Candy_NA

Citizen
  • Posts

    3
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  1. They ruined any chance of blasters doing any kind of serious damage without having a tank on their team. WIthout a tank taunting, a blaster really doesn't have much chance since ALL custom mob range-attacks out-distance most of the blaster's range attacks. So, once a blaster engages a custom mob, then they're under tons of fire at long-range and with squishy hit-points, they're only defense used to have been keeping range. Now that defense is gone, and blasters are about as useful a tank without resistence/defense, they're sitting ducks.
  2. Candy_NA

    The mood on MA

    Mine was nerfed BIG TIME. The mobs weren't anything special, they were claw-regen Lt.'s. After the nerf, they gained focus-power which allowed them to drop lvl 50 tanks like they were punks. Killed my entire story arc. Not to mention the fact that even 'throwing knives' have sniper-range.