Cold_Hearted

Citizen
  • Posts

    18
  • Joined

  1. Oh damn... just the SF I lack and I am late. I will try to show up around in case you have a place.
  2. I would be very interested in playing either, to be honest.

    If you want a fire/rad controller, I am up for them. Kind of busy on saturday, but I should be up for it any other day.
  3. lvl 50 Dark/Elec brute fine for either date.
  4. Darksurge, lvl 50 Brute dark/elec
  5. I must say a Sister Psyche TF had been organized very recently before this one from these forums. If you would put other up I am sure you would have some more people coming
  6. I must say we managed to do it without shivans. Well, we all focus in killing the thorn AV magician as fast as possible, and we managed to do so, then with the 'mission successful'... we were wiped out by the adds. Still, it was fun, and the point was anyway killing the *******. But we nailed the whole thing in the first place.

    Still, if you want to do a get toguether first to grab shivans I am also up for it, it will be no waste of time anyway, a shivan always comes handy.
  7. Count me in with my 50 brute dark/elec. I have done this SF before and it is really fun (hate those crystals at the end, though). I guess it's 19:30 british time?
  8. And another succesful and easy run. Clamor went down with very surprising ease. Pity the recipie was not that good this time .

    Another smooth TF organized by nine claws.
  9. Count me in... either Fire/Rad lvl 50 controller or lvl 46 BS/Regen scrapper. I think I will probably prefer the controller, though, since I am trying to start IO slotting her.
  10. For all the rest of you to know... SF went on time and smooth. A great team... and to top things I got the Numina +regen +recover unique recipie
  11. ah, well if there are enough 20+ people in the SF it will be fine, yes
  12. Yeah, I don't mind going down to 20 at all. For me it's the same... it's all about the badge and the recipie. And the fact I had a LOT of fun when I did this one with my Ice dominator (it was so fun to see the HUGE block of ice holding the demon at the end).

    My only concern would be raising the lvl of the SF to 20, considering there will be 15-16 lvl people. Do you think that could be a problem? I am not sure how SF's difficulties work in this regard.
  13. I have a 50 dark/elec brute who would not mind joining the fun... I missed that SF on my times so would not mind trying (and the recipie is worth the effort). Would you mind me joining?
  14. Elec is right now, with the possible exception of Dark, the best armour set for brutes. Defense types such as Energy aura, are a touch difficult to play, she will find much more rewarding and easy to adapt the Elec armour set, and from the moment she takes Conserver Power and then the fabled Power Sink (which I'm afraid is not early... you will probably have to take Stamina anyway, at least from 20 to 45) she will forget about end issues.

    Dark Melee can help too with its own end drain power, if you don't settle for Electric Armour or Energy Aura. And might help with Dark, which is not as End intensive as it looks if you go Dark/Dark (with other melee set it is, though) and has a better ressist spread than elec (but not by far... you will only lament it when you go against arachnoids and the like).
  15. And the SF was carried out successfully, despite the fact both corruptors logged out just at the beggining of this adventure. 2 MM, 1 Stalker, 1 Dominator and yours faithfully a little Brute, pwned mister Duray despite the lack of healing.
  16. I do have a Dark/Elec brute at lvl 50. And after much pondering I decided to have Stamina.

    Thanks to IO sets, I have dropped haste, by the way.

    Electric Armor wise I have all the powers. From dark, I dropped Taunt (with the patron area and the PBAE toggle I can keep most mobs looking at me anyway, and single target the superb sustained damage does the trick) and Dark Consumption (which I respecced out).

    What made me take this decision was the way I see brutes. And that is: being able to keep up with both bars full all the time. And while Dark Consumption is great... it is just too slow. I can take great use of Swift (my travel poser is flight) and Health (more regen is great for brutes), so the simple addition of Stamina, which is working all the time is just perfect. Even with Stamina, running 3 toggled shields plus the toggled PBAoE damage, sometimes when I finish a group of mobs, it may have descended to half bar (specially if I use my 'toolbox attacks' which I will explain later), I just apply power sink when I start the next one and... voila... power is full again. The end drain is also great, specially since your PBAoE also keeps the endurance down (and when you are grouping and there is another group member with power sink, you keep all the mobs without end very easily).

    I believe dark melee is great because, while it does not pack as great a punch as other brute melee sets, it offers great utility powers, being mainly for me Touch of Fear and Siphon life. Even when there might be mobs that would be ressistant to the fear status effect or need more than one application, the accuracy debuff is *very* noticeable. And about siphon life, you have just to slot enough accuracy on it (and having a ton of +acc set bonuses does not hurt). I suggest at least 1 or 2 lvl 50 acc IO.. I only went back to 1 to have 5 doctored heal IO (to get the -5% rech bonus) when I got at least 27% acc bonus from other sets. The lack of initial melee damage is very mitigated with fury building, and the very fast animation times of all attacks save your cone/flurry attack (which makes great damage anyway when it connects, so it is more than alright).

    Dark consumption was just too slow, and thus too situational, when you have power sink. And Stamina helps it make it so.

    Electric armour is... just too good. So incredibly good that I am afraid there will be a nerf coming for us at some point. I think it's the only set I have ever taken ALL the powers from, in any high level character I have ever built. Everything, is incredibly useful, and I am not meaning only the fact you have a very well spread ressist to most type of damage (including psionics). Normally you would even disregard, having Stamina and Power sink, the Conserve Power effect, but in the very long fights, when you are fighting just one tough mob (and thus your power sink will not be gaining back too much) or when the enemy debuffs your recovery (such as dark ring mistresses) it helps tons. Heck, even the god mode is the best I have ever seen (specially when you compare it to the stupid moment of 'glory' which everybody and their mother can overcome with enough accuracy or psi powers... at least with this one it does help for end recovery even when you are fighting psi and it does *not* take you down to 20% health during the fight itself, plus, looking like a Cape Au Diable goblin is cool, specially if you are playing the huge character template, makes you feel like Deathsurge).

    With this builds, all missions are like a breeze when soloing, in relentless difficulty. Only toxic would give you some trouble, and things such as the Arachnoids Elite bosses can still be soloed with the god mode and some red pills (the rest can be managed with touch of fear).

    I think I *could* manage without Stamina, keeping my power up with constant use of power sink and dark consumption. But for tough mobs such as Elite Bosses or particularly hard bosses (such as Carnival mistresses, or bosses that manage to debuff your accuracy such as Death mages) I would have trouble power wise, since with just one mob at your side the end recovery is not too great (unless you have 6 slotted with 3 recovery and 3 recharge both powers and I feel that's a waste).

    And in groups, the powers that *really* help are the two PBAoE (to keep the crods thinking of you, and Soul Drain to REALLY make most power ups look at you with shame), the power sink (if there is other member of the group with power sink it's awesome) and the Targetted area of effect you will get with the patron powers (usually the only one worth taking). Not only this combination is great to grab the crowd attention (jump into a crowd, do the soul drain, then the ball of darkness - I got Ghost Widow - and then power sink and you will see what I mean, specially when you keep them with you thanks to the lightning field), but it will leave you in each mob with great initial damage and full of endurance, with ALL mobs damaged and MOST mobs with half (or none if you have somebody doing the same) endurance.