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Posts
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Joined
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Hey guys, I was hoping someone good at the numbers could help me maximize my controller's single target attack chain. Currently, I can solo AV's but it's slow going and I'm hoping to work on that.
Illusion is the primary, FF is secondary, Stone is the Mastery, so my current attack chain consists of the following powers:
Spectral Wounds
Blind
Hurl
Seismic Smash
Boxing
All powers are currently 6 slotted except Boxing (1 slot). Complicating the situation, I would prefer at this point to trade in Hurl for Fissure for the AoE and additional soft control. My gut tells me Hurl's slow attack cramps its dps, and that with good Proc slotting on Boxing I may be able to pull off an equivalent dps-wise attack chain without it.
I am perma-hasten (assume consistent 276% recharge), which helps get Seismic Smash in the mix as much as possible. Damage-wise, I run Assault for an additional boost. Obviously I get no bonus damage or -res from my secondary.
Thanks in advance! -
Nah, we mostly just RL... which is to say we BS about real life stuff.
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We had it rollin'! I think average time from engaging enemy to downed was probably 6-10 seconds, and with all those 'fenders I never got touched!
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[Dr. Deadface]
Thanks for keepin' tabs on this Steel!
I think I'm mostly to blame.. the devs went back and started reading my political rantings and rapid responded by shutting down the servers as to prevent further spreading of my moderate republican ideals. -
The Endurance Discount helps, it does. I appreciate it. Still, even with a diverse use of Endurance Reducing Enhancements I cannot run my toggles without going into an Endurance deficit.
Perhaps the problem isn't so much that Endurance costs are too high, but that there aren't enough powers without endurance costs. Buying up to Stamina cuts Endurance costs in more than 1 way - you regain Endurance faster, yes, but in addition you have also purchased three powers that do not require Endurance at all. If you didn't purchase the Fitness powerset, you would have three more Endurance-draining powers; once you have these new powers, then Stamina looks so much better. I believe that a balanced solution would be to offer more Endurance-free powers, or to remove altogether the Endurance cost of other Pool set powers (Tough and Weave, for example).
Overall, my position is still the same: I do not feel like I should be forced to purchase a particular powerset. And I believe 90% of the City of Hero veterens will claim that Stamina is a must for a successful and enjoyable high-level character. My character already has a power that recharges endurance, why do I feel like I need to have another, and spend 3 powers to get it? Give me more options! -
Good question, great answer!
I'm heading over to Virtue myself. I've been on Champion and Victory for 2 weeks and haven't found anybody to RP with. I have been rejected for having a weak build though