, as I understand it, would be to fix that long standing bug I said we couldn’t fix. That would result in up to a 50% increase in server CPU time in the Powers computations, though and that simply isn't a workable solution.

    [/ QUOTE ]

    like many i don't presume to understand the pure coding of mmo's, but i suppose when put this way the one they're going to implement isn't as bad after all despite how horribly unpleasant it is. (i'm trying to be positive from his "at this time" comment tho =X ) it was like choosing between crap and worse crap i guess lol, but i'd much rather not lag >.< appreciate the background tho...think i'm beaten into submission *sigh* for now >
    (i haven't actually looked into those rip io's yet oddly enough as i have a few different pet controllers and 2 mm's. i will have to do so now to see what they're all about)

    now i tend to have a bad memory but was it specified whether the set bonuses or set recharge procs will affect pets? or only how fast the pet summon power itself recharges? (don't yells at me >.< )