Chaste_Daily

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  1. I am a 44 Controller who never gave a second look to Teleport. I always heard terrible things about it and never saw many people using it.

    I was a Super Jumper. It got me up. It got me across zones. It was fast.

    Until I went to the Shadow Shard. If you haven't been there, you must "jump" from island to island using gravity plumes. You cannot have SJ on or it interferes with the predesigned arc of the jumps. It took me FOREVER to go anywhere in the Shadow Shard because I would fall and have to go back to the beginning.

    I got Teleport Friend to use with Mutation and because I am impatient. So I decided to give teleport a try.

    I will never go back. All the missions in the Shadow Shard that I hesitated to do are clearly within my grasp. I traverse the entire zone in minutes. No worrying about the see invis mobs near the grav plumes. No worrying about not making the jump and starting over. I was having so much fun I teleported all over the Shard just to map out the points.

    I can't believe I waited this long for such an incredible travel power. Shame on me for listening to the dissenters.

    I can't wait to get in game tonight and try out your binds.
  2. Don't look a gift horse in the mouth.

    11) Invite a controller to your group. They are good people and the mystical gods will smile upon you.

    12) Pulling is slow and inefficient. I remember in the TV trial my group wanting to find ways to solo pull the Freak Tanks. I explained that you won't be able to solo pull them in the reactor. Charging in and controlling a fight is the best part. (ok, I'm a controller)