Disclaimer: This guide is written as an attempt to help those wanting to obtain the healing badges through arena gladiator matches reach their goal in a less numbing timeframe. It is written entirely from what I have experienced while doing just that. If you have anything to add or change, feel free to do so. While I may not be perfect in my methods, I am trying to do my best. This is my first attempt at a guide of any kind, be gentle!
Arena healing only has a couple requirements. You absolutely must have the Longbow Warden 2 gladiator. This is the one which will do all of the healing for you. There must be two people, at a minimum, involved in the match, one on each team. Finally, you will need to be able to leave your computer on every night for the next several months and up to a year.
Gladiator selection
Below are the lists of gladiators that I have had the best luck with. One thing to keep in mind is, it is always better to fill the padding team before adding to the attack team. You want the maximum number of gladiators to heal before adding to the damage. A list of gladiators and information is at the end of this post under "Appendix".
Healing Team
The healing team should consist of three Longbow Warden 2s and as many other gladiators as you can afford, to fill up space.
For Heroes:
<ul type="square">[*]Longbow Warden 2[*]Longbow Warden 2[*]Longbow Warden 2[*]Outcast Initiate Slugger[*]Outcast Initiate Slugger[*]Outcast Initiate Slugger[*]Cog[/list]
For Villains:
<ul type="square">[*]Longbow Warden 2[*]Longbow Warden 2[*]Longbow Warden 2[*]Mook[*]Mook[*]Mook[*]Outcast Initiate Slugger[*]Outcast Initiate Slugger[/list]
Attacking (Anchor) Team
The anchor team should be made up of as many gladiators as possible. You should not use any gladiators that have attacks with knockdown/back or status effects such as hold, stun, confuse, etc. These types of attack have the possibility of interrupting the healing of the Wardens. The Juicers/Wraiths are able to do AoE damage and make up for the higher cost by hitting more targets.
For Heroes:
<ul type="square">[*]Outcast Slugger[*]Outcast Slugger[*]Cog[*]Cog[*]Cog[*]Wraith[*]Wraith[*]Wraith[/list]
For Villains:
<ul type="square">[*]Mook[*]Mook[*]Mook[*]Outcast Slugger[*]Outcast Slugger[*]Outcast Slugger[*]Cog[*]Cog[*]Cog[*]Juicer Chief[*]Juicer Chief[*]Juicer Chief[/list]
Padding Team
Padding teams are made up of as many gladiators as you can put on the team. There are no considerations for attack powers, as these guys will be sitting and passively taking damage and heals.
For Heroes:
<ul type="square">[*]Outcast Slugger[*]Outcast Slugger[*]Outcast Slugger[*]Cog[*]Cog[*]Cog[*]Nebula Elite Buckshot[*]Nebula Elite Buckshot[*]Nebula Elite Buckshot[*]Frostling[*]Frostling[*]Frostling[*]Crane Enforcer[/list]
For Villains:
<ul type="square">[*]Mook[*]Mook[*]Mook[*]Outcast Slugger[*]Outcast Slugger[*]Outcast Slugger[*]Cog[*]Cog[*]Cog[*]Night Haunt[*]Night Haunt[*]Night Haunt[*]Wolf Spider Enforcer[*]Wolf Spider Enforcer[*]Wolf Spider Enforcer[/list]
Event Setup
To set up the event you click on a terminal in one of the arenas (hero side - Galaxy City, Talos Island, Perigrine Island. Villain side - Port Oakes, St. Martial (inside the Golden Giza. Both - Pocket D). The setting are listed below.
<ul type="square">[*]Team Gladiator[*]15 Team Respawns[*]2 Teams[*]8 Players per team (slider)[*]No Observers (observers could cause unnecessary lag)[*]Invite Only (to prevent a griefer or hostile party from joining the event)[/list]
The command to invite players is
/ai <character name>
Once all of the players have joined the event and the teams arranged into heal and attack teams, you can click the button to start the event.
Gladiator Arrangement
The first thing to do is arrange the healing team in such a way that all og the gladiators are withing the AoE heal effect of the Longbow Warden 2s. This is done by finding a good corner (see Appendix) and placing the Wardens in a semi-circle about 10 feet from the corner. Then try to place the non-healing gladiators inside of the circle of Wardens. The gladiators seem to have a mind of their own and don't always follow directions well. Get them as close as you can to the corner and then put them all on
Passive and
Stay
Note: You can control the gladiators best by selecting the options
Switch To Advanced Mode and
Show Individual Pet Commands on the Pet window Options menu. The two icons at the top of the Pet window will control all of the gladiators while the icons beside each gladiator's name will control that gladiator only.
It is very important that all of the healing team gladiators stay on passive during the entire event.
Once you have the healing team in place, it's time to set up the anchor(attack) team. Make sure that all of the attacking gladiators are set to
Passive. Place the target character, the one that is least likely to suffer a lag or connection problem, in front of the healing mob. Have the characters that are healing (the ones with the Longbow Warden 2 gladiators) click on the target character and set the Wardens to
Attack My Target making certain that they remain in
Passive mode. It is this action that will start the Wardens healing cycles. After all of the Wardens have begun healing, place the attacking gladiators near the healing mob using the
Go To command then set them to
Stay. Once the attackers are in place, set them to
Aggressive. If you have more than one character on the attack team, set up the other character's gladiators in the same manner as the first attacker.
Here are some things to keep in mind.
<ul type="square">[*]You never want to have more than 4 sets of gladiators attacking. The damage output will be too much and you will start losing Gladiators on the heal team.[*]Never use a boss type gladiator on the attack team. Their damage output is usually too great to be healed consistantly and you may start losing gladiators on the heal team.[*]If characters disconnect from the heal team, you may need to dismiss some of the attackers to keep the damage level manageable. A good rule is no more than one set of attackers for every two sets of healers.[*]It may be necessary to restart the event several times before you get a map that is usable.[/list]
Appendix
Hero Gladiators
Villain Gladiators
Arena Map List